Pages: 1 2 3 4 5 6 7 8 9 10 20 |
281. Cant we try and fix Snipers? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Tyjus Vacca wrote: Arkena Wyrnspire wrote: Snipers are easy to use and very low risk. Thus, low reward. snipers are one of the hardest weapons in the game to use ....... to what are you comparing it to ? Harde...
- by Tyjus Vacca - at 2014.01.19 21:00:00
|
282. Cant we try and fix Snipers? - in General Discussions [original thread]
excillon wrote: Tyjus Vacca wrote: really pretty much all of the dedicated snipers in the game are specing CR,AR, or AR snipers can pubstomp like everybody else but they just dont measure up to proto dropsuits the thales being only viable sn...
- by Tyjus Vacca - at 2014.01.18 20:53:00
|
283. Cant we try and fix Snipers? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Snipers are easy to use and very low risk. Thus, low reward. snipers are one of the hardest weapons in the game to use ....... to what are you comparing it to ?
- by Tyjus Vacca - at 2014.01.18 20:11:00
|
284. Cant we try and fix Snipers? - in General Discussions [original thread]
Cpl Foster USMC wrote: I just went 42-0 over 4 matches, so I don't know what you mean...? (Edit 2 min later....) Oh, you mean we need a special suit of our own with 6 high slots...?... then yes I'm all for it.... this isnt oh im so good i ...
- by Tyjus Vacca - at 2014.01.18 19:54:00
|
285. Cant we try and fix Snipers? - in General Discussions [original thread]
really pretty much all of the dedicated snipers in the game are specing CR,AR, or AR snipers can pubstomp like everybody else but they just dont measure up to proto dropsuits the thales being only viable sniper in pc
- by Tyjus Vacca - at 2014.01.18 17:59:00
|
286. Cant we try and fix Snipers? - in General Discussions [original thread]
they really suck now
- by Tyjus Vacca - at 2014.01.18 16:08:00
|
287. CCP, Please dont neglect Gallente and Amarr Weapons.. - in General Discussions [original thread]
totally agree with this +1.
- by Tyjus Vacca - at 2014.01.17 19:13:00
|
288. Random Laser Rifle thought - in General Discussions [original thread]
200-400 would be SR range tho. someone recommended 150 before which would be good. never saw why they changed its sight from Chromosome.....really made it unique.
- by Tyjus Vacca - at 2014.01.17 19:12:00
|
289. Dust 514, Combat Culture Shift. - in General Discussions [original thread]
Joseph Ridgeson wrote: Iron Wolf Saber, how dare you call yourself a Caldari and NOT capitalize the State in every instance. Further on your transgressions against the State, you have stated that the Gallente Federation, may they be torn apart ...
- by Tyjus Vacca - at 2014.01.17 19:08:00
|
290. Random Laser Rifle thought - in General Discussions [original thread]
I thought it was the amarr version of a sniper.
- by Tyjus Vacca - at 2014.01.17 19:04:00
|
291. CCP, 100% of the Community Wants This - in General Discussions [original thread]
CCP Logibro wrote: I've seen them. I'll see what I can get for you guys. No promises. Keep in mind Art might be making more passes on them before they're finalized, so we won't show them until that's done and signed off by Art. sweet. thn...
- by Tyjus Vacca - at 2014.01.17 17:58:00
|
292. CCP Remnant, please dont... - in General Discussions [original thread]
Scout Registry wrote: Jack McReady wrote: Joel II X wrote: I still think there should be a Covert Ops class (current scout) and Scout class (single weapon, more Intel-based, 1 light weapon, 2 equipments). This way everybody's happy. I ...
- by Tyjus Vacca - at 2014.01.17 08:02:00
|
293. Shouldnt the Laser have 120-150m of range? - in General Discussions [original thread]
range isnt the issue with RR. the range is fine...the issue is the too good hipfire when it should be downright horrible. in another thread they mentioned how slower ADS, bad hipfire and a longer charge time would limit it realistically.
- by Tyjus Vacca - at 2014.01.17 07:49:00
|
294. Shouldnt the Laser have 120-150m of range? - in General Discussions [original thread]
+1 should have tons of range.
- by Tyjus Vacca - at 2014.01.17 03:17:00
|
295. Shouldnt the Rail Rifle have terrible hipfire? - in General Discussions [original thread]
Pokey Dravon wrote: Well here is the issue, it has to be stable and accurate to hit from far away, but that advantage is also reflecting onto the hip-fire as well, making it extremely powerful at close range. There are a couple factors you can...
- by Tyjus Vacca - at 2014.01.15 22:18:00
|
296. Shouldnt the Rail Rifle have terrible hipfire? - in General Discussions [original thread]
Mordecai Sanguine wrote: Reiki Jubo wrote: Its recoil is really noticeable but I noticed the other night that its actually better if you hip-fire it. Its a long range weapon, right? shouldnt the hipfire be horrible then? I like the weapon bu...
- by Tyjus Vacca - at 2014.01.15 21:52:00
|
297. Suit Tuning: The Scout - in General Discussions [original thread]
a full meter of additional speed might be too much but .3 to .5 is just about perfect.
- by Tyjus Vacca - at 2014.01.14 16:41:00
|
298. Suit Tuning: The Scout - in General Discussions [original thread]
the ladder one should be really ez. ecstatic about the new my MN scout keeps its sidearm :)
- by Tyjus Vacca - at 2014.01.14 13:21:00
|
299. Suit Tuning: The Scout - in General Discussions [original thread]
finally. someone sees the light.
- by Tyjus Vacca - at 2014.01.14 01:10:00
|
300. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Arkena Wyrnspire wrote: Aero Yassavi wrote: Arkena Wyrnspire wrote: Tyjus Vacca wrote: i dont have to qualify myself. plenty of people know ive been here from the beginning and have excelled in every build. ur welcome to look up my s...
- by Tyjus Vacca - at 2014.01.13 19:27:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |