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4541. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
KA24DERT wrote: True Adamance wrote: KA24DERT wrote: True Adamance wrote: Uh how do you propose to explain why a tank turret did less damage to your clone? Moreover why does a KE rounds like a Rail Rifle slug do full damage against an...
- by True Adamance - at 2015.03.04 23:38:00
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4542. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 V! - in The Locker Room [original thread]
sir RAVEN WING wrote: Roll: 2 Target: Skadians Event: Severe storms strike the Isles, making sea travel near impossible. "Yoi, there's going to be another storm tonight!" A crewman warned. "Alright, I shall alert the Harbour Master of yet a...
- by True Adamance - at 2015.03.04 23:08:00
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4543. Your Lab Loot - in General Discussions [original thread]
I don't have a Lab............
- by True Adamance - at 2015.03.04 22:52:00
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4544. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Big miku wrote: Dust 514 is a Class Based shooter with all 4 of the Traditional Classes with some mix and matching, the reason the Sentinel is a High Damage Bullet Sponges is because that is what the Role is traditionally, High DPS, High Healt...
- by True Adamance - at 2015.03.04 22:48:00
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4545. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
KA24DERT wrote: True Adamance wrote: Uh how do you propose to explain why a tank turret did less damage to your clone? Moreover why does a KE rounds like a Rail Rifle slug do full damage against and infantry man but a significantly larger c...
- by True Adamance - at 2015.03.04 22:25:00
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4546. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Spkr4theDead wrote: Tanks were fine during Chrome. chrome got killed. Devs decided to say no. get over it. What about Uprising prior to 1.7?
- by True Adamance - at 2015.03.04 21:47:00
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4547. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
Probably mentioned but do we even have to use these as deployable equipment? Can they not be the ladders or interactive transport options players can use to move around different kinds of sockets?
- by True Adamance - at 2015.03.04 21:46:00
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4548. Helldivers !!! This game is great. - in The Locker Room [original thread]
Jadek Menaheim wrote: Do your part citizen to bring managed democracy to creatures that need it most. Enlist today! If you'd like to squad with me, add me on PSN. FulcrumFXL I can't say I like democracy but this looks like fun. ViralEn...
- by True Adamance - at 2015.03.04 21:38:00
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4549. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
Uh how do you propose to explain why a tank turret did less damage to your clone? Moreover why does a KE rounds like a Rail Rifle slug do full damage against and infantry man but a significantly larger calibre slug like an 80gj Railgun rounds not...
- by True Adamance - at 2015.03.04 21:26:00
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4550. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
ReGnYuM wrote: IMHO, I think the focus on the HMG rebalance needs to be its range. I think any PC player (or any seasoned vet) understands that if you run at a heavy full-frontal, you will lose . However, on numerous occasions I have have plac...
- by True Adamance - at 2015.03.04 21:23:00
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4551. Replace Gallente Research Facility with Communications Socket - in Feedback/Requests [original thread]
Kain Spero wrote: CCP Rattati wrote: This is happening. ALL THE LIKES!!!! I knew the cart would galvanise development. Nothing promotes progress like a good ole fashioned mob.......
- by True Adamance - at 2015.03.04 20:46:00
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4552. Plasma turret - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Counting the shield bonus, Gal Com bonus, Prof bonus, the dumb warbarge bonus and a C-D-mod, I'd like to see you shrug off a 2207.2 damage hit to your shield, hardeners or not, especially with a -40% reload bonus with ano...
- by True Adamance - at 2015.03.04 05:21:00
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4553. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Big miku wrote: True Adamance wrote: I'm thinking more modern military....y'know guns and the like. You don't put massive fire power in the hands of a slow moving unit then force said unit into urban warfare. What you did do was put that un...
- by True Adamance - at 2015.03.04 04:04:00
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4554. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Big miku wrote: True Adamance wrote: A question I also want answered. Historically and at the same time logically you don't create a heavily armoured unit with massive ordinance and force it into confined conditions. Units like this typical...
- by True Adamance - at 2015.03.04 03:30:00
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4555. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: True Adamance wrote: Godin Thekiller wrote: Well, it is. remember, phase 3 Phase 3? Actually Phase 2 https://forums.dust514.com/default.aspx?g=posts&m=2583382#post2583382 Not sure this placates me.
- by True Adamance - at 2015.03.04 03:16:00
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4556. The AR Variants - in General Discussions [original thread]
Honestly I'm just a fan of the normal AR. The gun feels stable, reasonably accurate within its effect range, anti-shield, has a large magazine size, and a fair rate of fire. It's got nothing specific going for it but it's and all rounder and very...
- by True Adamance - at 2015.03.04 03:09:00
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4557. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 V! - in The Locker Room [original thread]
(( Raven could/ would you email me a copy of the rolls table or do you tailor make it top each specific nation? Just wondering because you could put some really more generic and surprising results in there which players including yourself, have to...
- by True Adamance - at 2015.03.04 03:00:00
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4558. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 V! - in The Locker Room [original thread]
sir RAVEN WING wrote: Roll: 2 Target: Skadians Event: Severe storms strike the Isles, making sea travel near impossible. "Yoi, there's going to be another storm tonight!" A crewman warned. "Alright, I shall alert the Harbour Master of yet a...
- by True Adamance - at 2015.03.04 02:51:00
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4559. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Godin Thekiller wrote: Well, it is. remember, phase 3 Phase 3?
- by True Adamance - at 2015.03.04 02:47:00
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4560. ...So, these Fatal Absolution scrubs.. - in General Discussions [original thread]
Lavallois Nash wrote: True Adamance wrote: AS I pointed out earlier honour is just a term gamer like to pretend applies to their own gaming habits but is entirely devoid in those they face making their failed efforts more significant and "...
- by True Adamance - at 2015.03.04 02:43:00
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