Pages: 1 2 3 4 5 6 7 8 9 10 20 |
301. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Aero Yassavi wrote: Tyjus Vacca wrote: u might consider who ur talking to first. I fully understand and accept TTK for scouts will be short, assaults will be medium and heavies will be long in comparison..i have no problem with that. but ri...
- by Tyjus Vacca - at 2014.01.13 18:03:00
|
302. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Aero Yassavi wrote: Tyjus Vacca wrote: Garrett Blacknova wrote: Dusters Blog wrote: ur making our argument however, u support low TTK for new players but not for u? is killing them 1shoturdead skill based? all suits should have hp tota...
- by Tyjus Vacca - at 2014.01.13 17:53:00
|
303. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Garrett Blacknova wrote: Dusters Blog wrote: ur making our argument however, u support low TTK for new players but not for u? is killing them 1shoturdead skill based? all suits should have hp totals reasonably close to other suits of the sam...
- by Tyjus Vacca - at 2014.01.13 17:10:00
|
304. Hey tankers you do know how "OP" you guys are right ? - in General Discussions [original thread]
Racro 01 Arifistan wrote: how to avoid a blaster tank. 1. dont get in its face. 2. dont be within 200m shooting at me. 3. dont have a AV weapon 4. dont get in my way when theres nothing else to shoot at. he 5. lose the factional contract beca...
- by Tyjus Vacca - at 2013.12.22 11:06:00
|
305. Hey tankers you do know how "OP" you guys are right ? - in General Discussions [original thread]
True Adamance wrote: Tyjus Vacca wrote: This is one nerf hammer I can't wait for...... :D Really because I don't see the issue. Smart AVers hit us when our actives are down or use AV en masse to breach our resistances with ease. Other pl...
- by Tyjus Vacca - at 2013.12.22 00:41:00
|
306. Hey tankers you do know how "OP" you guys are right ? - in General Discussions [original thread]
Charlie Barkin wrote: Use teamwork like a good infantry and you won't run into OP Tanks. Tanks are supposed to be a shock and awe weapon. They are meant to demoralize the weak and uncoordinated. In other words, they are functioning perfectly. A...
- by Tyjus Vacca - at 2013.12.22 00:36:00
|
307. Hey tankers you do know how "OP" you guys are right ? - in General Discussions [original thread]
This is one nerf hammer I can't wait for...... :D
- by Tyjus Vacca - at 2013.12.21 22:44:00
|
308. Want more game modes in Dust? ME TOO. Let's do something. - in General Discussions [original thread]
locked and loaded :) #doitCCP
- by Tyjus Vacca - at 2013.12.20 23:10:00
|
309. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
8213 wrote: Tyjus Vacca wrote: 8213 wrote: Neo Hyperthron wrote: Snipers are the part of this game no matter what your opinion about them is. And your attitude is kinda funny and very childish. After reading all your posts here i can s...
- by Tyjus Vacca - at 2013.12.12 21:08:00
|
310. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
8213 wrote: Neo Hyperthron wrote: Snipers are the part of this game no matter what your opinion about them is. And your attitude is kinda funny and very childish. After reading all your posts here i can say you are just butthurt. Why am ...
- by Tyjus Vacca - at 2013.12.12 11:32:00
|
311. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
8213 wrote: Xocoyol Zaraoul wrote: I beg to differ... Snipers are not meaningless in this game When I snipe, my team notices my impact. Due to my Thale, we have one of our objectives permanently safe, that tower-camping swarmer/forger terr...
- by Tyjus Vacca - at 2013.12.12 00:36:00
|
312. scout balancing petition , please sign SCOUT BROTHERS, ccp please respond and read - in General Discussions [original thread]
signed
- by Tyjus Vacca - at 2013.12.01 15:36:00
|
313. Polling snipers "strict don't ask don't tell policy" - in General Discussions [original thread]
Don't gotta say anything you all know me and what I do >=D
- by Tyjus Vacca - at 2013.11.18 21:27:00
|
314. Dedicated scouts are doing it wrong. - in General Discussions [original thread]
Protocake JR wrote: LUGMOS wrote: @ Protocake A scouts role is to SCOUT (0_0). This means to survey the enemy, by calling out how many, what type they are, and what not. They are supposed to be skilled in using active and passive scanning ...
- by Tyjus Vacca - at 2013.11.17 11:45:00
|
315. Good thing IWS don't do design because I suck at it - Game Modes. - in General Discussions [original thread]
like all of those (convoy too) add in one where we escort VIPs and im sold.
- by Tyjus Vacca - at 2013.11.04 16:06:00
|
316. Time to redo the minmatar scout - in General Discussions [original thread]
Shotty GoBang wrote: +3% movement/sprint speed per level (Racial Bonus) a Minmatar scout with a 6.5 movement spd and a 9.5 sprint spd without any biotic modules would crush every other suit in the game with melee...... too OP could stack ...
- by Tyjus Vacca - at 2013.11.02 11:34:00
|
317. More stuff from the database... - in General Discussions [original thread]
autodetonator? no plz no.
- by Tyjus Vacca - at 2013.10.27 11:22:00
|
318. Damage mods need to go. - in General Discussions [original thread]
Sinboto Simmons wrote: Pretty simple thread, damage mods have been a problem for a very long time by their very nature they upset infantry combat to the point weapons are balanced with them in mind leaving some weapons weakened without their us...
- by Tyjus Vacca - at 2013.10.26 13:55:00
|
319. Cal logi tryhard fit vs cal assault fit, stats, pros & cons. - in General Discussions [original thread]
KingBabar wrote: Seriously, no QQ about this? - Dissapointed they cant QQ. its true and everyone who plays the game knows it.
- by Tyjus Vacca - at 2013.10.25 20:09:00
|
320. Dusters Blog CCP Interview - in General Discussions [original thread]
RydogV wrote: How much priority is being given to the creation of new game modes? I am not talking about 'Pie In The Sky' ideas about EVE integration. I am talking about variations on core level, objective based game play. Something other than ...
- by Tyjus Vacca - at 2013.10.25 15:37:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |