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561. Tank Main Gun? - in Feedback/Requests [original thread]
Cypher Nil wrote: True Adamance wrote: Cypher Nil wrote: Why can't you reload them??? not like the square button is being used? Reload is Square.... pretty sure....at this point the controls are so linked to muscle memory...... Tell m...
- by True Adamance - at 2015.03.24 02:01:00
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562. Tank Main Gun? - in Feedback/Requests [original thread]
Cypher Nil wrote: Why can't you reload them??? not like the square button is being used? Reload is Square.... pretty sure....at this point the controls are so linked to muscle memory...... Tell me you are not trying to reload during an over...
- by True Adamance - at 2015.03.24 01:18:00
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563. Revert HAV Operation to a 4x Multiplier - in Feedback/Requests [original thread]
Xocoyol Zaraoul wrote: True Adamance wrote: If you want your 4x Skill then we need to break down the basic skills into Caldari HAV Operation and Gallente HAV operation with skills later on for Gallente UHAV and DHAV as well as Caldari UHAV a...
- by True Adamance - at 2015.03.23 23:11:00
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564. Officer hulls and turrets - in Feedback/Requests [original thread]
Spkr4theDead wrote: I don't back down in my defense of vehicles. I point out bad ideas. I don't back down in my defense of vehicles. What do you mean by that? There's officer suits, why can't there be officer hulls? That's double stan...
- by True Adamance - at 2015.03.23 23:10:00
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565. Revert HAV Operation to a 4x Multiplier - in Feedback/Requests [original thread]
Harpyja wrote: I just want to speak out my thoughts on the training multiplier for this skill. Why? Just, why? Every other skill that does the exact same thing (allows you to operate basic standard/advanced/proto dropsuits/vehicles) is a 4x m...
- by True Adamance - at 2015.03.23 22:47:00
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566. Add highlight to AV nades - in Feedback/Requests [original thread]
shaman oga wrote: That bright red light that indicates the direction. I think it would help to locate the AVer, since they are already homing (no skill), i think we should have them highlighted to help us. Normally it's not a problem but I d...
- by True Adamance - at 2015.03.23 22:39:00
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567. Officer hulls and turrets - in Feedback/Requests [original thread]
Spkr4theDead wrote: True Adamance wrote: The fact that I do not take your overly aggressive, I don't back down in my defense of vehicles. non-constructive, I point out bad ideas. and heavily biased statements I don't back down...
- by True Adamance - at 2015.03.23 22:22:00
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568. Officer hulls and turrets - in Feedback/Requests [original thread]
Spkr4theDead wrote: True Adamance wrote: Um.....wait really? No I just won't take this seriously. Some pilot you are. The fact that I do not take your overly aggressive, non-constructive, and heavily biased statements seriously is more...
- by True Adamance - at 2015.03.23 22:08:00
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569. Officer hulls and turrets - in Feedback/Requests [original thread]
DarthJT5 wrote: True Adamance wrote: DarthJT5 wrote: True Adamance wrote: Um.....wait really? No I just won't take this seriously. Why not? Infantry/vehicle parity FTW right? Okay so I'm not against Officer Vehicles....what I ta...
- by True Adamance - at 2015.03.23 20:52:00
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570. Officer hulls and turrets - in Feedback/Requests [original thread]
DarthJT5 wrote: True Adamance wrote: Um.....wait really? No I just won't take this seriously. Why not? Infantry/vehicle parity FTW right? Okay so I'm not against Officer Vehicles....what I take issue with is blatant and unapologized i...
- by True Adamance - at 2015.03.23 20:16:00
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571. Simple FW Proposal - in Feedback/Requests [original thread]
Starlight Burner wrote: I agree with everything except this. ' Top corp based on number of battles won (for each faction) gets all their gear paid for (pure profit when running fw), resets on a weekly basis ' In EVE, regardless if you are the...
- by True Adamance - at 2015.03.23 20:06:00
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572. Officer hulls and turrets - in Feedback/Requests [original thread]
Um.....wait really? No I just won't take this seriously.
- by True Adamance - at 2015.03.23 20:02:00
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573. To Rattati: buffing shield hardeners - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I was referring to passive repair of shields vs armor repairs. 112 hp/s if I remember correctly? but shield boosters working under fire would certainly do wonders for shield tanking. Now that I'm thinking about it, that ...
- by True Adamance - at 2015.03.23 03:26:00
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574. To Rattati: buffing shield hardeners - in Feedback/Requests [original thread]
Alena Ventrallis wrote: True Adamance wrote: Reping through swarms is not something anyone should be able to do without and active module but to put this into prespective for you a Shield HAV can rep through swarm fire, taking a hit, usin...
- by True Adamance - at 2015.03.23 02:59:00
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575. To Rattati: buffing shield hardeners - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Another way of thinking about it: make AV weaponry deal more damage to tank weak spots? Make more weak spots? Increase size of current weak spots? Make weak spots only affect tanks if it's armour; when in shields there are no...
- by True Adamance - at 2015.03.23 02:23:00
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576. To Rattati: buffing shield hardeners - in Feedback/Requests [original thread]
Alena Ventrallis wrote: 1. We can easily lower the threshold as well as buff the hardeners. 80 damage for instance. But being able to rep through swarms shouldn't be something only armor can do. Even if we go to active reps as True proposes, a...
- by True Adamance - at 2015.03.23 02:22:00
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577. Nerf Fluxes?? - in Feedback/Requests [original thread]
DJINN Jecture wrote: Apocalyptic Destroyer wrote: Ooooooh I have an I idea, why don't Caldari have a resistance to fluxes?? Why don't gallente have a better explosive resist? I'm sorry my ears are ringing...the one thing that helps against...
- by True Adamance - at 2015.03.22 23:50:00
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578. Taxonomy of Dust 514 - in Feedback/Requests [original thread]
Maximus Mobius wrote: Maximus Mobius wrote: Iron Wolf Saber wrote: Hecate and Jackdaw are now taken. Tech 3 dessies of the gallente federation and caldari state have taken these names. Sorry :( Im not saying to directly take names but l...
- by True Adamance - at 2015.03.22 21:59:00
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579. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
If we are talking lore then a 1-1 relationship is a must though this need not I suppose impact gameplay as long as good lore is created to support various aspects without compromising New Eden's image. However when I say 1-1 I mean when something...
- by True Adamance - at 2015.03.22 21:48:00
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580. To Rattati: buffing shield hardeners - in Feedback/Requests [original thread]
Pokey Dravon wrote: As I've said before, the large difference in % resist between Armor Hardeners and Shield Hardeners was part of what led to such a sever difference in the power between Shields and Armor. We had 15% difference before this rec...
- by True Adamance - at 2015.03.22 21:24:00
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