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1821. Vehicle alternative small turret - in Feedback/Requests [original thread]
Updated
- by Vermaak Doe - at 2013.02.23 23:15:00
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1822. Medium class vehicle suggestions - in Feedback/Requests [original thread]
I'm deadset in having the limits i proposed, a longer rdv time wouldn't make sense and it should be a one man vehicle in every case making it require defenders
- by Vermaak Doe - at 2013.02.23 20:29:00
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1823. Vehicle alternative small turret - in Feedback/Requests [original thread]
I've been thinking since moving vehicles generally aren't the perfered gun platform that remote controlled drones could be the answer to that, the only restrictions I think there should be are what drones can be launched from particular launchers ...
- by Vermaak Doe - at 2013.02.23 05:29:00
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1824. Vehicle alternative small turret - in Feedback/Requests [original thread]
Medium drone launcher These would be able to fire light and medium drones but their pg would be in excess of 200 units per launcher. Both drones would visually be about 2/3 the size of a scout suit. These would carry marginally increased firepowe...
- by Vermaak Doe - at 2013.02.23 05:29:00
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1825. Vehicle alternative small turret - in Feedback/Requests [original thread]
Heavy launcher This is the point where drones become relatively devastating. It would be at or in excess of 400 pg. Both types would carry 2 main weapons (small turrets) and have the ability to toggle both weapons for use at the same time. These ...
- by Vermaak Doe - at 2013.02.23 05:29:00
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1826. just played a near full length ambush because of camping heavys - in General Discussions [original thread]
TheMarkOf22 wrote: has there been a build yet where the majority of the player base hasn't abused the most easiest suit/weapon/? Nope, everyone has always used the assault/Ar combination
- by Vermaak Doe - at 2013.02.23 04:23:00
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1827. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
Imo it should permanently move at or right below it's current sprint speed, at least something to make it just as useful
- by Vermaak Doe - at 2013.02.23 04:16:00
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1828. Fix surya and sagaris. - in General Discussions [original thread]
If tanks get a buff shouldn't it be time for AV centered vehicles, something not as fragile as infantry but more mobile and pack more of a punch along with being easier to hit and losing most of the element of surprise while packing a larger punch
- by Vermaak Doe - at 2013.02.23 04:10:00
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1829. Medium class vehicle suggestions - in Feedback/Requests [original thread]
I still see the artillery as being geared towards anti vehicle specifically for balance sake, even though you could kill infantry it'll either take multiple rounds of splash or the STS (which is the way I could see it working) hit said infantry di...
- by Vermaak Doe - at 2013.02.23 03:53:00
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1830. [request] attack bike - in Feedback/Requests [original thread]
Alcare Xavier Golden wrote: Vermaak Doe wrote: Alcare Xavier Golden wrote: Don't so much think that the pilot should control the 3rd man turret as he should just have his own with a narrow fire arc in front of his vehicle... I'd suggest...
- by Vermaak Doe - at 2013.02.22 21:49:00
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1831. Different types of Nova Knives - in Feedback/Requests [original thread]
Instead of having the novas fill all these roles add melee weapons for every race
- by Vermaak Doe - at 2013.02.22 21:46:00
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1832. Medium class vehicle suggestions - in Feedback/Requests [original thread]
I see deploying artillery as being intentionally costly, no the vehicle itself but the artillery function and I think it should stick to av but have different rounds all one of the four damage types
- by Vermaak Doe - at 2013.02.22 21:41:00
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1833. Medium class vehicle suggestions - in Feedback/Requests [original thread]
gbghg wrote: But when we consider how fragile it is the only way to safely use it will be outside of LOS so you will be relying on your team to call it in, of course for this to work we need maps to be gridded so a squad can say " we need a bom...
- by Vermaak Doe - at 2013.02.22 21:16:00
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1834. [request] attack bike - in Feedback/Requests [original thread]
Alcare Xavier Golden wrote: Don't so much think that the pilot should control the 3rd man turret as he should just have his own with a narrow fire arc in front of his vehicle... I'd suggest more along the lines of a second small turret that t...
- by Vermaak Doe - at 2013.02.22 21:05:00
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1835. Medium class vehicle suggestions - in Feedback/Requests [original thread]
gbghg wrote: Vermaak Doe wrote: If some kind of arty/bombardment type weapon is added I think it should function a bit like a stealth bomber on eve in the sense of: Highly expensive but effective ammo Extremely limited magazines If used t...
- by Vermaak Doe - at 2013.02.22 21:03:00
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1836. [request] attack bike - in Feedback/Requests [original thread]
I'll accept this after the lav driver can control their own turret first.
- by Vermaak Doe - at 2013.02.22 20:41:00
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1837. Medium class vehicle suggestions - in Feedback/Requests [original thread]
Necrodermis wrote: aren't there plenty of AV in the game? who is still having trouble punching tanks? i think they need to re-evaluate what they are doing and fix it. It's not because there's a problem taking down vehicles, I'm just suggest ...
- by Vermaak Doe - at 2013.02.22 20:39:00
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1838. Medium class vehicle suggestions - in Feedback/Requests [original thread]
If some kind of arty/bombardment type weapon is added I think it should function a bit like a stealth bomber on eve in the sense of: Highly expensive but effective ammo Extremely limited magazines If used too close could destroy the launching v...
- by Vermaak Doe - at 2013.02.22 20:36:00
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1839. Why nerfs and changes are a good thing - in General Discussions [original thread]
Nerfing only solves problems, and why solve a nonexistent problem?
- by Vermaak Doe - at 2013.02.22 18:38:00
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1840. Ban tanks from public Ambush - in General Discussions [original thread]
Never
- by Vermaak Doe - at 2013.02.22 18:32:00
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