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201. Orin's list of urgent necessary changes to DUST - in General Discussions [original thread]
+1 Only thing you missed is a militia only game for newbies. Added to the ideas from Orin, not only would players come back, but might actually grow the player base.
- by Tony Calif - at 2013.05.09 19:02:00
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202. New Players - in General Discussions [original thread]
Militia only matches. Why why WHY are there not militia only matches? There is no PROPER tutorial. New players NEED somewhere to get used to the game, build confidence and make contacts. Before they come across a full squad of RofL, EoN, CRONOS or...
- by Tony Calif - at 2013.05.09 18:17:00
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203. tac rifle takes the mick......... - in General Discussions [original thread]
Yeah, TAR is the best weapon. I actually like the standard/GEK for up close work, but with the Nerf to nanohives, the TAR provides me with a more reliable supply of ammo.
- by Tony Calif - at 2013.05.09 17:59:00
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204. What is the core of Dust 514? - in General Discussions [original thread]
The game is boring and lifeless. The actual core of the game appears to be gear>skill Nothing has REALLY changed since e3/precursor.
- by Tony Calif - at 2013.05.09 14:27:00
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205. Do Not Nerf The Tac - in General Discussions [original thread]
Mr Zitro wrote: Tony Calif wrote: Mr Zitro wrote: Tony Calif wrote: Make ALL guns kill Milita guys in 3 shots... You didn't think this one through did you... Who is still in milita? It has been the same people playing this game so st...
- by Tony Calif - at 2013.05.09 05:07:00
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206. Do Not Nerf The Tac - in General Discussions [original thread]
Mr Zitro wrote: Tony Calif wrote: Make ALL guns kill Milita guys in 3 shots... You didn't think this one through did you... Who is still in milita? It has been the same people playing this game so stop with the I use militia gear stuff, it...
- by Tony Calif - at 2013.05.09 04:44:00
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207. Caldari Medium Frame ck.0 Prototype - in General Discussions [original thread]
Assault suits are a total waste of SP. Just look at PG, CPU, slot layout, equipment slots ect vs Logi. Sidearms are over rated when you have TAR, grenades, RE and nano hives.
- by Tony Calif - at 2013.05.09 04:22:00
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208. Do Not Nerf The Tac - in General Discussions [original thread]
Make ALL guns kill Milita guys in 3 shots... You didn't think this one through did you...
- by Tony Calif - at 2013.05.09 04:15:00
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209. CCP, you've learned nothing, have you? - in General Discussions [original thread]
+1 battlecry. Not only did the MAG community tell CCP what not to do, we explained what they SHOULD do / steal from MAG. Numerous times I and others have requested tier limited games I.e. militia only ect. The state we are in now, I don't see a r...
- by Tony Calif - at 2013.05.09 04:10:00
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210. CCP, Nerf the AR - in General Discussions [original thread]
Laughable. No AR Nerf. It already takes around 15-20 shots to kill someone. It's just other people are better than you at shooting. Get over it. TOTAL rebalance of the TAR (reduced damage, increased optimal, decreased falloff) is obviously needed.
- by Tony Calif - at 2013.05.09 03:27:00
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211. You took away the most satisfactory noise in the game! - in General Discussions [original thread]
For a second I thought you meant the burst HMG. The sound of fear... But yeah, give us back the "bomp" noise...
- by Tony Calif - at 2013.05.09 02:51:00
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212. Haters of the Game. - in General Discussions [original thread]
Well, I've played it for the past year. I'd love to see Dust be a great game. But it isn't. It's sub par in almost everyway. Except the oh so special specialisation. Tribes Ascend is better in EVERY way. I'm about ready to ditch my PS3, and go b...
- by Tony Calif - at 2013.05.09 02:38:00
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213. One step forward, two steps back. Literally. - in General Discussions [original thread]
Head glitching was bad enough. Whatever they ****** up with draw distance has made skirmish unplayable for me as I am constantly sniped by people who don't show up. The ones who do are head glitching, so can't be shot. 1 game mode unplayable (th...
- by Tony Calif - at 2013.05.09 02:01:00
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214. What were you're first thoughts when seeing the starmap - in General Discussions [original thread]
Well, if I hadn't seen the OLD star map, which was beautiful, truly a very nice thing to look upon, then I would not have the feeling that CCP couldn't be bothered. It's functional, but not as pretty as before.
- by Tony Calif - at 2013.05.08 22:09:00
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215. Duvolle TAR is popular because: - in General Discussions [original thread]
It's not impossible. Get good.
- by Tony Calif - at 2013.05.08 20:01:00
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216. IT BEGINS! - in General Discussions [original thread]
We tested this earlier when someone had RL stuff to do. I got 4800 SP, played, and did bad. 5200 for the guy who did really well, and 4200 for our AFK friend. Not fixed. Not by a long long way.
- by Tony Calif - at 2013.05.08 19:59:00
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217. Duvolle TAR is popular because: - in General Discussions [original thread]
Tone the damage down and it'd still be an awesome weapon. Decrease damage, increase optimal, reduce falloff. People use it for the range, the damage is just a bonus meaning you can kill a heavy in less than a second. And LOTS of people can pull ...
- by Tony Calif - at 2013.05.08 19:56:00
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218. Will tactical AR's make a comeback now? - in General Discussions [original thread]
Standard AR's, and laser, and tbh all "light assault" type of weapons need the range the TAR has. It isn't that the sheer damage alone is over powered, it also out ranges every gun I have come across. Except snipers. The only bad points are low ...
- by Tony Calif - at 2013.05.08 17:51:00
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219. Becoming a logi as new player is not possible - in General Discussions [original thread]
Seems stupid you need lvl 5 medium frame before you can run basic Logi. This is a bad change, easily solved by adding basic frames with 2 equipment slots, no side arm, and probably 1 less high/low slot.
- by Tony Calif - at 2013.05.08 16:15:00
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220. CCP your view on "balance" - in General Discussions [original thread]
CCP Blam said "Thanks for the input guys. This is our first time exposing an entirely overhauled skill tree to you guys, and we really appreciate your feedback and patience when it comes to discovering these unexpected issues. I've tracked down t...
- by Tony Calif - at 2013.05.08 13:00:00
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