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101. whats behind the caldari mask !?! - in General Discussions [original thread]
DeadlyAztec11 wrote: NoExsplosionsMgee wrote: I wonder what the Amarr, Gallente and Minmatar mercenaries look like without there helmets on. Gallante Minmatar Amarr AH MY EYES BURN WHY DID YOU DO THIS, WHY!!!!!!!!!!!
- by Vermaak Doe - at 2014.02.15 17:46:00
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102. 1.8 starting fits should have light, medium, and heavy frames - in Feedback/Requests [original thread]
+1 maybe we could get suits with racial militia guns eventually.
- by Vermaak Doe - at 2014.02.15 16:50:00
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103. scrubs, tanks are not op - in General Discussions [original thread]
DUST Fiend wrote: Vermaak Doe wrote: The second AV gets a buff dropships and lavs go the way of the dodo bird, particularly the dropship. I think Swarm Launchers and Plasma Cannons need buffs, speaking as a dropship pilot. Swarms only ne...
- by Vermaak Doe - at 2014.02.15 16:44:00
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104. Sooo many crutches! - in General Discussions [original thread]
Be glad it wasn't a blaster gunloggi, with dual hardeners.
- by Vermaak Doe - at 2014.02.15 16:31:00
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105. For the 100th time - in General Discussions [original thread]
DUST Fiend wrote: Yet if you nerf hardeners too much, suddenly dropships become weak again, especially with the current redline situation and railguns being a thing and all. Railguns need a rof Nerf anyways, they put out more damage quicker ...
- by Vermaak Doe - at 2014.02.15 16:28:00
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106. scrubs, tanks are not op - in General Discussions [original thread]
The second AV gets a buff dropships and lavs go the way of the dodo bird, particularly the dropship.
- by Vermaak Doe - at 2014.02.15 16:22:00
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107. For the 100th time - in General Discussions [original thread]
Truer words have rarely been said.
- by Vermaak Doe - at 2014.02.15 16:19:00
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108. I'm going to play Titanfall now - in General Discussions [original thread]
I'll happily hold your isk and return it if you return. All of it.
- by Vermaak Doe - at 2014.02.14 14:58:00
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109. what is balanced vehicles vs av to you - in General Discussions [original thread]
A lot of the problem comes from blasters in their current for, who needs gunners when your main gun can kill infantry easily? A large rof and range Nerf coupled with a huge damage per shot buff should fix that, it'll still kill infantry, wasting l...
- by Vermaak Doe - at 2014.02.14 14:55:00
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110. Scrambler Pistols OP? - in General Discussions [original thread]
smgs put out way more damage quicker and per clip /thread
- by Vermaak Doe - at 2014.02.14 14:27:00
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111. Tanks? OP? I see QQ!!!!!!!!!!! - in General Discussions [original thread]
The op isn't very smart /thread.
- by Vermaak Doe - at 2014.02.13 17:07:00
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112. Shouldnt the Rail Rifle have terrible hipfire? - in General Discussions [original thread]
GLOBAL RAGE wrote: Vermaak Doe wrote: GLOBAL RAGE wrote: Vermaak Doe wrote: Sam Tektzby wrote: Nope i told that many times before and tell that many times more. Gaussie is perfectly fine. I was many times put down by ARs, SMGs, wit...
- by Vermaak Doe - at 2014.02.13 17:03:00
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113. A question about bonuses - in General Discussions [original thread]
Wouldn't it be simpler to have less skills, sounds like ccp is being lazy.
- by Vermaak Doe - at 2014.02.13 15:26:00
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114. Shouldnt the Rail Rifle have terrible hipfire? - in General Discussions [original thread]
GLOBAL RAGE wrote: Vermaak Doe wrote: Sam Tektzby wrote: Nope i told that many times before and tell that many times more. Gaussie is perfectly fine. I was many times put down by ARs, SMGs, with Shotguns or with MGs. Rail Rifle is balanc...
- by Vermaak Doe - at 2014.02.13 15:20:00
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115. Shouldnt the Rail Rifle have terrible hipfire? - in General Discussions [original thread]
GLOBAL RAGE wrote: Vermaak Doe wrote: Charlotte O'Dell wrote: the rail rifle is fine. stop the qq, whiners. Maybe the Ar just needs a buff then, it'll be fine with the same range as the rr right, that's completely balanced right? I p...
- by Vermaak Doe - at 2014.02.13 15:19:00
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116. Shouldnt the Rail Rifle have terrible hipfire? - in General Discussions [original thread]
Sam Tektzby wrote: Nope i told that many times before and tell that many times more. Gaussie is perfectly fine. I was many times put down by ARs, SMGs, with Shotguns or with MGs. Rail Rifle is balanced and honestly if someone cant kill me with...
- by Vermaak Doe - at 2014.02.13 15:13:00
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117. Shouldnt the Rail Rifle have terrible hipfire? - in General Discussions [original thread]
Charlotte O'Dell wrote: the rail rifle is fine. stop the qq, whiners. Maybe the Ar just needs a buff then, it'll be fine with the same range as the rr right, that's completely balanced right?
- by Vermaak Doe - at 2014.02.13 14:51:00
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118. Not enough zap, too much yellow shots, too much LAME! - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Kigurosaka Laaksonen wrote: Out of all the things to care about, this is on the absolute bottom of my list. Out of all the comments in this thread that I care about, this is on the absolute bottom of my list, a...
- by Vermaak Doe - at 2014.02.12 19:53:00
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119. 1.8 new proficiency skill could mean commandos gain HUGE advantage. - in General Discussions [original thread]
The gal commando is going to be a land dominix as soon as rifles are rebalanced.
- by Vermaak Doe - at 2014.02.12 14:59:00
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120. Cr&p Player Asks Questions Shock - in General Discussions [original thread]
Operative 1171 Aajli wrote: al nize mk2 wrote: And I am very happy to hear that Tanks officially suck. They are a gigantic pain in the backside! Even with some fancy AV grenades I am not taking them off the map. I feel like they're laughing ...
- by Vermaak Doe - at 2014.02.12 14:53:00
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