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381. Login Characters - in General Discussions [original thread]
Killar-12 wrote: Can I change my login character... I might pay a little AUR to do so, like give a free one for some suits and I'll pay for others like if I login to see a Quafe, I'd like that... Stop saying you'll pay AUR for features that s...
- by VikingKong iBUN - at 2014.11.05 20:34:00
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382. **** Blocked - in General Discussions [original thread]
Riruodo wrote: I'm pretty sure CCP figured it out almost at the same time that people started talking about it on the forums. The developers play the game that they make. I don't think they play it much actually.
- by VikingKong iBUN - at 2014.11.05 20:16:00
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383. Announcement - Skill Cap Clarification - in General Discussions [original thread]
DEZKA DIABLO wrote: Blah blah blah blah, cash grab is all i heard. this.
- by VikingKong iBUN - at 2014.11.05 20:05:00
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384. Sniper on MCC - in Technical Support/Bugs [original thread]
MCC sniping has been going on since forever.
- by VikingKong iBUN - at 2014.11.04 15:10:00
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385. New Game Mode: Drones - in Feedback/Requests [original thread]
Pokey Dravon wrote: Already confirmed Yes for Legion, No for Dust. I've only heard this from players. Some confirmation would be nice.
- by VikingKong iBUN - at 2014.11.04 11:57:00
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386. Community issues and Sniping - in Feedback/Requests [original thread]
It hurts, I cant see what it says.
- by VikingKong iBUN - at 2014.11.04 11:56:00
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387. Magsec still underpeforming - in Feedback/Requests [original thread]
I love the range on it, and it's very nice for hip-firing but the iron sights are horrible. And the fact that it has a has a scope and silencer and looks really badass in the fitting screen, but then doesn't in game really bugs me. It looks awesom...
- by VikingKong iBUN - at 2014.11.04 11:53:00
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388. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
John Demonsbane wrote: VikingKong iBUN wrote: There would just be a HMG or shotgun camped at the top of every ladder, it won't stop whole teams from camping on top of a building. How is that worse than now? This requires more effort tha...
- by VikingKong iBUN - at 2014.11.04 11:14:00
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389. [Solution] Nerf Scouts, Buff Damps - in Feedback/Requests [original thread]
One Eyed King wrote: Why don't you show us the math since its your idea? This. I haven't practiced that middle school algebra since school, i'm not about to start now.
- by VikingKong iBUN - at 2014.11.03 06:14:00
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390. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
There would just be a HMG or shotgun camped at the top of every ladder, it won't stop whole teams from camping on top of a building.
- by VikingKong iBUN - at 2014.11.03 06:01:00
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391. CCP Rattati, possible issue with triple stacking FW booster - in Feedback/Requests [original thread]
Jadek Menaheim wrote: VikingKong iBUN wrote: Wait a minute, we're gona need to buy a "Market Agent" with AUR in order to sell stuff for ISK? No, but it increases you sales rate by 15%. This is a one time purchase for AUR, but it's required...
- by VikingKong iBUN - at 2014.11.03 05:55:00
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392. Concerning Pilot Suits ! - in Feedback/Requests [original thread]
Maken Tosch wrote: The problem with this idea is that it will require overhauling all of the bonuses of all of the vehicles that can be affected by the suits so that balance is maintained. This is because the vehicle bonuses we see today have b...
- by VikingKong iBUN - at 2014.11.03 05:51:00
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393. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
CCP Rattati wrote: Soraya Xel wrote: I definitely would prefer an accept/reject revive button, as I've said many times. Though this is better than doing nothing. The way nanite injectors previously worked is arguably a form of abusive gamep...
- by VikingKong iBUN - at 2014.11.03 05:37:00
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394. CCP Rattati, possible issue with triple stacking FW booster - in Feedback/Requests [original thread]
Wait a minute, we're gona need to buy a "Market Agent" with AUR in order to sell stuff for ISK?
- by VikingKong iBUN - at 2014.11.03 05:31:00
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395. [Suggestion] Leave RE's alone. - in Feedback/Requests [original thread]
Michael Epic wrote: RE's are one of the most well balanced and useful weapons in this game Very useful yes, but not balanced. In this universe they aren't even capable of making grenades that can kill a guy in a dropsuit, so how is it fair a...
- by VikingKong iBUN - at 2014.11.01 16:31:00
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396. What would an Amarr light AV be like? - in Feedback/Requests [original thread]
It would be cowardly and long ranged, and probably cause an unnecessary amount of pain to it's victims by melting them with intense heat. Also it would be made out of some flashy expensive golden metal that is obviously just used to make it worth ...
- by VikingKong iBUN - at 2014.11.01 16:13:00
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397. Uplinks are this game's biggest problem - in Feedback/Requests [original thread]
I choose solution #2.
- by VikingKong iBUN - at 2014.11.01 16:07:00
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398. Bring back - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: No Yes Yes Yes, sort of Never were to begin with [Grouping mods together] Yes, perhaps with some changes though Yes Yes [RR]Only if they change them from what they were. (Personally I want turret based RR but that's just m...
- by VikingKong iBUN - at 2014.11.01 15:50:00
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399. Buff Commandos: - in Feedback/Requests [original thread]
Chief-Shotty wrote: Module slots EHP Increase Movement Speed Increase I take all 3 please! I think just the extra slot and movement speed would make them much more effective
- by VikingKong iBUN - at 2014.11.01 15:28:00
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400. What will it take to bring parity in DUST? - in Feedback/Requests [original thread]
We need our Gal and Amarr SMGs naoow.
- by VikingKong iBUN - at 2014.11.01 13:27:00
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