Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1621. who should win a scout suit or a heavy? - in General Discussions [original thread]
I'd say the heavy. 9/10. Scouts need a shotgun to really bring them down as people before have mentioned. Tbh scouts can't handle the burst HMG. Loving that gun. 3000rpm? Yes please :D
- by Tony Calif - at 2012.08.21 17:10:00
|
1622. It was dopships and tanks. - in General Discussions [original thread]
The real question Icey, is who is more valuable. 15-0 assault or 15-0 sniper. If the assault guy has a hive/injector, clearly he wins because he'll support his team. If the sniper drops an uplink, I'd kill him myself. No uplinks pls in ambush... ...
- by Tony Calif - at 2012.08.21 15:08:00
|
1623. GREAT article at MMORPG.com - in General Discussions [original thread]
Jord, EvEtards will be EvEtards. If they think for 20 seconds, they'd see the competition on pc. And Dust would die. Instantly.
- by Tony Calif - at 2012.08.21 14:19:00
|
1624. GREAT article at MMORPG.com - in General Discussions [original thread]
"Dust is going to evolve for many, many years." Atli said. "Over time, we'll figure out how to put more stuff in the game and we will do mech-looking things, these suits you can wear and you'll be able to jump on buildings with rocket packs and, ...
- by Tony Calif - at 2012.08.21 12:54:00
|
1625. It was dopships and tanks. - in General Discussions [original thread]
Icey didnt see any snipers get 50 last build. 50+ was quite easily possible as infantry too (did it myself 53-1). I've yet to see one come top of the table this build. Tbqh, sniping is not efficient with random spawning. (don't know which routes ...
- by Tony Calif - at 2012.08.21 12:36:00
|
1626. It was dopships and tanks. - in General Discussions [original thread]
HAV's have to stay 300m or further from anyone or die to AV nades. Dropships, well, they're a transport. I think I've been killed once or twice. Swarmer > Dropship. When you say AV got worse, it's only the range on the forgegun I can see was ne...
- by Tony Calif - at 2012.08.21 11:47:00
|
1627. Can we PLEASE just have a damn subscription option? - in General Discussions [original thread]
So, basically you want more AUR. PS Store is always open... A sub is a terrible idea. Just from an idealogical stand point, it would divide our community. I'd far rather see them charge say -ú5 for the download, and give your some AUR. Make it li...
- by Tony Calif - at 2012.08.21 08:04:00
|
1628. This build is all about RoF - in General Discussions [original thread]
Note to self: Bring swarm launcher, remove supply depots.
- by Tony Calif - at 2012.08.21 02:23:00
|
1629. Why get revived? - in General Discussions [original thread]
You keep your stuff. It's going to be very nice later on. Find good medics now ;) Thank you anyone rezzing me, even of I instagib on revival.
- by Tony Calif - at 2012.08.20 22:00:00
|
1630. This build is all about RoF - in General Discussions [original thread]
I've used the militia / 38 / Duvolle since I was in the beta. IMHO accurate high rof weapons are better in most games. The only problem previously was that the breach does more damage, but the ammo count was wrong. Clip lasted FAR longer than a no...
- by Tony Calif - at 2012.08.20 21:46:00
|
1631. hit detection might not be perfect but its not as bad as some make out. - in General Discussions [original thread]
Yeah, assault guys move almost the same speed. At around 5 meters I have to lead my target by about 2 meters. Lag/Hit detection whatever. This is the trouble I have now, and it seems to be latency related.
- by Tony Calif - at 2012.08.20 18:39:00
|
1632. Random Spawning - in General Discussions [original thread]
I'm happy with the spawning. Yes it's annoying being spawned into the middle of death, but that's not happening all the time. Maybe if it spawned you 50m from a buddy in Ambush? I'm not going to be playing much ambush on release so I'm not too bot...
- by Tony Calif - at 2012.08.20 18:35:00
|
1633. hit detection might not be perfect but its not as bad as some make out. - in General Discussions [original thread]
Yes Daedrik that will effect people who dot realise it. Also quite a few ppl have lvl 4 assault rifles now. Like I say IMHO it's just latency now. It's server side hit detection with Australians, Europeans and Americans all in the same game. How d...
- by Tony Calif - at 2012.08.20 17:28:00
|
1634. This game is becoming sniper & blob warfare - in General Discussions [original thread]
@Crazy do you know how uplinks work in Ambush? Uplinks in ambush = lose. I've camped uplinks before. It's easy points. Rather have 1 bad spawn and get instagib than 20. They're a liability compared to hives (infinate grenades break blobs). You nee...
- by Tony Calif - at 2012.08.20 16:51:00
|
1635. hit detection might not be perfect but its not as bad as some make out. - in General Discussions [original thread]
IMHO it's latency. I'm being put in games with USplayers. Horrible hit detection/lag. In EU games I do fine and everything works. Dave, you might have troubles because you've got people in your group on both sides of the pond. Aim 5ft in front of ...
- by Tony Calif - at 2012.08.20 14:17:00
|
1636. 7 days a week, all day, everyday! - in General Discussions [original thread]
Now we'll get to see how epic and fast the SP difference is for people with jobs vs those without. I'm already 1mil SP behind some people...
- by Tony Calif - at 2012.08.20 13:00:00
|
1637. This game is becoming sniper & blob warfare - in General Discussions [original thread]
KB/M support & huge increase in sniping. Coincidence? :D Blob warfare is good. It can become more coordinated later. Spawn system could do with work in ambush though. 50/50 spawn in no mans land / spawn in the middle of the enemy blob. Just m...
- by Tony Calif - at 2012.08.20 03:19:00
|
1638. Passive Sp Rate - in General Discussions [original thread]
Let CCP do something different from EvE. Perhaps increase the passive by a very small amount. Keep everyone happy :D
- by Tony Calif - at 2012.08.19 23:00:00
|
1639. Best Weapon? - in General Discussions [original thread]
Forgegun. Kills everything. Dead.
- by Tony Calif - at 2012.08.19 22:34:00
|
1640. has anyone noticed an improvement on grenades? - in General Discussions [original thread]
I only used AV nades last build. On EVERY loadout. The militia ones are great to cook when you die :D
- by Tony Calif - at 2012.08.19 21:12:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |