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41. can we stop with the cloak is op threads? - in General Discussions [original thread]
The cloak seems fairly balanced from what I have seen so far and this is both from trying it out and from finding and killing cloaked enemies. That being said there is a lot of concern over how easy it is to fit on some suit fitouts and to be hone...
- by Vargralor - at 2014.03.26 23:01:00
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42. Scout Registry / Killboard - in General Discussions [original thread]
Oswald Rehnquist wrote: Django Quik wrote: Thanks for all the feedback guys. As far as my idea goes, the reason I've posited it as such is because I think this is the most likely way it will be done, as it requires no extra things be added ...
- by Vargralor - at 2013.11.07 05:15:00
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43. You know when you're on a team of n00bs when... - in General Discussions [original thread]
lrian Locust wrote: ...at the start of a battle, you jump out of the MCC and land on the corpses of 2 teammates who didn't press X. Feel free to post your experiences! Aw cmon. Haven't you ever done the thing where you wait until the last p...
- by Vargralor - at 2013.10.22 06:28:00
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44. Give Scout Suits Squad Vision - in General Discussions [original thread]
It's pretty apparent by now that most of the people in here are not going to change their mind on this idea but there is one thing that you have not considered in this suggestion. Dust 514 is part of a sandbox universe. Roles are promoted and enc...
- by Vargralor - at 2013.10.04 00:48:00
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45. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
Shotty GoBang wrote: Vargralor wrote: On the topic of suit bonuses what are your thoughts on changing the dampening bonus? The current dampening bonus keeps Lvl(5) Scouts safe from Basic and Advanced Scanners. As these Scanner tiers are ...
- by Vargralor - at 2013.09.27 02:22:00
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46. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
On the topic of suit bonuses what are your thoughts on changing the dampening bonus? Currently a proto scout suit can never, ever have the db level it has on paper as your prerequisite skill modifies it. This is a fairly pointless use of a bonus a...
- by Vargralor - at 2013.09.27 01:31:00
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47. Scout Registry / Killboard - in General Discussions [original thread]
Please add me to the registry. I run a scout suit 99% of the time. I have no idea what my kills are as I am at work but I do know my KDR is appalling (something around 0.44 last time I looked).
- by Vargralor - at 2013.09.23 04:03:00
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48. Scout G/1 Series Discrepancy - in Feedback/Requests [original thread]
+1 I raised the post in the Technical Support forum to see if it was just a bug, hoping that we could get them to change it. When they posted that it was by design I sorta gave up on it in despair. The suits would make so much more sense to have...
- by Vargralor - at 2013.09.23 03:43:00
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49. Trophy List Ideas - in Feedback/Requests [original thread]
Ultimate Warrior - Post 1000 times in forum threads to "Nerf the AR" or "Nerf the [ weapon that is not AR ] "
- by Vargralor - at 2013.09.12 06:13:00
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50. Gallente vs. Mini Scout - in General Discussions [original thread]
They each have their pros and cons but the sad fact at the moment is that the Gallante BPO suit is the best because you will die so damn often that having a BPO suit will save you a fortune.
- by Vargralor - at 2013.09.09 23:39:00
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51. [Bug?] Gallante Light basic and scout frames, Dev clarification please - in Technical Support/Bugs [original thread]
Really want to get a response on this one as it has been brought up heaps of times. Just a quick response of: "Yes it is a bug and will be fixed sometime." or "No it is intended to be this way because [ Insert reason here because I really want to...
- by Vargralor - at 2013.09.02 04:22:00
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52. Kill glitch - in Technical Support/Bugs [original thread]
I've seen this happen when they suicide by cooking a grenade too long or jumping off a ledge with only a little armour left.
- by Vargralor - at 2013.09.02 02:08:00
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53. [Bug?] Gallante Light basic and scout frames, Dev clarification please - in Technical Support/Bugs [original thread]
I could live without an extra high on the proto suit until they re-balance scouts in general. The problem at the moment is that the fitouts for the proto suits are radically different from the advanced due to the different slot layout. There is no...
- by Vargralor - at 2013.08.30 01:47:00
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54. [Bug?] Gallante Light basic and scout frames, Dev clarification please - in Technical Support/Bugs [original thread]
This topic has been brought up a few times before but I would like a Dev to clarify if it is intentional or a bug that will be addressed. If it is a bug can we have it added to the Sticky bug reports thread so we know it is being looked at? The G...
- by Vargralor - at 2013.08.29 23:48:00
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55. PC is a self-defeating game mode - in Feedback/Requests [original thread]
A way to integrate better with EVE and resolve the situation where attacks can be made across any number of jumps is to have clone packs not automatically transferred to the target planet but instead have to be transported there by a ship in EVE. ...
- by Vargralor - at 2013.08.28 05:30:00
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56. Invincible Hackers - in Technical Support/Bugs [original thread]
I've seen it on most hackable structures. I have found that the issue usually occurs for me when I have a line of fire past the jutting out leg of the structure. The hitbox for the leg seems to be substantially larger than the visual model. When I...
- by Vargralor - at 2013.08.26 03:42:00
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57. Why is it so expensive SP-wise to run a scout suit - in General Discussions [original thread]
Tech Ohm Eaven wrote: Scheneighnay McBob wrote: Because we need to go into biotic skills, along with the core skills the assaults go with. And heavys trying to run faster never, ever invest in biotic skills?? EVERYONE does sooner or lat...
- by Vargralor - at 2013.08.23 07:09:00
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58. New Active SP reward system - in Feedback/Requests [original thread]
I do like the suggestions of the logarithmic reward scale. It allows players that try and don't necessarily succeed to still get skill points without enabling massive farming. It also caters for the scenarios where players are performing helpful a...
- by Vargralor - at 2013.08.23 01:34:00
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59. [Feedback] Push to talk should not be able to be turned off in TEAM chat - in Feedback/Requests [original thread]
Many players have Push to talk disabled and have their mic always on. That makes sense in squad chat and private chat channels. In Team chat in public matches it is a pain in the ass. Currently in most pub matches there is often a player with pu...
- by Vargralor - at 2013.08.23 01:20:00
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60. Iron Wolf EvE Valkyrie claims - in General Discussions [original thread]
Well the official facebook page mentions VR in the description and has multiple references to and pictures of the Occulus headsets so I think it's a pretty safe bet: https://www.facebook.com/pages/EVE-Valkyrie/513203805424958? . Whilst it has no...
- by Vargralor - at 2013.08.22 01:06:00
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