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121. Sentinels shouldn't be able to tank a large rail shot - in Feedback/Requests [original thread]
shaman oga wrote: It's totally unfair, it's already difficult to hit people once, you have 2 consecutive shots before overheat, they should not be able to survive that skill shot. On the other side, if you play heavy and stop moving, it's your...
- by TooMany Names AlreadyTaken - at 2015.04.01 20:20:00
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122. What if aim-assists was removed. - in Feedback/Requests [original thread]
If aim-assist is removed, strafe speeds should be lowered by 10% on all suits. You know why? LOW FRAMERATE
- by TooMany Names AlreadyTaken - at 2015.04.01 16:15:00
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123. unintended side-effects. - in Feedback/Requests [original thread]
Breakin Stuff wrote: When you check the skyboxes in some of the maps, you can see silhouettes of drifter battleships cruising overhead. It's kinda freaky. But apparently if you drop the location in EVE the silhouettes match up to EVE drifter ...
- by TooMany Names AlreadyTaken - at 2015.04.01 16:09:00
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124. [Idea] Bomber DropShip - in Feedback/Requests [original thread]
The idea of it being a dropship with bombs is to avoid adding new vehicles (planes) just for this sort of playstyle to be implemented. If we could have planes, that would be great.
- by TooMany Names AlreadyTaken - at 2015.03.31 13:20:00
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125. [Idea] Bomber DropShip - in Feedback/Requests [original thread]
Breakin Stuff wrote: TooMany Names AlreadyTaken wrote: Breakin Stuff wrote: hover. drop 3000 damage to instagib everything below. move away. repeat. somehow I'm finding myself unfond of the idea. It would be hard to "move away" becau...
- by TooMany Names AlreadyTaken - at 2015.03.31 11:34:00
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126. [Idea] Bomber DropShip - in Feedback/Requests [original thread]
Breakin Stuff wrote: hover. drop 3000 damage to instagib everything below. move away. repeat. somehow I'm finding myself unfond of the idea. It would be hard to "move away" because of the slow top speed of the ship. If there's lots of AV u...
- by TooMany Names AlreadyTaken - at 2015.03.31 07:45:00
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127. [Idea] Bomber DropShip - in Feedback/Requests [original thread]
Basically a slow, heavily armored DropShip that, instead of shooting missiles, drops bombs on the targets below, sort of like carpet-bombing. This DS would be harder to turn and harder to "knock-off" to one side by AV fire because of it's mass. ...
- by TooMany Names AlreadyTaken - at 2015.03.30 22:26:00
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128. A request to remove a daily mission. - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: There is currently a daily mission that requires x amount of Skill Points to be earned in a single match. This is a great way to get bonus Skill points up until you need to do this but you've already Capped out on your wee...
- by TooMany Names AlreadyTaken - at 2015.03.30 20:46:00
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129. Update the daily missions - in Feedback/Requests [original thread]
nicholas73 wrote: Removal of strongboxes as rewards; make strongboxes only salvagable and keys only through missions (better balance between them)
Uhh, no. Strongboxes in salvage have actually become quite rare... I intensionally compl...
- by TooMany Names AlreadyTaken - at 2015.03.30 20:43:00
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130. what would you pay real money for? - in Feedback/Requests [original thread]
Dust: Legion 514 on PC/PS4.
- by TooMany Names AlreadyTaken - at 2015.03.30 20:39:00
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131. rework ambush... - in Feedback/Requests [original thread]
BLOOD Ruler wrote: VALCORE72 wrote: 50point ..... no squads no coms solo deploy only 80point .....same as now I feel like ambush should be a Free-for-All kind of thing. There are 16/32 players, one big ambush and one small. Each player ha...
- by TooMany Names AlreadyTaken - at 2015.03.28 08:39:00
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132. Assault swarms - in Feedback/Requests [original thread]
I would LOVE an AV sidearm...
- by TooMany Names AlreadyTaken - at 2015.03.28 08:37:00
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133. idea for proto stomp issue fix. - in Feedback/Requests [original thread]
I would actually read all of OP's post but I can't read walls of text... It's too hard. My eyes... they would explode. See how easy it is to read this?
- by TooMany Names AlreadyTaken - at 2015.03.28 08:36:00
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134. Buff Nanohive WP Return - in Feedback/Requests [original thread]
Vesta Opalus wrote: Dreis Shadowweaver wrote: Alena Ventrallis wrote: This was done because back in the day, the tactic was to throw down a bunch of nanohives in the redline and just run through thm throwing grenades until you got massive...
- by TooMany Names AlreadyTaken - at 2015.03.25 10:08:00
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135. Buff...... - in Feedback/Requests [original thread]
I got over 1000 damage dealt to me with a Core today... something's definitely broken.
- by TooMany Names AlreadyTaken - at 2015.03.22 12:50:00
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136. [PETITION] Restore the damage of the Machine guns. Don't decrese... - in Feedback/Requests [original thread]
My Complex damage modded Boundless HMG still makes mercenary swiss cheese...
- by TooMany Names AlreadyTaken - at 2015.03.21 23:52:00
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137. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Make ADS's even more maneuverable (agile, turn faster) so dodging enemy fire becomes easier. This would be a nice buff without the risk of HP stacked, unkillable ADS's.
- by TooMany Names AlreadyTaken - at 2015.03.17 13:26:00
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138. Why is the ScR allowed to be so good at CQC range? - in Feedback/Requests [original thread]
Honestly, I suck with it at CQC. It takes God-like reflexes to stay on target, not to mention multitasking, tapping the trigger as fast as possible and aiming at the same time.
- by TooMany Names AlreadyTaken - at 2015.03.16 17:11:00
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139. [Request] Hotfix suits for new player's - in Feedback/Requests [original thread]
Yeeess give the new starter fits to us vets so we can have fun in them, please.
- by TooMany Names AlreadyTaken - at 2015.03.16 15:11:00
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140. [Suggestion] Option to Change L1/R1 to L2/R2 - in Feedback/Requests [original thread]
Why would you want to do that? I can't see any benefit from that.
- by TooMany Names AlreadyTaken - at 2015.03.14 22:48:00
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