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1. KB/M ads smoothing - in Feedback/Requests [original thread]
S Park Finner wrote: I've noticed in the configuration options for KBM there is a mouse smoothing option. I don't know how well it works but it might take care of small movements (jitter in your hand) when you are zoomed in. Mouse smoothing j...
- by Veigar Mordekaiser - at 2013.01.02 03:22:00
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2. Feedback - This build is eh? - in Feedback/Requests [original thread]
In my case, the stability was awesome in E3, decent at the beginning of Precursor, terrible at the end of Precursor, (Edit: I forgot about codex, stability sucked in that too) and worse with whatever this build is called. I cant aim with DS3 or KB...
- by Veigar Mordekaiser - at 2013.01.01 07:44:00
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3. Feedback - This build is eh? - in Feedback/Requests [original thread]
Didn't notice many changes that really improved gameplay, and the framerate is still so poor that the game is unplayable. Vehicle physics aren't that much different, dropships still have a flight ceiling, still not getting into a game and saying "...
- by Veigar Mordekaiser - at 2012.12.31 19:14:00
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4. Removing The Keyboard in combat (request) - in Feedback/Requests [original thread]
DarkShadowFox wrote: But also its not going to PC so I see why they put a keyboard, to draw the eve crowd in, i get that but, this is an FPS, there is a totally different mechanic with this game. This statement ruined your entire argument, n...
- by Veigar Mordekaiser - at 2012.12.23 07:29:00
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5. Tac-Net Augmented Reality Themes. My proposal - Dubstep and Acid. - in Feedback/Requests [original thread]
Hmm, well, I'll add it with (Credit Pending).
- by Veigar Mordekaiser - at 2012.10.26 03:15:00
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6. Tac-Net Augmented Reality Themes. My proposal - Dubstep and Acid. - in Feedback/Requests [original thread]
Shiro Mokuzan wrote: Stuff should sound like what it is, not lame sound effects. "Themes" meaning you can leave it off if you'd like. KAGEHOSHI Horned Wolf wrote: On a different thread someone proposed that mortally wounded teammates in n...
- by Veigar Mordekaiser - at 2012.10.26 02:23:00
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7. [Request] 'Kill stealing' fix - in Feedback/Requests [original thread]
Aesiron Kor-Azor wrote: Calm down there's no need to get all angry over it. You're saying I am not talking about team work but my whole idea encourages you to work as a team to get kills, because if you work with others the points available dou...
- by Veigar Mordekaiser - at 2012.10.26 02:20:00
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8. Tac-Net Augmented Reality Themes. My proposal - Dubstep and Acid. - in Feedback/Requests [original thread]
Bump.
- by Veigar Mordekaiser - at 2012.10.25 07:24:00
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9. [Request] 'Kill stealing' fix - in Feedback/Requests [original thread]
Aesiron Kor-Azor wrote: - For example; if one person deals 90% of the damage, another person deals 10%, person A would get 90 points, person B would get 10 points. - However, if only one person is involved in the firefight, the points obtained...
- by Veigar Mordekaiser - at 2012.10.25 07:21:00
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10. GET RID OF DUST/FOG EFFECTS - in Feedback/Requests [original thread]
Wrong sub forum, just sayin. I AGREE WITH THIS THREAD. Was it the second post that said "everyone should include an all caps message"? OR WAS IT THE THIRD? Can't say I remember, and I don't really want to look. I'LL BE ON MY WAY NOW.
- by Veigar Mordekaiser - at 2012.10.22 05:59:00
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11. [Suggestion] Tone Down Particle Effects. - in Feedback/Requests [original thread]
I know, and everyone else knows, that tons of particles make for really pretty effects. However, when those tons of particles cause 10FPS and a system melt down, they aren't really worth it. Tone down the particle effects CCP, and boost them back ...
- by Veigar Mordekaiser - at 2012.10.17 21:35:00
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12. [Feedback] Shooting into mcc - in Feedback/Requests [original thread]
Skihids wrote: The unfair part is that there really is a shield there, but it protects the ENEMY rather than the occupants. It's a one way shield that lets damage in but prevents shooting out. I believe it was designed by the same sadist tha...
- by Veigar Mordekaiser - at 2012.10.12 20:23:00
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13. [Feedback] Shooting into mcc - in Feedback/Requests [original thread]
What is unfair about that? If you are in a vehicle that has a large open hole in it, be prepared to get shot through it. I mean, you can get shot out of dropships and LAV's, why not the MCC? What they should do is have the MCC's orbit each other, ...
- by Veigar Mordekaiser - at 2012.10.12 19:21:00
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14. Slight Diagonal Forward Movement While Sprinting (Edited title for the kittens...) - in Feedback/Requests [original thread]
Goric Rumis wrote: Honestly, I don't see what the problem is. If it's only slight, why not just turn slightly? Since we can turn while sprinting. And also, I don't know what games you have or haven't played. I honestly haven't tried to sprin...
- by Veigar Mordekaiser - at 2012.10.10 08:03:00
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15. Tac-Net Augmented Reality Themes. My proposal - Dubstep and Acid. - in Feedback/Requests [original thread]
H arpoon wrote: Epicness.....utter epicness Thanks dude! Glad to hear a positive response!
- by Veigar Mordekaiser - at 2012.10.10 02:55:00
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16. Slight Diagonal Forward Movement While Sprinting (Edited title for the kittens...) - in Feedback/Requests [original thread]
I am talking about slight diagonal movement while sprinting, not sprinting sideways. So sad that you guys somehow don't understand this, considering the "never played a game that doesn't have this" part. Honestly, have you ever played a game in wh...
- by Veigar Mordekaiser - at 2012.10.10 02:53:00
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17. Slight Diagonal Forward Movement While Sprinting (Edited title for the kittens...) - in Feedback/Requests [original thread]
Bump.
- by Veigar Mordekaiser - at 2012.10.09 21:05:00
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18. Tac-Net Augmented Reality Themes. My proposal - Dubstep and Acid. - in Feedback/Requests [original thread]
Shiro Mokuzan wrote: Not sure if serious. 100% serious. What wouldn't be epic about this?
- by Veigar Mordekaiser - at 2012.10.09 21:02:00
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19. Tac-Net Augmented Reality Themes. My proposal - Dubstep and Acid. - in Feedback/Requests [original thread]
That's what I'm looking for! Constructive feedback OP ;) I'll toss that into the OP, as it's definitely viable. However, I will also say that it's not exactly what I'm hoping for. The Tac-Net system that currently displays enemy markers, objectiv...
- by Veigar Mordekaiser - at 2012.10.09 05:12:00
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20. CCP please put a "FFA" gamemode into DUST - in Feedback/Requests [original thread]
Gladiator, 2013. Really, this is a thing already.
- by Veigar Mordekaiser - at 2012.10.09 05:06:00
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