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141. AV - in Feedback/Requests [original thread]
And best of all; 3. Countermeasures module. Like this
- by TooMany Names AlreadyTaken - at 2015.03.14 22:45:00
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142. Immersion Through Music - in Feedback/Requests [original thread]
DiablosMajora wrote: Bump with one more piece of music for bittervets :^) Surplus...... God, I love that song. Here 's a better, longer version.
- by TooMany Names AlreadyTaken - at 2015.03.14 22:36:00
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143. Alt Asset Moving - in Feedback/Requests [original thread]
cris bleu wrote: Logi Kitten wrote: ... I'd be that easy. ! hehehehe
- by TooMany Names AlreadyTaken - at 2015.03.14 22:33:00
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144. Need Bandwidth on HUD now. - in Feedback/Requests [original thread]
james jared wrote: TooMany Names AlreadyTaken wrote: Forgot how to count? Evil me has spoken again... Troll much... You know what I'm talking about, right? 1 uplink, 4 bw. 1 RE, 3 bw. Uhh... 7 bw total.
- by TooMany Names AlreadyTaken - at 2015.03.14 20:29:00
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145. Need Bandwidth on HUD now. - in Feedback/Requests [original thread]
Forgot how to count? Evil me has spoken again...
- by TooMany Names AlreadyTaken - at 2015.03.14 15:23:00
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146. X-MS Snowball Launcher Revamp - in Feedback/Requests [original thread]
I got a better idea: remove it, X-mas is over. And then... EASTER EGG LAUNCHER
- by TooMany Names AlreadyTaken - at 2015.03.13 10:40:00
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147. blaster damage boost - in Feedback/Requests [original thread]
Another QQ thread.
- by TooMany Names AlreadyTaken - at 2015.03.10 08:48:00
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148. Assault HMG viable AV? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Spkr4theDead wrote: Sad how rifles and machine guns do damage to tanks. The AHMG will be the equivalent of strapping a bufors cannon to a infantry during WWII. I don't mind that it can do some damage to HAV's. Als...
- by TooMany Names AlreadyTaken - at 2015.03.07 18:15:00
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149. Assault HMG viable AV? - in Feedback/Requests [original thread]
Spkr4theDead wrote: Sad how rifles and machine guns do damage to tanks. Apparently 3% efficiency is too much... NERF! NERF!!!
- by TooMany Names AlreadyTaken - at 2015.03.07 17:28:00
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150. (Idea) Surrender - in Feedback/Requests [original thread]
ThePlayerkyle13 wrote: Jason1 Black wrote: also it wouldnt make sense for one person to surrender because you can just rage quit, which is basically surrendering. Rage Quitting isn't Surrendering not by your definition, if someone Rage Qu...
- by TooMany Names AlreadyTaken - at 2015.03.07 17:11:00
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151. New weapons - in Feedback/Requests [original thread]
Amarr laser heavy AV weapon Similar holding style as the HMG, with 6 beams spinning at high speed, giving a "tornado laser" kind of effect.
- by TooMany Names AlreadyTaken - at 2015.03.07 17:05:00
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152. When a game ends... - in Feedback/Requests [original thread]
I love watching the final missile approach the MCC... Gives you that feeling; "We won! \o/"
- by TooMany Names AlreadyTaken - at 2015.03.07 17:01:00
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153. Assault HMG viable AV? - in Feedback/Requests [original thread]
Finally, a Minmatar AV Heavy weapon! \o/
- by TooMany Names AlreadyTaken - at 2015.03.07 16:58:00
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154. To Rattati: AScR, a look at echo - in Feedback/Requests [original thread]
You seem to have forgotten that unlike the AR, the AScR has a laser profile, dealing 20% less damage to armor, while the AR deals only 10% less armor damage.
- by TooMany Names AlreadyTaken - at 2015.03.07 09:39:00
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155. Question about backpedaling - in Feedback/Requests [original thread]
Red+yellow. Makes sense as even though you're moving diagonally, you're still moving backwards, only slightly faster than straight backwards.
- by TooMany Names AlreadyTaken - at 2015.03.06 18:58:00
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156. [Suggestion] Increase melee damage by 50% on all suits - in Feedback/Requests [original thread]
The problem is not the damage, it's the sh***y hit detection.
- by TooMany Names AlreadyTaken - at 2015.03.06 18:11:00
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157. [Request]Weapon overcharge - in Feedback/Requests [original thread]
CCP please let me punch people when I overheat my scramblers.
- by TooMany Names AlreadyTaken - at 2015.03.06 18:08:00
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158. Myofibril stimulants( PLEASE in the name of CCP READ) - in Feedback/Requests [original thread]
Kain Spero wrote: Yeah this much to the blue pills and they will be super OP. Might as well make it where if you have enough blue bottles you can carry a heavy weapon on a medium suit. Or even a scout.
- by TooMany Names AlreadyTaken - at 2015.03.05 20:14:00
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159. Myofibril stimulants( PLEASE in the name of CCP READ) - in Feedback/Requests [original thread]
I think all those features would make them OP.
- by TooMany Names AlreadyTaken - at 2015.03.05 19:27:00
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160. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
It's funny how I rage yelling HOWWWW??? when I get sniped by a railgun, and laugh uncontrollably when I snipe others in the same way.
- by TooMany Names AlreadyTaken - at 2015.03.04 20:47:00
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