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21. TANKS ARE SO OP! - in General Discussions [original thread]
Oh man, this a thousand times. I'd be a rich man if i had a dollar for every time someone who didn't drive a tank said "use your mobility and you need infantry support."
- by Vesta Ren - at 2013.01.31 20:53:00
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22. Shield tanks are not OP, but - in General Discussions [original thread]
Iskandar Zul Karnain wrote: Val'herik Dorn wrote: The forge gun also makes short work of shield tanks. And anything else for that matter. This. Wait untill we see some dedicated AV forge gunners. Oh great, another thing to make tanks mo...
- by Vesta Ren - at 2013.01.31 16:25:00
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23. what are you guys planning SP wise?? - in General Discussions [original thread]
Putting points into vehicles, the great SP sink :P
- by Vesta Ren - at 2013.01.31 03:21:00
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24. Dust 514 past a casual shooter - in General Discussions [original thread]
Arramakaian Eka wrote: For Dust to be successful, gunplay must be up to generic shooter standards. While there has been huge progress since August when I started, we're not there yet. After getting basic FPS mechanics right we can start workin...
- by Vesta Ren - at 2013.01.30 21:32:00
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25. Dust 514 past a casual shooter - in General Discussions [original thread]
I've been part of the dust beta for a long time now, and the progress CCP has made with the game is amazing. However, there is one thing that's bugging me about how things are going right now. So far the entire game seems to be focused on turning ...
- by Vesta Ren - at 2013.01.30 20:42:00
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26. Regarding Vehicle Play - in General Discussions [original thread]
Hi, i'm a decently experenced vehicle vet from early on in the beta. Through character wipe's i've played normal infantry, dropship pilot, and logi, but since we're past the last wipe i decided to go back to vehicles since i had a ton of fun playi...
- by Vesta Ren - at 2013.01.29 18:26:00
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27. Dust 514 will be open world ? - in General Discussions [original thread]
Dusties should have the ability to deploy to districts they own. This would let them either practice against corp mates (perhaps a personal option for friendly fire on/off would make sense here) and figure out what the map is actually like. It doe...
- by Vesta Ren - at 2012.09.16 22:22:00
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28. I think it's kinda funny... - in General Discussions [original thread]
Shadows Maker wrote: This game turned into Tanks users vs AV guys lol The rest are just side-kicks thats why there is no love for Dropships, Heavies, scouts and assaults weapons problems they are of low priority, how sad I agree, more stuf...
- by Vesta Ren - at 2012.09.16 16:02:00
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29. I think it's kinda funny... - in General Discussions [original thread]
DTOracle wrote: Logi Bro wrote: That right now on every tank thread out there, people seem to be classified by two groups: tank drivers and AV. Don't mind the Logi's, snipers, assaults, and HMG heavies, it's not like they could possibly...I ...
- by Vesta Ren - at 2012.09.16 15:45:00
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30. Partying up - in General Discussions [original thread]
Noob question, how do i party up with another player? Edit: never mind, i found it :P For anyone who doesn't know its in the chat menu as create squad.
- by Vesta Ren - at 2012.09.13 00:23:00
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31. Dust is clunky - in General Discussions [original thread]
Before you say anything about turning speed make sure yours it turned up to max, i've changed mine and it made a world of difference. Secondly, when you say "decent turning speed" do you mean a decent speed for a kb/m or for the ds? the two are v...
- by Vesta Ren - at 2012.09.09 02:05:00
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32. No reason for corperations to take new players - in General Discussions [original thread]
H4rabec Weathers wrote: There will always be militia battles (pub) games where people will build up their skills and experience. get noticed on thoses and you wont have any problems getting asked to join a corp. Those are like 1v1 frig figh...
- by Vesta Ren - at 2012.09.02 00:15:00
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33. No reason for corperations to take new players - in General Discussions [original thread]
JoshuaEvil666 wrote: new players wont be new players for long if they liek the game just ike in eve a newbie in a rifter with a web or scramb is very usefull with teamwork a lower skilled player will not damage the team all that much But wh...
- by Vesta Ren - at 2012.09.01 23:21:00
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34. No reason for corperations to take new players - in General Discussions [original thread]
I've been thinking a lot about the corporation system that will be coming to dust soon, and how its going to change the way the game is played by people who are genuinely interested in an fps version of eve. Obviously one of the most important thi...
- by Vesta Ren - at 2012.09.01 23:05:00
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35. logistic sp? - in General Discussions [original thread]
This thread has convinced me to take a pause on my way to a marauder and play logi for a while!
- by Vesta Ren - at 2012.07.30 02:15:00
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36. Here's a suggestion for CCP - in General Discussions [original thread]
Would be great, force people to actually play the game before they decide that they hate it and would like to clutter the forums.
- by Vesta Ren - at 2012.07.30 00:16:00
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37. Why i love Dust 514 - in General Discussions [original thread]
So many negative threads up right now that i felt i had to do a counterpost to remind people why Dust is amazing. 1-MMO: fps's have been using the perk system for so long that its refreshing to see something different and unique done with skills ...
- by Vesta Ren - at 2012.07.29 23:45:00
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38. T1 vehicles - in General Discussions [original thread]
Am i the only one that feels like all T1 vehicles are a little underpowered atm? Right now calling down a gunnlogi or maraugar is just throwing away 100 k. It seems to be even worse for LAVS (does anyone even use these) and dropships are only ever...
- by Vesta Ren - at 2012.07.29 04:59:00
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39. What's Up With The CreoDron AR? - in General Discussions [original thread]
If you take the time to look at this, the issue isn't that any of the proto guns are "OP" but rather too many people have already maxed their stuff and are fully equipt. Play a match and you'll see almost everyone is using either a creodrone AR or...
- by Vesta Ren - at 2012.07.27 05:56:00
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40. 10 Vehicles in a 24 Person Game Mode - in General Discussions [original thread]
Two points: 1. Dust is a sandbox not because of the fps mechanics, but because of everything that takes place OUTSIDE of the fps. The ability to effect sovereignty in eve makes it an critical part that game, and whatever you apply to one you have...
- by Vesta Ren - at 2012.07.27 01:17:00
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