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641. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Of Joy I'll hold off on feed back on the AHMG until I get a few more encounters with it under my belt.... suffice to say having to relearn the Armour HAV driving model and having two LAV's of AHMG gunners on my ass cost me a few million ISK in...
- by True Adamance - at 2015.03.13 08:41:00
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642. Hot Fix Echo from my POV - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: The Maddie has always been my HAV of choice With the nice buffs it will be time for world domination Honestly I tried to use it competitively in FW last build with small turrets but it was in-viable unless we had on...
- by True Adamance - at 2015.03.13 03:12:00
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643. Hot Fix Echo from my POV - in Feedback/Requests [original thread]
Sgt Kirk wrote: Great job, this game has more life within matches now and its great. Myofibril jumping was a great addition but it needs a heavier stacking penalty if you're going to Nerf them. Tanks so far are great. In my proto I shrug of...
- by True Adamance - at 2015.03.13 02:59:00
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644. MyroFib Feedback :) - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: I agree it is an overall Positive Chance: Strike From The Skies Brothers! But...it might need some toning down (Probably not too significant of a change though). Thaddues join us this weekend and we can be Assault ...
- by True Adamance - at 2015.03.13 01:18:00
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645. Large Missile Turrets are Crap. And more. - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Pokey Dravon wrote: Large Missiles in general need to be reimagined. This whole "have to gank in 1 salvo or I die" mechanic is just bad. Too binary. The Large Missiles were slightly on the overpowered side. True, t...
- by True Adamance - at 2015.03.13 01:01:00
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646. Vehicle Handling - in Feedback/Requests [original thread]
Godin Thekiller wrote: True Adamance wrote: Arkena Wyrnspire wrote: The main thing that keeps putting me off Gal tanks is the awkward starting. The slow start is something I would argue that all tanks should have. These things are heav...
- by True Adamance - at 2015.03.13 00:59:00
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647. Large rail turret - in Feedback/Requests [original thread]
Godin Thekiller wrote: True Adamance wrote: Tebu Gan wrote: True Adamance wrote: What? Why not? It's the only conventional tank turret and its lost its splash? You absolutely sure about this because that's a right bugger. I thought...
- by True Adamance - at 2015.03.13 00:48:00
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648. Large rail turret - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: True Adamance wrote: Tread Loudly 2 wrote: True Adamance wrote: No what I mean is that even most tankers don't want tanks to be tanks. They apparently don't like high explosive single shot cannon with low rates o...
- by True Adamance - at 2015.03.12 23:59:00
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649. Vehicle Handling - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: The main thing that keeps putting me off Gal tanks is the awkward starting. The slow start is something I would argue that all tanks should have. These things are heavy, and while they have amazing power systems they ...
- by True Adamance - at 2015.03.12 23:49:00
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650. Large rail turret - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: True Adamance wrote: No what I mean is that even most tankers don't want tanks to be tanks. They apparently don't like high explosive single shot cannon with low rates of fire, good range, and accuracy requirements. ...
- by True Adamance - at 2015.03.12 23:29:00
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651. Idea: Weapon Cooling Modules - in Feedback/Requests [original thread]
Cypher Nil wrote: Clone D wrote: This high slot module would slow the rate at which weapons heat up. Example tiers STD -10% heat rate ADV -15% heat rate PRO -20% heat rate With the forums recently arguing if the scrambler rifle is OP or...
- by True Adamance - at 2015.03.12 23:03:00
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652. Idea: Weapon Cooling Modules - in Feedback/Requests [original thread]
Clone D wrote: True Adamance wrote: Damage Modules should also be low slot modules. Technically all weapons functionality modules should be put in the lows. Why? Armour Tankers can them fit them at the cost of their racial tank, shield users...
- by True Adamance - at 2015.03.12 22:50:00
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653. Idea: Weapon Cooling Modules - in Feedback/Requests [original thread]
Clone D wrote: True Adamance wrote: Clone D wrote: This high slot module would slow the rate at which weapons heat up. Example tiers STD -10% heat rate ADV -15% heat rate PRO -20% heat rate Low Slot Modules of course and tbh I'd be ...
- by True Adamance - at 2015.03.12 22:35:00
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654. Idea: Weapon Cooling Modules - in Feedback/Requests [original thread]
Clone D wrote: This high slot module would slow the rate at which weapons heat up. Example tiers STD -10% heat rate ADV -15% heat rate PRO -20% heat rate Low Slot Modules of course and tbh I'd be slighly more inclined to suggest STD 7.5...
- by True Adamance - at 2015.03.12 22:24:00
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655. Large rail turret - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: True Adamance wrote: Tebu Gan wrote: True Adamance wrote: What? Why not? It's the only conventional tank turret and its lost its splash? You absolutely sure about this because that's a right bugger. I thought ...
- by True Adamance - at 2015.03.12 22:11:00
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656. Large rail turret - in Feedback/Requests [original thread]
Tebu Gan wrote: True Adamance wrote: What? Why not? It's the only conventional tank turret and its lost its splash? You absolutely sure about this because that's a right bugger. I thought they removed that splash a LONG time ago. I went ...
- by True Adamance - at 2015.03.12 20:47:00
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657. Large Missile Turrets are Crap. And more. - in Feedback/Requests [original thread]
Sir Dukey wrote: Pokey Dravon wrote: Large Missiles in general need to be reimagined. This whole "have to gank in 1 salvo or I die" mechanic is just bad. Too binary. Yeah but they are so bad to a point where you cannot kill even kill basi...
- by True Adamance - at 2015.03.12 19:53:00
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658. Large rail turret - in Feedback/Requests [original thread]
What? Why not? It's the only conventional tank turret and its lost its splash? You absolutely sure about this because that's a right bugger.
- by True Adamance - at 2015.03.12 18:56:00
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659. Vehicle Handling - in Feedback/Requests [original thread]
Pokey Dravon wrote: CCP Rattati wrote: I am interested in this as I feel HAV turn very slowly, and was wondering if I was doing it wrong somehow. I would prefer myself to pivot much faster, but could sacrifice turret rotation if it's too p...
- by True Adamance - at 2015.03.12 07:21:00
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660. Vehicle Handling - in Feedback/Requests [original thread]
CCP Rattati wrote: I am interested in this as I feel HAV turn very slowly, and was wondering if I was doing it wrong somehow. I would prefer myself to pivot much faster, but could sacrifice turret rotation if it's too powerful. Second, I ha...
- by True Adamance - at 2015.03.12 05:45:00
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