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141. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
duster 35000 wrote: Not enough Complex reg shoukd be 40% Comeplex energizer should be 70% 5% won't make a slightest difference for shield tanking ability. I disagree because Cal Sentinel is really good. Going too crazy on shield regen abili...
- by Velociraptor antirrhopus - at 2014.06.11 05:32:00
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142. [Feedback] Planetary Conquest - in Feedback/Requests [original thread]
wish i knew the reward per clone before this also the reward per WP would also be a cool number to know here have a +1
- by Velociraptor antirrhopus - at 2014.06.11 05:30:00
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143. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
CCP Rattati wrote: Hi, we are back with numbers here, we are aiming for tweaks as the bonuses are mostly % based, so stacking can lead to invincible suits Numbers http://www.protofits.com/fittings/view/0/4935 Correction. One invinc...
- by Velociraptor antirrhopus - at 2014.06.11 05:25:00
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144. [Feedback] Balancing the Tacnet: Passive vs Active Scanning - in Feedback/Requests [original thread]
Personally? I think the idea of all the scouts passively scanning to help the team is a really neat idea that should stay, just not be as OP as it is with Caldari. If you're medium and you don't have the dampening skill/mod, or if you're heavy, ...
- by Velociraptor antirrhopus - at 2014.06.11 03:44:00
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145. Caldari scout scan ability is still too strong - in Feedback/Requests [original thread]
headbust wrote: HA CCP NOT RESPONDING THAT IS UN HEARD OF i laughed so hard i farted
- by Velociraptor antirrhopus - at 2014.06.09 23:02:00
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146. [Feedback] Balancing the Tacnet: Passive vs Active Scanning - in Feedback/Requests [original thread]
I disagree. I think the precision on Caldari just needs to be lowered.
- by Velociraptor antirrhopus - at 2014.06.09 23:01:00
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147. @CCP Rattati - in Feedback/Requests [original thread]
Can I be honest here? Whenever I see this argument, I just think it is QQ from people who aren't as good at joystick as people like me, who've been video gaming on Nintendo platforms for over 15 years. It's like crying that people that don't lag...
- by Velociraptor antirrhopus - at 2014.06.09 22:59:00
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148. Logis and supply depots - in Feedback/Requests [original thread]
i experience the equipment glitch sometimes however i am reporting this for wrong section of forum
- by Velociraptor antirrhopus - at 2014.06.09 22:57:00
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149. [Feedback] Removing Vehicles from Ambush - in Feedback/Requests [original thread]
b...b...but... what will i hit with my forge gun? I kind of disagree with this. I think lowering it to 2 vehicles was enough. What you are doing is removing content instead of adding it. Come on CCP, not only are you cutting back corporate c...
- by Velociraptor antirrhopus - at 2014.06.09 15:01:00
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150. [Feedback] Help save a fatty: Minmatar Sentinel - in Feedback/Requests [original thread]
You know what? I used to think like you. Then all of a sudden when my HP was low in a Planetary Conquest battle, a Minmatar pops from around a corner and I'm done for. Tactically the suit is about shock value, flanking, and general suicide ganki...
- by Velociraptor antirrhopus - at 2014.06.09 14:56:00
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151. [Feedback] Gallente/Amarr Sentinels are too identical - in Feedback/Requests [original thread]
I'm flattered that you want to buff my Amarr Sentinel. However you are wrong because its eHP against the HMG is higher, by an amount that means I will survive a full proto head-on collision with not much of my armor left as long as I aim at his h...
- by Velociraptor antirrhopus - at 2014.06.09 14:47:00
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152. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Upon further inspection of the graphs, I like the trend that I am seeing, especially with the TAR and BAR. However I fear this still may not be enough for the AR to compete against the CR. Think about it. Although their DPS will be higher, the...
- by Velociraptor antirrhopus - at 2014.06.09 14:38:00
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153. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: The lock range is fine. but i heard they're talking about making the Assault version have better range but weaker damage it wouldn't affect you much. it'd be like infantry getting shot with a Militia sniper rifle. ...
- by Velociraptor antirrhopus - at 2014.06.09 14:26:00
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154. [Feedback] Militia Weapon Variants - in Feedback/Requests [original thread]
CCP Rattati wrote: I feel it is important to show new players they are not limited in weapon selection by their race of choice You'd be correct. That's exactly why I became a Minmatar Logi for about the first 5 months of this game. Then I ...
- by Velociraptor antirrhopus - at 2014.06.09 14:20:00
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155. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
7) Smaller tweaks such as RE progression Oh my God. CCP Rattati I will love you forever if you lower the basic and advanced RE damage so they aren't insanely unfair to heavies. I sincerely hope this is what you mean by a "tweak" because anythin...
- by Velociraptor antirrhopus - at 2014.06.09 14:13:00
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156. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
One of the huge reasons I didn't choose Cal Logi was the recharge times/rates were pathetic compared to Scout and Sentinel. If you aren't going to buff shield HP, which I think is a mistake since armor has the ability to constantly repair and giv...
- by Velociraptor antirrhopus - at 2014.06.09 14:07:00
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157. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
Militia modules being just as effective as proto is ridiculous and should be changed. Getting instakilled in a full proto tank by a Sica is ridiculous. Also I have been told people are not experiencing this issue, but I am and others probably are...
- by Velociraptor antirrhopus - at 2014.06.09 14:03:00
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158. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
I have always disliked that the Combat Rifle has outperformed the AR at medium range. I think its effectiveness at this range shouldn't be as good as the AR. You should have to cross the threshold from medium into short range to dominate with the ...
- by Velociraptor antirrhopus - at 2014.06.09 13:57:00
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159. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
swarms the way they are now are still very much a joke. if you're not going to change them, at least make them into a sidearm that's the best idea i've heard because buffing their damage is either "too complicated" or would affect dropships adv...
- by Velociraptor antirrhopus - at 2014.06.09 13:47:00
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160. [Idea] Its about time the Flaylock gets its buff - in Feedback/Requests [original thread]
CCP Logibro wrote: It's not fine, but we honestly won't be looking at it till we look at all sidearms. So it's on our to do list, just not for Bravo. Please don't nerf the ScP again. I will be deeply wounded.
- by Velociraptor antirrhopus - at 2014.06.09 06:00:00
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