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1. Injectors and MDs - in Feedback/Requests [original thread]
Needles were explicitly noted as fixed in the patch notes. As for the MD, it certainly feels like it has teeth again. Get ready for the Nerf threads.
- by Tiluvo - at 2013.07.02 14:46:00
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2. Injectors and MDs - in Feedback/Requests [original thread]
Injectors, radial menu, and mass drivers are excellent now. Don't change them at all.
- by Tiluvo - at 2013.07.02 14:20:00
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3. [request] for the next batch of PC territories... - in Feedback/Requests [original thread]
Kira Lannister wrote: CCP take this scenario for example. TheYellowBirds have a district on at 10 am in Europe. TheRedDogs work at this time. The RedDogs decide to stay home for three days to fight at this time. TheRedDogs WIN the district, b...
- by Tiluvo - at 2013.05.22 05:42:00
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4. Gallente Logi backpack... - in Feedback/Requests [original thread]
I used to keep snacks and a beverage in the two empty chambers in my mass driver's cylinder, but now I'm using the assault driver and don't have the empty ones anymore. The Amarr suit has coat pockets at least, where do I keep my stuff? 1 mass dri...
- by Tiluvo - at 2013.05.15 10:50:00
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5. [Request] No War Points for Logistics - in Feedback/Requests [original thread]
If you're getting OB spammed, the problem isn't logis getting WP, its the 6-man squads and not increasing the OB requirement.
- by Tiluvo - at 2013.05.09 22:17:00
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6. Logistics/Assault Solutions - in Feedback/Requests [original thread]
Logi suits don't need a nerf, assault suits need a buff. Option 4 only. 1. Not all logis are medics, some use explosives and mines. Mandatory repair tool is overly restrictive. 2. Make the assault suits baseline better EHP, then you don't need the...
- by Tiluvo - at 2013.05.09 22:09:00
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7. [Feedback] Replace Logistic suits' Light Weapon for a Sidearm - in Feedback/Requests [original thread]
The only reason RL medics only have a sidearm is the Geneva conventions. Medics cannot attack, but they also cannot be shot at. Dust does not have this prohibition. You can't have my marshmallow driver.
- by Tiluvo - at 2013.05.09 21:21:00
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8. [Request] No War Points for Logistics - in Feedback/Requests [original thread]
You're not a logibanana; you're some assault who's crying that logis beat him on the scoreboard with no kills. Don't take the logi's rewards, come up with your own bonuses. CCP has mentioned expanding the WP rewards, not gutting them.
- by Tiluvo - at 2013.05.09 21:15:00
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9. New WP rewards you want to see - in Feedback/Requests [original thread]
I don't snipe, didn't know the gear went up in ISK. The "slayer" roles need more WP bonuses, as I mentioned. Kill +50 Kill Assist +25 Hack +50-+100 Hack Assist varies As a logi, I get all the options above, and: Revive +60 Triage +25 Guardian +35 ...
- by Tiluvo - at 2013.05.09 09:55:00
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10. New WP rewards you want to see - in Feedback/Requests [original thread]
In the support actions reward thread, CCP Nothin asked for suggestions for new WP rewards. Here're mine, add your own. Currently HAV crews and logis have the best WP rewards, I think more general rewards should be given in addition. Give a bonus...
- by Tiluvo - at 2013.05.09 07:38:00
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11. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
CCP Nothin wrote: We have quite a few additional WP rewards in plans along with iteration work on the existing rewards, e.g. rewarding interruption of hacks, adding more rewards for dropship pilots, increasing the granularity of assist rewards ...
- by Tiluvo - at 2013.05.09 07:18:00
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12. Assault Rifle sound - in Feedback/Requests [original thread]
The rounds are actually really loud, we just have noise dampeners on our suits so we don't go deaf.
- by Tiluvo - at 2013.05.07 11:37:00
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13. LAV Balance - in Feedback/Requests [original thread]
Devs mentioned unbugging the logi LAVs during the reddit AMA.
- by Tiluvo - at 2013.04.29 04:02:00
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14. Heavy Lovin' - in Feedback/Requests [original thread]
Remember that sharpshooter and damage increasing skills are being reduced or eliminated, plus price adjustments for suits and gear; once the 6th arrives, heavies may very well take concentrated fire and be cheaper to bootn
- by Tiluvo - at 2013.04.29 03:59:00
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15. Racial benefits not in uprising... soooo... - in Feedback/Requests [original thread]
Yes, the screenshots only showed scout, assault, and logi bonuses, but heavy bonuses were mentioned later in the thread (Amarr racial bonus reduced the effects of over-heating weapons.) And SiSi may not be the most reliable source, but which su...
- by Tiluvo - at 2013.04.26 03:53:00
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16. Racial benefits not in uprising... soooo... - in Feedback/Requests [original thread]
Have you seen the SiSi screenshots? Each suit had a class bonus (scouts get a profile bonus, logis get a bonus to self-repair), and a racial bonus to that class (Gallante logis get a reduction to equipment PG & CPU, Minmatar scouts get a bonus...
- by Tiluvo - at 2013.04.25 23:43:00
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17. WEAPON PROBLEM - in Feedback/Requests [original thread]
major parts wrote: Ulysses Knapse wrote: Mobius Wyvern wrote: Ulysses Knapse wrote: major faux-pas wrote: 1)The quantity of ammunition carried is unfeasible The same could be said for almost every other weapon in the game. This...
- by Tiluvo - at 2013.04.25 09:51:00
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18. IIIINNCCOOOMMMIIINNNGGG!!! - in Feedback/Requests [original thread]
Draxus Prime wrote: mass driver confirmed to have mortar mode as secondary fire mode Source?
- by Tiluvo - at 2013.04.22 02:25:00
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19. Little Things to improve DUST 514 - in Feedback/Requests [original thread]
Render my feet while in battle.
- by Tiluvo - at 2013.04.14 14:25:00
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20. [Feedback] Moving away from traditional racial bonuses? - in Feedback/Requests [original thread]
Interesting ideas, but there's one error in the OP; Logistic suits get a bonus to the repair rate of repair modules, not remote repair tools.
- by Tiluvo - at 2013.04.11 23:46:00
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