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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
![SCAT mania SCAT mania](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_female_128.jpg)
SCAT mania
Seraphim Initiative. CRONOS.
152
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Posted - 2013.05.09 02:49:00 -
[1] - Quote
Bring back that little sound you get notifying you've killed someone! |
![Tony Calif Tony Calif](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Tony Calif
Seraphim Initiative. CRONOS.
2078
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Posted - 2013.05.09 02:51:00 -
[2] - Quote
For a second I thought you meant the burst HMG. The sound of fear...
But yeah, give us back the "bomp" noise... |
![HowDidThatTaste HowDidThatTaste](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
HowDidThatTaste
Imperfects Negative-Feedback
2452
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Posted - 2013.05.09 02:53:00 -
[3] - Quote
I loved that DOINK +50 |
![Thog A Kuma Thog A Kuma](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Thog A Kuma
Planetary Response Organisation
70
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Posted - 2013.05.09 03:02:00 -
[4] - Quote
sometimes your kill just plain disappears when you shoot it, the sound would at least notify you he didn't get away and he's not circling around behind you.
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![The dark cloud The dark cloud](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
The dark cloud
Seraphim Initiative. CRONOS.
1361
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Posted - 2013.05.09 03:03:00 -
[5] - Quote
True i want it back aswell. |
![Roy Xkillerz Roy Xkillerz](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Roy Xkillerz
Red Star. EoN.
9
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Posted - 2013.05.09 06:41:00 -
[6] - Quote
Yea +1 |
![WyrmHero1945 WyrmHero1945](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
WyrmHero1945
SyNergy Gaming EoN.
237
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Posted - 2013.05.09 06:42:00 -
[7] - Quote
Pum pum pum triple kill. |
![Zatara Rought Zatara Rought](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Zatara Rought
Subdreddit Test Alliance Please Ignore
136
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Posted - 2013.05.09 06:49:00 -
[8] - Quote
+1 |
![dust badger dust badger](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
dust badger
BetaMax. CRONOS.
304
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Posted - 2013.05.09 06:51:00 -
[9] - Quote
Ha I thought it was harder to see when i have killed someone, now i know.
+1 bring it back |
![Talruum Tezztarozza Talruum Tezztarozza](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Talruum Tezztarozza
Seraphim Auxiliaries CRONOS.
93
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Posted - 2013.05.09 07:16:00 -
[10] - Quote
This, I agree +1 |
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![Cosgar Cosgar](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
583
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Posted - 2013.05.09 07:19:00 -
[11] - Quote
HowDidThatTaste wrote:I loved that DOINK +50 I think it sounds more like a VRONK!
But yeah, bring it back. Also the ragdolling people do when you kill them with the Mass Driver. After you give the damage and splash radius back again.![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) |
![Smoky Fingers Smoky Fingers](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Smoky Fingers
Red Star. EoN.
9
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Posted - 2013.05.09 07:22:00 -
[12] - Quote
I've heard that those strings were individual notes to an 80 note composition of epic proportions. Oh when will I ever hear the full song.. +1 |
![Garrett Blacknova Garrett Blacknova](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Garrett Blacknova
Codex Troopers
2839
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Posted - 2013.05.09 07:49:00 -
[13] - Quote
+1.
If I could give you more +1s for this idea, I would. |
![dabest2evadoit5 dabest2evadoit5](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
dabest2evadoit5
Immortal Solders of War
0
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Posted - 2013.05.09 07:53:00 -
[14] - Quote
+1, that sound was satisfying |
![SmileB4Death SmileB4Death](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_female_128.jpg)
SmileB4Death
Seraphim Auxiliaries CRONOS.
66
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Posted - 2013.05.09 08:06:00 -
[15] - Quote
Anyone seen what happens when a player gets grenaded with a rep tool on them?![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) |
![WyrmHero1945 WyrmHero1945](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
WyrmHero1945
SyNergy Gaming EoN.
239
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Posted - 2013.05.09 08:11:00 -
[16] - Quote
I also miss the shotgun's poing. |
![SCAT mania SCAT mania](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_female_128.jpg)
SCAT mania
Seraphim Initiative. CRONOS.
