Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
841. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: True Adamance wrote: Except one is loaded with specific charges that are consumed when used and have insanely long cool downs. Well sure but the rough equivalent in Dust would be similar to the Boosters we currently ha...
- by True Adamance - at 2015.02.24 02:55:00
|
842. Can we just remove the trashy apex remote spam now ? - in Feedback/Requests [original thread]
manboar thunder fist wrote: The Apex BPO coupled with the standard LAV BPO quite speedy. The issue is that this guy doesn't care if he dies 20 times, as long as he takes 1 tank wit him in easy 1 shot kill spam and die tactics. At times you are ...
- by True Adamance - at 2015.02.24 02:51:00
|
843. Can we just remove the trashy apex remote spam now ? - in Feedback/Requests [original thread]
manboar thunder fist wrote: A good tanker can shoot down any such attempt though, just shooting the res on the front is even enough to counter, the whole point with infantry is that the detonation time is not such to warrant any escape for most...
- by True Adamance - at 2015.02.24 02:41:00
|
844. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Doc DDD wrote: Pokey Dravon wrote: Doc DDD wrote: Well I would continue to propose until boosters are fixed, regulators/rechargers are released and armor repairers become active, that shield recharge stats/ hardene...
- by True Adamance - at 2015.02.24 02:23:00
|
845. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: True Adamance wrote: Doc DDD wrote: Pokey Dravon wrote: Not to mention if Rattati goes ahead and adds Regulators, 2 complex regs will drop the recharge delay to 1.8 seconds.....faster than most infantry AV weapons can re...
- by True Adamance - at 2015.02.24 01:11:00
|
846. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: Pokey Dravon wrote: Not to mention if Rattati goes ahead and adds Regulators, 2 complex regs will drop the recharge delay to 1.8 seconds.....faster than most infantry AV weapons can refire. It'll be awesome. If the regulato...
- by True Adamance - at 2015.02.24 00:53:00
|
847. The DHAV - Why? - in Feedback/Requests [original thread]
Doc DDD wrote: Still think slower UHAVS should have built in general hardener, and DHAVS have built in av resistance on top of thier built in perma damage mod. DHAVS should be meant to use thier speed and alpha damage to thier advantage and not...
- by True Adamance - at 2015.02.24 00:39:00
|
848. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: With boosters being broken for all intents and purposes, both in functionality and extreme cpu/pg costs, all the shield tank has is passive reps. With the hardener nerf and recharge rate nerf (double gunlogi nerf), if low slot ...
- by True Adamance - at 2015.02.24 00:21:00
|
849. So I may have trolled the general discussion forum... - in Feedback/Requests [original thread]
Nothing Certain wrote: Night 5talker 514 wrote: TheEnd762 wrote: Night 5talker 514 wrote: So... ...how would you add more skill into using swarms? I wouldn't. You can absolutely solo vehicles in real life, easier than you can in Du...
- by True Adamance - at 2015.02.23 22:45:00
|
850. Can we just remove the trashy apex remote spam now ? - in Feedback/Requests [original thread]
Bradric Banewolf wrote: Yeah, it's a bit ridiculous. But when people are doing this to 600,000 ISK tanks "it's all cool bro" Cry me a river. The infantry JLAV has been created! Suffer it's wrath!
- by True Adamance - at 2015.02.23 22:15:00
|
851. The DHAV - Why? - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: True Adamance wrote: Tanks in other games traditionally do not take more hits. Battlefield 4 wise you could probably take all of four rocket hits unless you personally hop out and repair your own vehicle. Moreover s...
- by True Adamance - at 2015.02.23 21:50:00
|
852. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: True Adamance wrote: Takahiro Kashuken wrote: Pokey Dravon wrote: The primary issue when we had the 3 slot system was that the Gunnlogi didn't need any modules to have very good regen, so they could fill their...
- by True Adamance - at 2015.02.23 20:31:00
|
853. So I may have trolled the general discussion forum... - in Feedback/Requests [original thread]
TheEnd762 wrote: Night 5talker 514 wrote: So... ...how would you add more skill into using swarms? I wouldn't. You can absolutely solo vehicles in real life, easier than you can in Dust, actually. http://en.wikipedia.org/wiki/FGM-148_J...
- by True Adamance - at 2015.02.23 20:10:00
|
854. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Pokey Dravon wrote: The primary issue when we had the 3 slot system was that the Gunnlogi didn't need any modules to have very good regen, so they could fill their 'regen slot' with the second hardener. Had they req...
- by True Adamance - at 2015.02.23 19:52:00
|
855. The DHAV - Why? - in Feedback/Requests [original thread]
Jebus McKing wrote: AFAIK a huge part of the motivation behind introducing DHAVs was that Rattati wanted to give pilots the opportunity to not use small turrets on their tanks but did not like the idea that pilots could use the additional CPU/P...
- by True Adamance - at 2015.02.23 19:50:00
|
856. The DHAV - Why? - in Feedback/Requests [original thread]
Tanks in other games traditionally do not take more hits. Battlefield 4 wise you could probably take all of four rocket hits unless you personally hop out and repair your own vehicle. Moreover secondary AV forms like SLAM's, C4, all sorts of othe...
- by True Adamance - at 2015.02.23 19:48:00
|
857. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
Breakin Stuff wrote: The only problem I see overall with comparing an EVE vollet with a DUST volley is that the EVEside blasters are actually fairly slow and single fire. They just hit like a truck. The "volley" is 5-8 blaster turrets lobbing ...
- by True Adamance - at 2015.02.23 19:04:00
|
858. Faction Warfare Ranks( Give us another chance Rattati!) - in Feedback/Requests [original thread]
MINA Longstrike wrote: Soul Cairn wrote: It is saddening that Caldari ranks are basically ranks in IRL. That's the problem. There's a very nasty / irreconcilable division between people who want **** based on RL, and people who want thing...
- by True Adamance - at 2015.02.23 09:03:00
|
859. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Sgt Kirk wrote: THUNDERGROOVE wrote: I feel the better course of action is to remove damage profiles for vehicles entirely until we can get more variation in AV. Cough, Cough, add variation. Thermal Swarm Missiles (Hybrid Plasma damage pr...
- by True Adamance - at 2015.02.23 08:55:00
|
860. [REQUEST] Swap placement of kin cats with dmg mods - in Feedback/Requests [original thread]
duster 35000 wrote: Ydubbs81 RND wrote: I've read on at least 4 different occasions of armor tank warriors that they will gladly swap damage mods for kin cats. I will agree to this change. So, please satisfy both sides of the coin and make...
- by True Adamance - at 2015.02.23 03:53:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |