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961. [suggestion] change the Commando's bonus. - in Feedback/Requests [original thread]
Better yet, give the Commando more slots.
- by Ulysses Knapse - at 2013.12.16 03:57:00
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962. Modules: Heavy Neutral - in Feedback/Requests [original thread]
Better yet, give Heavies more slots.
- by Ulysses Knapse - at 2013.12.16 03:56:00
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963. [Weapon Suggestion] Neutron Rifle - in Feedback/Requests [original thread]
Kazu Fujiwara wrote: the point is that this weapons is attempting to fill a hole in the Gallente arsenal that doesn't exist. Turn it into a longer range weapon, and it might not seem like a useless addition. It already has better range than t...
- by Ulysses Knapse - at 2013.12.16 03:49:00
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964. Remove AVs entirely they are useless. - in Feedback/Requests [original thread]
Stealth HAV buff thread.
- by Ulysses Knapse - at 2013.12.16 03:39:00
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965. [Weapon Suggestion] Neutron Rifle - in Feedback/Requests [original thread]
Kazu Fujiwara wrote: *snip* Such trouble over the name of a variant... However, you admitted that CCP uses non-perfect terminology, therefore I don't need to follow CCP's standards. iWin? Kazu Fujiwara wrote: Because single shot close ran...
- by Ulysses Knapse - at 2013.12.16 03:30:00
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966. Buff Railgun interrelations - in Feedback/Requests [original thread]
Nazz'Dragg wrote: Give them 25000 shields and 150000 armor. No. Also, it's "installation".
- by Ulysses Knapse - at 2013.12.16 03:08:00
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967. [Weapon Suggestion] Neutron Rifle - in Feedback/Requests [original thread]
Kazu Fujiwara wrote: because it's a rail rifle? That's not a very good argument for the ranges being the same. Furthermore, did you click that link? Breach GAR has the same range as Standard GAR. Kazu Fujiwara wrote: Low RoF = Low CoF blo...
- by Ulysses Knapse - at 2013.12.16 03:02:00
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968. [Feedback/Request] Fixing The TTK Issue - in Feedback/Requests [original thread]
Cosgar wrote: You have to be close enough to spit on someone with a shotgun Yep, but we're not talking about range, we're talking about TTK. Cosgar wrote: nova knives are only useful against someone standing still. WTF are you talking abo...
- by Ulysses Knapse - at 2013.12.16 02:43:00
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969. [Weapon Suggestion] Neutron Rifle - in Feedback/Requests [original thread]
Kazu Fujiwara wrote: Ulysses Knapse wrote: DeadlyAztec11 wrote: Breach is long range not close range. That's an unsubstantiated claim. ... what. The Breach Assault Rifle is the Gallente's version of the Rail Rifle. Which is mediu...
- by Ulysses Knapse - at 2013.12.16 02:35:00
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970. [Feedback/Request] Fixing The TTK Issue - in Feedback/Requests [original thread]
Cosgar wrote: Ulysses Knapse wrote: To be honest, I think TTK is at a good place for the most part. The main exceptions are: -Assault Rifles -Cooked Grenades -Vehicles -Shotguns and Nova Knives (arguably) Other than those, the TTK is prett...
- by Ulysses Knapse - at 2013.12.16 02:33:00
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971. [Request] Stop the clock on my FW booster when banned - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Or you could just play carefully... But what about for all the people who are unfairly punished because of glitches and bugs?
- by Ulysses Knapse - at 2013.12.16 02:24:00
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972. im ashamed ccp - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: That you haven't added a rail rifle variant to emulate the mass driver or plasma cannon I expect either of these to be released soon as the suppressive variants ... Huh?
- by Ulysses Knapse - at 2013.12.16 02:21:00
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973. Small turrets on HAVs - in Feedback/Requests [original thread]
The system for putting turrets where you want them is already in place (in the fitting screen, they show up on different areas depending on the slot), but for some reason it doesn't work when you actually deploy the vehicles with fewer turrets tha...
- by Ulysses Knapse - at 2013.12.16 02:15:00
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974. [Weapon Suggestion] Neutron Rifle - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: I don't understand how it has poor range if it can get to 70-100m. 70 meter optimal range is pretty poor for a precision weapon. DeadlyAztec11 wrote: Breach is long range not close range. That's an unsubstantiated c...
- by Ulysses Knapse - at 2013.12.16 02:04:00
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975. [Weapon Suggestion] Neutron Rifle - in Feedback/Requests [original thread]
The Gallente Neutron Rifle is a single-shot, high-powered battle rifle developed by Duvolle Laboratories. It fires a precise, devastating bolt of plasma capable of tearing through heavy shields and armor. Despite its precision, it has relatively...
- by Ulysses Knapse - at 2013.12.16 01:44:00
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976. [Request] Rethinking weapon range and damge profiles. - in Feedback/Requests [original thread]
RANGE: 1. Railguns 2. Lasers 3. Projectiles 4. Blasters CQC: 1. Blasters 2. Projectiles 3. Lasers 4. Railguns HEAT CAPACITY: 1. Projectiles 2. Hybrids 3. Lasers CLIP SIZE: 1. Lasers 2. Hybrids 3. Projectiles ARMOR DAMAGE: 1...
- by Ulysses Knapse - at 2013.12.16 00:09:00
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977. Color Tags? - in Feedback/Requests [original thread]
General Erick wrote: I don't think it ever will be a sandbox game. You obviously don't understand CCP's intentions, then.
- by Ulysses Knapse - at 2013.12.15 23:57:00
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978. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Fire of Prometheus wrote: Ulysses Knapse wrote: Fire of Prometheus wrote: there is a reason why there is literally only 6 proto commandos in existence. Am I included in that count? If you dumped the sp into a lvl 5 commando than yes...
- by Ulysses Knapse - at 2013.12.15 23:49:00
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979. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Cosgar wrote: How would you feel if the the commando was a light suit? Light dropsuits should be buffed before something like that happens.
- by Ulysses Knapse - at 2013.12.15 23:46:00
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980. [Feedback] Side-swiping RDVs - in Feedback/Requests [original thread]
RDVs should be deployed from the MCC, completely uncloaked. That should solve some issues.
- by Ulysses Knapse - at 2013.12.15 23:45:00
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