167
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Posted - 2013.05.09 10:45:00 -
[17] - Quote
SmileB4Death wrote:Anyone seen what happens when a player gets grenaded with a rep tool on them? ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) elaborate!! ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) |
![Medic 1879 Medic 1879](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Medic 1879
The Tritan Industries RISE of LEGION
240
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Posted - 2013.05.09 10:52:00 -
[18] - Quote
Yeah bring back the VONK noise and add a splatter sound for head shots like in MAG it was much more comical then the COD DING! Shotguns need to return to being volleyballs of doom you would hear the noise and think why would anyone be playing volleyball? No wait shotgun arrggghh. Nothing inspires fear in your foes as much as a comical sounding way of slaughtering them it makes them think your not even taking it seriously. |
![Llan Heindell Llan Heindell](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_female_128.jpg)
Llan Heindell
One-Armed Bandits Atrocitas
60
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Posted - 2013.05.09 10:56:00 -
[19] - Quote
+1
And I miss the dodgeball of doom aka shotgun sound.
Llan Heindell. |
![steadyhand amarr steadyhand amarr](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
steadyhand amarr
NW WARLORDS
501
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Posted - 2013.05.09 11:06:00 -
[20] - Quote
I thought it was replaced with a new noise or is that just in my head >.< |
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![Happy Violentime Happy Violentime](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_female_128.jpg)
Happy Violentime
OMFGZOMBIESRUN
50
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Posted - 2013.05.09 11:49:00 -
[21] - Quote
steadyhand amarr wrote:I thought it was replaced with a new noise or is that just in my head >.<
It's been replaced by something, but the game tends to mangle the sound at that point
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![Chances Ghost Chances Ghost](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Chances Ghost
Inf4m0us
107
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Posted - 2013.05.09 12:08:00 -
[22] - Quote
this is the one change in the game i absolutly hate and wish they would bring it back.
it was quite possably the most satisfying sound in the game |
![Medic 1879 Medic 1879](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Medic 1879
The Tritan Industries RISE of LEGION
245
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Posted - 2013.05.09 12:12:00 -
[23] - Quote
I also thing we should get a better revive sound maybe a sort of "AAHH" noise like you get in films where miracles happen to the accompanyment of soft singing. |
![ChromeBreaker ChromeBreaker](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
ChromeBreaker
SVER True Blood Unclaimed.
443
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Posted - 2013.05.09 12:19:00 -
[24] - Quote
Assault FG was best... WUWUWUWUW DOOOwww..... doink +50
Would be epic now bodies disapier as they fly. Makes it look like the blast destroy's them |
![bolsh lee bolsh lee](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
bolsh lee
Ahrendee Mercenaries
87
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Posted - 2013.05.09 12:34:00 -
[25] - Quote
Not sure if this happens to anyone else but when I kill someone every now and then my sound will go soft like im shell shocked is this "that" sound trying to come through but the new sounds wont let it ? |
![Natu Nobilis Natu Nobilis](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_female_128.jpg)
Natu Nobilis
Tronhadar Free Guard Minmatar Republic
226
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Posted - 2013.05.09 12:39:00 -
[26] - Quote
I must agree that this was a simple sound and yet, it is much missed.
+1 for its return. |
![Brigitte Newt Brigitte Newt](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_female_128.jpg)
Brigitte Newt
Kameira Lodge Amarr Empire
43
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Posted - 2013.05.09 15:29:00 -
[27] - Quote
The old sound was just fine, comparing to this new one its actually awesome.
Also bring back old FG charging circle! |
![droidb0ne droidb0ne](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
droidb0ne
BetaMax. CRONOS.
12
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Posted - 2013.05.09 15:33:00 -
[28] - Quote
Bring it back. It was like candy |
![SCAT mania SCAT mania](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_female_128.jpg)
SCAT mania
Seraphim Initiative. CRONOS.
174
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Posted - 2013.05.09 15:34:00 -
[29] - Quote
bolsh lee wrote:Not sure if this happens to anyone else but when I kill someone every now and then my sound will go soft like im shell shocked is this "that" sound trying to come through but the new sounds wont let it ? this happen to alot when im in a tank.. its cool but wierd.. |
![Beast Beastlington Beast Beastlington](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Beast Beastlington
Bragian Order Amarr Empire
257
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Posted - 2013.05.09 15:38:00 -
[30] - Quote
The sound is awful across the board.
I'm fairly sure the cheap keyboard I got as a kid had a MIDI bass drum sound which sounds exactly like the AR's firing.
Cheap and nasty CCP. |
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