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1841. Medium class vehicle suggestions - in Feedback/Requests [original thread]
The reason there isn't a mortar vehicle in the op is because that's completely based off the weapon on the vehicle, not the vehicle itself. Also i can live with a limited Aa axis
- by Vermaak Doe - at 2013.02.22 18:24:00
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1842. Medium class vehicle suggestions - in Feedback/Requests [original thread]
As an alternative weapon I think all vehicles should be able to field some kind of defensive drone, one with a more prominent downside compared to the one that comes with the AA MAV
- by Vermaak Doe - at 2013.02.22 17:34:00
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1843. [Feedback] Lasers are underwhelming, bad - in Feedback/Requests [original thread]
drake sadani wrote: Vermaak Doe wrote: Free Beers wrote: use a smg or scramble pistol for close range and stfu Despite being blunt and crude this is true i came here to see what vermaak was going to say . ... and as afraid as i am ...
- by Vermaak Doe - at 2013.02.22 17:30:00
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1844. [Feedback] Lasers are underwhelming, bad - in Feedback/Requests [original thread]
Free Beers wrote: use a smg or scramble pistol for close range and stfu Despite being blunt and crude this is true
- by Vermaak Doe - at 2013.02.22 17:23:00
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1845. CCP won't do a harlem shake.... so here is their website doing the harlem shake - in General Discussions [original thread]
I can bet a dust Harlem shake would start with a dancing Nova knife heavy.
- by Vermaak Doe - at 2013.02.22 16:14:00
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1846. [Feedback] Lasers are underwhelming, bad - in Feedback/Requests [original thread]
That's the point
- by Vermaak Doe - at 2013.02.22 16:01:00
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1847. To a DEV!! - in General Discussions [original thread]
Ccp owes me a gallente heavy since I asked for it back in August if they do this!
- by Vermaak Doe - at 2013.02.22 04:31:00
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1848. [Request] Can CCP add soldiers instead of every being mercenaries? - in Feedback/Requests [original thread]
It does make sense because unlike soldiers the only thing restricting our actions is ourselves
- by Vermaak Doe - at 2013.02.22 04:03:00
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1849. AV Nades, what are they to you? - in Feedback/Requests [original thread]
Jotun Hiem wrote: Vermaak Doe wrote: The class of vehicle has nothing to do with the av nades, they lock from the same distance on all of them True, but all militia vehicles are made of paper. The militia Forge Gun can kill a Militia Cald...
- by Vermaak Doe - at 2013.02.22 03:50:00
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1850. game mode: New Eden Skirmish / Ambush - in General Discussions [original thread]
Beren Hurin wrote: Concord is on my side, and Concord only allows one tank per team on a map. The second tank gets Condordokken. Concord teamkills more than anyone else
- by Vermaak Doe - at 2013.02.21 21:14:00
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1851. game mode: New Eden Skirmish / Ambush - in General Discussions [original thread]
I call the team of four as long as lurchasaurus is on my side
- by Vermaak Doe - at 2013.02.21 21:00:00
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1852. AV Nades, what are they to you? - in Feedback/Requests [original thread]
Val'herik Dorn wrote: Beren Hurin wrote: Vermaak Doe wrote: Driving off isn't an option after 4 more are in the air after the first hit. They have too wide of a homing radius and I run av/(currently) militia tank almost exclusively Mi...
- by Vermaak Doe - at 2013.02.21 20:45:00
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1853. AV Nades, what are they to you? - in Feedback/Requests [original thread]
Beren Hurin wrote: Vermaak Doe wrote: Driving off isn't an option after 4 more are in the air after the first hit. They have too wide of a homing radius and I run av/(currently) militia tank almost exclusively Militia tanks will soon be ...
- by Vermaak Doe - at 2013.02.21 20:44:00
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1854. AV Nades, what are they to you? - in Feedback/Requests [original thread]
Kane Brackman wrote: Vermaak Doe wrote: Driving off isn't an option after 4 more are in the air after the first hit. They have too wide of a homing radius and I run av/(currently) militia tank almost exclusively I've highlighted the imp...
- by Vermaak Doe - at 2013.02.21 20:43:00
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1855. AV Nades, what are they to you? - in Feedback/Requests [original thread]
Driving off isn't an option after 4 more are in the air after the first hit. They have too wide of a homing radius and I run av/(currently) militia tank almost exclusively
- by Vermaak Doe - at 2013.02.21 20:33:00
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1856. [SUGGESTION]: Vehicle (tank) Equipment - in Feedback/Requests [original thread]
High pg/cpu cost would just nerf electronics and dps raisers for smaller vehicles, and i find that having certain things they can fit without sacrifing ehp would work against what CCP is doing in eve right now which is now as tiericide which is me...
- by Vermaak Doe - at 2013.02.21 20:30:00
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1857. [SUGGESTION]: Vehicle (tank) Equipment - in Feedback/Requests [original thread]
High pg/cpu cost would just nerf electronics and dps raisers for smaller vehicles, and i find that having certain things they can fit without sacrifing ehp would work against what CCP is doing in eve right now which is now as tiericide which is me...
- by Vermaak Doe - at 2013.02.21 17:42:00
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1858. Mail on dust site - in Feedback/Requests [original thread]
I like this, this is an instance where being like eve is a good thing.
- by Vermaak Doe - at 2013.02.21 14:01:00
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1859. Shield, Armor, Hull - in Feedback/Requests [original thread]
Aeon Amadi wrote: Vermaak Doe wrote: Aeon Amadi wrote: +1 for having a Hull bar. -9000 for all the bull**** arguments in the thread. Act like civilized human beings. So you think having vehicles take no shield damage for collision is g...
- by Vermaak Doe - at 2013.02.21 13:55:00
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1860. [ Request ] Edit: chanced topic to ( K.A.R "Kinetic Armor Reinforcement ) - in Feedback/Requests [original thread]
Simply not gonna happen
- by Vermaak Doe - at 2013.02.21 12:49:00
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