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1221. "Dust is not a True FPS" - in General Discussions [original thread]
xprotoman23 wrote: Summary: Too long didn't read give me likes I don't like seeing you on the forums, you don't ever have much to say.
- by Veigar Mordekaiser - at 2012.07.24 03:46:00
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1222. "Dust is not a True FPS" - in General Discussions [original thread]
I have been seeing complaints recently, about Dust 514 not being a "True FPS". Let me define the acronym - First Person Shooter. Now lets elaborate. What does first person mean? Well quite simply, your viewpoint is through your characters eyes. ...
- by Veigar Mordekaiser - at 2012.07.24 03:41:00
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1223. Arum Dropsuits - in Feedback/Requests [original thread]
Osiris Greywolf wrote: Veigar Mordekaiser wrote: You are joking right? The whole idea in New Eden, is that nothing is permanent. If you had ever played EVE, you would know the phrase "Don't fly, what you cannot afford to lose". If you don't ...
- by Veigar Mordekaiser - at 2012.07.24 03:22:00
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1224. [request] more non-hostile areas and NPCs? - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Veigar Mordekaiser wrote: Damn, for the life of me I simply cannot find that video... I think it was around January, but I'm not positive. Does anyone else remember a video where David was talking about having Mercs and ...
- by Veigar Mordekaiser - at 2012.07.24 03:10:00
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1225. Arum Dropsuits - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Garrett Blacknova wrote: This is a bad idea, and you're a bad person. No pay to win. At MOST, any Aurum BPOs should be on a par with the Dragonfly - no better than Standard gear. ...yeah, the AURUM variant dropsuits ...
- by Veigar Mordekaiser - at 2012.07.24 01:07:00
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1226. Arum Dropsuits - in Feedback/Requests [original thread]
You are joking right? The whole idea in New Eden, is that nothing is permanent. If you had ever played EVE, you would know the phrase "Don't fly, what you cannot afford to lose". If you don't want to lose $0.24 when you die in that full prototype ...
- by Veigar Mordekaiser - at 2012.07.24 00:51:00
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1227. Look Sensitivity, Dead Zone, Turn Rate - in Feedback/Requests [original thread]
Limiting turn speed isn't really something I would like to see. However deadzone configuration would be awesome.
- by Veigar Mordekaiser - at 2012.07.24 00:36:00
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1228. [request] more non-hostile areas and NPCs? - in Feedback/Requests [original thread]
Damn, for the life of me I simply cannot find that video... I think it was around January, but I'm not positive. Does anyone else remember a video where David was talking about having Mercs and Capsuleers in the same room?
- by Veigar Mordekaiser - at 2012.07.24 00:32:00
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1229. District Interaction - in General Discussions [original thread]
Garrett Blacknova wrote: Veigar Mordekaiser wrote: Ayures0 wrote: Jace Kane wrote: Where's the MMO part in this game? This beta doesn't feel like a traditional MMO of interacting with eachother in a big open world or cities/hubs in tha...
- by Veigar Mordekaiser - at 2012.07.23 22:35:00
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1230. [request] more non-hostile areas and NPCs? - in Feedback/Requests [original thread]
aden slayer wrote: Veigar Mordekaiser wrote: aden slayer wrote: Dust 514 is running on Unreal engine 3 and EVE is running on CCP's own engine so actual interaction on both sides won't happen. CCP has already stated in an interview that...
- by Veigar Mordekaiser - at 2012.07.23 22:31:00
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1231. District Interaction - in General Discussions [original thread]
Ayures0 wrote: Jace Kane wrote: Where's the MMO part in this game? This beta doesn't feel like a traditional MMO of interacting with eachother in a big open world or cities/hubs in that world. So far all I've seen is 2 maps and 2 modes like ...
- by Veigar Mordekaiser - at 2012.07.23 22:09:00
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1232. When will the player count go up? - in Feedback/Requests [original thread]
Muddybone wrote: Are we going to see 24 v 24 in next build? When will it be possible for the massive multiplayer matches with 64,100, 200 players? I am just prying to see if anybody knows time frames and are excited as I am about these huge bat...
- by Veigar Mordekaiser - at 2012.07.23 06:10:00
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1233. [request] more non-hostile areas and NPCs? - in Feedback/Requests [original thread]
aden slayer wrote: Dust 514 is running on Unreal engine 3 and EVE is running on CCP's own engine so actual interaction on both sides won't happen. CCP has already stated in an interview that they would like to have EVE and Dust players be in...
- by Veigar Mordekaiser - at 2012.07.23 06:09:00
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1234. All this endless Militia gear.. - in Feedback/Requests [original thread]
Templar Two wrote: @CCP Actually if this is for beta testing why ask us to unlock things? Give us everything you got and let us test it. Why do I have to play for several weekends to unlock a Tank when my only job is to test it; none of us is ...
- by Veigar Mordekaiser - at 2012.07.22 20:01:00
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1235. [REQUEST] For high-sec matchmaking: balance each team by collective total SP - in Feedback/Requests [original thread]
Bresker Veyne wrote: I dunno about collective. One strong outfitted tank can demolish an entire enemy team! Then that enemy team is waltzing over to that tank and saying "Hey! Shoot me!". One under skilled team can take out a tank if they're...
- by Veigar Mordekaiser - at 2012.07.22 08:24:00
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1236. -Sigh- Crushed by Drop-ship at Spawn.. - in General Discussions [original thread]
tribal wyvern wrote: Aeon Amadi wrote: Three times in one match, including at main base. Anyone else just a little burnt out with this game "feature"..? I was in that game with you, the guy got me around 6 times. He never left his dropship...
- by Veigar Mordekaiser - at 2012.07.22 08:19:00
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1237. sniped in vehicles with shields - in Technical Support/Bugs [original thread]
Well, you could look at it from the perspective that a round from a sniper rifle has a much higher velocity than a round from an assault rifle. Perhaps the bullet speed is simply so high that it doesn't provide the shields with adequate time to re...
- by Veigar Mordekaiser - at 2012.07.22 08:07:00
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1238. DUST 514 Ideas - in Feedback/Requests [original thread]
CLONE 2774 wrote: I hope they add hostile wildlife or underwater levels. And also i think this game will be evelutionary.This game wil beat PS2.Well in different ways.Cause if it wasent for the playercount Dust would destroy PS2. The player ...
- by Veigar Mordekaiser - at 2012.07.22 08:01:00
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1239. Do all assault rifles look the same? - in Feedback/Requests [original thread]
I doubt they will be stuck to a specific sight type, but they will probably come with a default sight that you can change.
- by Veigar Mordekaiser - at 2012.07.22 07:59:00
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1240. Another Radar-icon for the MCC? - in Feedback/Requests [original thread]
Agreed, I hate swapping to my forge gun at one of those installations (forget what their called) only to realize I mistook the MCC for a dropship :/
- by Veigar Mordekaiser - at 2012.07.22 07:55:00
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