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101. New Game Mode Being "Considered"... Infantry Only Ambush! - in General Discussions [original thread]
More interior fights would be cool, but that should be due to base design, not some silly gamemode limitation.
- by Vance Alken - at 2013.03.22 03:03:00
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102. Top-Down DUST battle maps for EVE players - in General Discussions [original thread]
I think I'd rather see the cross-game commander idea I've seen around. IIRC the idea was, basically, that the MCC pilot = commander, and either an Eve player or a Dust player can pilot the MCC. Eve pilots being able to scan for Dust players would...
- by Vance Alken - at 2013.03.02 23:27:00
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103. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
gbghg wrote: Morathi III wrote: Telcontar Dunedain wrote: gbghg wrote: Its a difficult system to balance because if you go too far one way you will see small corps with most if not all of their members getting into fights regularly whi...
- by Vance Alken - at 2013.02.27 00:17:00
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104. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Raze Minhaven wrote: Kain Spero wrote: Telcontar Dunedain wrote: No, I meant that planets should be taken district by district until the entire planet is either owned or not. No income until the whole thing is owned. When the planet is...
- by Vance Alken - at 2013.02.26 23:13:00
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105. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Telcontar Dunedain wrote: gbghg wrote: Telcontar Dunedain wrote: One thing - Talking about districts is a failure. It's either you own the whole planet or its nothing. Having to fight 14 simultaneous districts at a time to take or hold...
- by Vance Alken - at 2013.02.26 22:57:00
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106. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
0 Try Harder wrote: CCP FoxFour wrote: Anyways, what if once you own whatever you think you can you still wanted to attack. Not because you want more stuff, but because after an attack the winner walks away with more than they would have if ...
- by Vance Alken - at 2013.02.26 22:13:00
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107. we need a more competitive game mode for corp matches - in General Discussions [original thread]
It'd be cool to see some bloodsport type game become popular in New Eden. Like squad sized (they're gonna be 6 soon right?) tournaments (real tournaments and just drop in and play stuff) around **** that only has entertainment value, like Capture ...
- by Vance Alken - at 2013.02.26 22:08:00
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108. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
CCP FoxFour wrote: Free Beers wrote: CCP FoxFour wrote: 0 Try Harder wrote: Right now there's almost never an ISK incentive to do a corp battle. I like them, but I still have to get all of my isk from pub stomping. Giving me isk from ...
- by Vance Alken - at 2013.02.26 21:59:00
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109. CSM 8 Election Process Explained - in General Discussions [original thread]
The best part about internet elections is how quickly you can move towards the best possible voting system.
- by Vance Alken - at 2013.02.22 09:17:00
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110. WARNING! - in General Discussions [original thread]
This has been around Eve's forums for ages. I don't like it, it messes up hoverzoom!
- by Vance Alken - at 2013.02.20 06:22:00
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111. Is fatsuit + AR the ultimate easy mode? - in General Discussions [original thread]
People complain about all this zany stuff being OP but all I ever see in pub games are ARs (mostly GEKs, followed by militia) on assault suits.
- by Vance Alken - at 2013.02.20 05:14:00
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112. so...how exactly would being the MCC commander influence the decsion of the rand... - in General Discussions [original thread]
Commanders in pub matches are always going to have less of a point since most of the materials magically appear from your benefactors. Of course if you follow orders you'll still get a point bonus so there isn't much reason not to. Commanders whe...
- by Vance Alken - at 2013.02.20 04:03:00
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113. Public Squad Removal. Your thoughts? - in General Discussions [original thread]
A+ change, the few randoms with mics will actually be able to talk with each other now.
- by Vance Alken - at 2013.02.19 16:52:00
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114. Why is automatic squad grouping being removed? - in General Discussions [original thread]
Tyjus Vacca wrote: Arbor Viridanus wrote: People without predefined squads will be forced into team chat instead of being quarantined to a probably-useless squad chat. It makes it more likely for guys running solo with headsets to be able to...
- by Vance Alken - at 2013.02.19 16:46:00
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115. [Simple Request] Notification when being repped by a Logi - in Feedback/Requests [original thread]
Great suggestion, +1
- by Vance Alken - at 2013.02.19 00:35:00
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116. This is an amazing, fast-paced, high intensity game of... - in General Discussions [original thread]
MrShooter01 wrote: Wonder if any of EVE's trade skills are gonna make an appearance in dust "WTF, I have to train a skill to lower sales taxes on my dropsuit fits?" Hopefully CCP decides to fully integrate the economies!
- by Vance Alken - at 2013.02.18 04:05:00
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117. [Request]Dropsuit Weapon Specialty - in Feedback/Requests [original thread]
Valto Hynton 2100453693 wrote: Jotun Hiem wrote: CCP has already made it clear that they don't want a class based shooter. Weapon restrictions are meant to be as light as possible. I'm just trying to give out ideas that can help with ho...
- by Vance Alken - at 2013.02.18 02:53:00
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118. Promenade - in General Discussions [original thread]
Gustavus Adolfus Magnus wrote: I love this idea! Vaerana Myshtana wrote: This was going to be added to EVE. It was originally called "Walking in Stations" and the "Incarna" expansion was supposed to be the beginning of it. Unfortunately, i...
- by Vance Alken - at 2013.02.18 02:17:00
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119. Ammunition types that change damage mechanics? - in General Discussions [original thread]
Why not just use Eve's system that already works? Here are all the different laser crystals for example.
- by Vance Alken - at 2013.02.17 20:27:00
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120. [REQUEST] Friendly Fire - in Feedback/Requests [original thread]
FF + Security Status please
- by Vance Alken - at 2013.02.17 08:00:00
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