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181. KBM Gimped Beyond Measure. - in Feedback/Requests [original thread]
Grimm Trip wrote: So fun dragging my mouse across my whole desk to track a target in my scope... No kidding. Tracking one target for 5-10 seconds can result in me re-centering my mouse 10-15 times. Oh well though, thats balanced right?
- by Veigar Mordekaiser - at 2012.08.15 01:55:00
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182. KBM Gimped Beyond Measure. - in Feedback/Requests [original thread]
Maksiu Kolonko wrote: Veigar Mordekaiser wrote: Dante Daedrik wrote: W/e happened to "Adapt or Die"? I have never once preached "adapt or die". How about HTFU?? Anyway, M&KB does seems terible gimped. My mouse was set to 100 a...
- by Veigar Mordekaiser - at 2012.08.15 01:21:00
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183. KBM Gimped Beyond Measure. - in Feedback/Requests [original thread]
Dante Daedrik wrote: W/e happened to "Adapt or Die"? I have never once preached "adapt or die".
- by Veigar Mordekaiser - at 2012.08.14 20:36:00
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184. KBM Gimped Beyond Measure. - in Feedback/Requests [original thread]
Piercing Serenity wrote: Veigar Mordekaiser wrote: Low/Null-sec should not be gimped just because players are unwilling to do what it takes to win, isn't that the whole idea of EVE? Doesn't that mean you should switch to a PS3? You know,...
- by Veigar Mordekaiser - at 2012.08.14 20:34:00
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185. KBM Gimped Beyond Measure. - in Feedback/Requests [original thread]
Debacle Nano wrote: I agree, i've found myself back at the DS3 because of this. +1 Same here, I'm very disappointed.
- by Veigar Mordekaiser - at 2012.08.14 20:16:00
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186. KBM Gimped Beyond Measure. - in Feedback/Requests [original thread]
Knarf Black wrote: It's probably going to take a lot of tweaking on CCP's part to get it right. They want to make sure that a heavies turn slower than scouts regardless of the controller. Keep playing around with it and let the forum know how i...
- by Veigar Mordekaiser - at 2012.08.14 20:11:00
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187. KBM Gimped Beyond Measure. - in Feedback/Requests [original thread]
Thomas 'Stonewall' Jackson wrote: Veigar Mordekaiser wrote: Thomas 'Stonewall' Jackson wrote: Does the sensitivity in the PS3 mouse settings have a role in this some way or are they completely separate? Uh, what? In the PS3 settings ...
- by Veigar Mordekaiser - at 2012.08.14 19:33:00
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188. KBM Gimped Beyond Measure. - in Feedback/Requests [original thread]
Thomas 'Stonewall' Jackson wrote: Does the sensitivity in the PS3 mouse settings have a role in this some way or are they completely separate? Uh, what?
- by Veigar Mordekaiser - at 2012.08.14 19:23:00
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189. KBM Gimped Beyond Measure. - in Feedback/Requests [original thread]
Arborius Veredus wrote: Veigar Mordekaiser wrote: There is a difference between "balancing" and gimping beyond the point of usefulness. The sensitivity sucks, 80 is slow, 100 is whippy. The turn speed is pathetic. And I noticed my aimer gett...
- by Veigar Mordekaiser - at 2012.08.14 19:06:00
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190. KBM Gimped Beyond Measure. - in Feedback/Requests [original thread]
I was so excited when I saw the servers were up, got my KBM ready to go, and got in a game. Long story short, WTF CCP? There is a difference between "balancing" and gimping beyond the point of usefulness. The sensitivity sucks, 80 is slow, 100 ...
- by Veigar Mordekaiser - at 2012.08.14 18:45:00
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191. CoD vs Dust, gameplay "feel". - in Feedback/Requests [original thread]
wathak 514 wrote: Well go figure a gamer that actually tries games instead of comparing them to cod. But hmm i think id actualy have to go back and play black ops to get a feel for this been so long since i played cod I'm only 4 days late wit...
- by Veigar Mordekaiser - at 2012.08.12 11:25:00
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192. [Req] Gore. - in Feedback/Requests [original thread]
critanime wrote: I am not against gore in games but I don't thi it is really needed in this game. Unless its a head shot then just let loose with the gore. I'm not actually pressing for missing limbs and guts, all that jazz. I'm just saying...
- by Veigar Mordekaiser - at 2012.08.11 09:44:00
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193. [Req] Gore. - in Feedback/Requests [original thread]
Yeah I agree, that was pretty cool.
- by Veigar Mordekaiser - at 2012.08.11 01:20:00
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194. [Req] Gore. - in Feedback/Requests [original thread]
And I want chainsaws too. Maybe also flesh eating biochemical weapons. And I want to be able to lodge a bomb in my stomach, and hop on tanks, and splatter their view with my oozy organs, so that they don't know where they're going and run into tho...
- by Veigar Mordekaiser - at 2012.08.10 20:51:00
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195. My DUST experience - in Feedback/Requests [original thread]
I wouldn't be worried about sights - at the very least we will have sight variants for each racial weapon. I believe it was the Amarr assault rifle (may have been Gallente?) in the 2009 video, that one had a red dot.
- by Veigar Mordekaiser - at 2012.08.10 14:35:00
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196. Pilot gunned LAV - operating much like the tanks do. - in Feedback/Requests [original thread]
Etero Narciss wrote: Rhadiem wrote: I'd like to see a LAV that the pilot controls the gun, much like tank turrets operate. They can still carry a passenger, just use a turret model that fills up the back of the LAV, to avoid visual confusion...
- by Veigar Mordekaiser - at 2012.08.10 14:32:00
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197. CoD vs Dust, gameplay "feel". - in Feedback/Requests [original thread]
So, my brother and I were a bit bored the other night, and decided we would play Black Ops. That game sucks, in more ways than I thought. The movement feels slow, like you're stuck in the mud. Aiming is awkward - responsive, but awkward. I thi...
- by Veigar Mordekaiser - at 2012.08.09 08:51:00
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198. [Game Mode]Gladiator / Arena - in Feedback/Requests [original thread]
Announced for a 2013 expansion, along with new vehicles and possible new planet types.
- by Veigar Mordekaiser - at 2012.08.08 23:18:00
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199. [Req] Vehicle PoV - in Feedback/Requests [original thread]
Alshadow wrote: in EvE it is a logical explanation, as u are in space, and it would be difficult to spot, everything is also on a much larger scale so the most likely small drone would never be detected but things are much diferent in dust........
- by Veigar Mordekaiser - at 2012.08.08 22:32:00
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200. [Request] Multiplayer - in Feedback/Requests [original thread]
You would have to be in the same system for this to really work.. If you're a few jumps apart, how are you planning on being in the same match?
- by Veigar Mordekaiser - at 2012.08.08 07:37:00
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