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161. Rename Core locus grenades to Boundless locus grenades - in Feedback/Requests [original thread]
The-Errorist wrote: Nearly all prototype items have a corp name prefix and "Core" doesn't reference any corp. Changing it to Boundless locus grenades would make a lot more sense because it's a corp that makes Minmatar stuff that's already menti...
- by TooMany Names AlreadyTaken - at 2015.03.03 17:53:00
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162. The Lag Map - in Feedback/Requests [original thread]
Adipem Nothi wrote: If you're talking about Gallente Research Facility ... Absolutely a fun a map to play. Should be removed from PC circulation (until fixed). Should probably be removed from pub circulation (until fixed). Did you notice how...
- by TooMany Names AlreadyTaken - at 2015.03.03 08:48:00
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163. Amarr FW - in Feedback/Requests [original thread]
I've playing with the guys from AmarrOne and got the Paladin Commando, but they haven't been q-syncing for a while now. At least not in the time they used to, which was around 6-8pm european time. Anyway, I'd like to squad up again. Got no mic, b...
- by TooMany Names AlreadyTaken - at 2015.03.02 07:11:00
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164. probably a bad idea, but ., (new class) - in Feedback/Requests [original thread]
Ah, I guess you've never experienced grenade spam...
- by TooMany Names AlreadyTaken - at 2015.03.01 20:34:00
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165. Melee Mods need an etra 0.5m range - in Feedback/Requests [original thread]
Mortishai Belmont wrote: So you want a module that makes... your arms longer? An average merc's reach is shorter than the length of his hand, so yes. +If you have a weapon you can use it as a bat!!! <-- Please CCP, do this.
- by TooMany Names AlreadyTaken - at 2015.03.01 09:49:00
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166. [Suggestion] Sidearm only Scouts - in Feedback/Requests [original thread]
But how would you go Plasma cannon on a Gunnlogi's ass, then?
- by TooMany Names AlreadyTaken - at 2015.03.01 00:04:00
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167. New repair tool variant idea (you gotta see this) - in Feedback/Requests [original thread]
CommanderBolt wrote: TooMany Names AlreadyTaken wrote: CommanderBolt wrote: If you find that helpful then by all means. However this goes against my ethos all together. I much prefer having to have the skill, dexterity and patience to pi...
- by TooMany Names AlreadyTaken - at 2015.02.28 10:25:00
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168. New repair tool variant idea (you gotta see this) - in Feedback/Requests [original thread]
CommanderBolt wrote: If you find that helpful then by all means. However this goes against my ethos all together. I much prefer having to have the skill, dexterity and patience to pick out that individual to receive the full benefit, rather th...
- by TooMany Names AlreadyTaken - at 2015.02.28 09:20:00
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169. New repair tool variant idea (you gotta see this) - in Feedback/Requests [original thread]
So I've grown tired of trying to lock on to a guy on low HP who keeps zigzagging through a crowd of blueberries on full HP... This new reptool I have in mind would only be able to lock onto people with damaged armor (under 100%). The fair drawba...
- by TooMany Names AlreadyTaken - at 2015.02.27 21:00:00
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170. noticed something about the daily missions - in Feedback/Requests [original thread]
Yeah... I spent about 3 minutes shooting at a CRU to get an installation kill, and just as I was about to put in the last shot, some f****** r***** in a sica gets the kill. So I spent the rest of the match getting in his way so he couldn't do an...
- by TooMany Names AlreadyTaken - at 2015.02.26 07:39:00
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171. Any ideas on commando to be competitive? - in Feedback/Requests [original thread]
Higher damage bonus, close to HMG's DPS.
- by TooMany Names AlreadyTaken - at 2015.02.24 21:17:00
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172. salvage boxes - in Feedback/Requests [original thread]
I've got 900 boxes so... no worries for me lol.
- by TooMany Names AlreadyTaken - at 2015.02.22 17:23:00
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173. Breach forge gun. - in Feedback/Requests [original thread]
Your worst enemy when using a breach are snipers. You're basically letting them put one through your head as you're charging.
- by TooMany Names AlreadyTaken - at 2015.02.22 10:23:00
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174. The shotgun needs a better sight - in Feedback/Requests [original thread]
The SG shouldn't even have a sight/scope... what's the point?
- by TooMany Names AlreadyTaken - at 2015.02.21 10:17:00
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175. Add heat mechanics to the repair tool - in Feedback/Requests [original thread]
No. Before killing a heavy, kill it's life support system, the logi.
- by TooMany Names AlreadyTaken - at 2015.02.20 17:59:00
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176. Fun idea I had... - in Feedback/Requests [original thread]
You won't be able to do it for vehicles though... Shield/armor hardeners are blue/gold.
- by TooMany Names AlreadyTaken - at 2015.02.20 15:12:00
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177. No SP in sentinel - in Feedback/Requests [original thread]
The Amarr Sentinel is awesome. Grab it, and it will grab you kills with ease.
- by TooMany Names AlreadyTaken - at 2015.02.20 15:09:00
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178. CCP, I'm Begging You - in Feedback/Requests [original thread]
Redline should be death in 5 seconds. People can overstomp a team even in their "safe zone" and it feels unfair, really.
- by TooMany Names AlreadyTaken - at 2015.02.19 19:54:00
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179. vehicle shield fitting optimization - in Feedback/Requests [original thread]
Noobie Python pilots...
- by TooMany Names AlreadyTaken - at 2015.02.19 16:58:00
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180. Heavy Sidearm variants of all "light sidearm" variants. - in Feedback/Requests [original thread]
Imagine a Heavy wielding an Excalibur...
- by TooMany Names AlreadyTaken - at 2015.02.17 18:59:00
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