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Brutus Hawke
187. Unclaimed.
2
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Posted - 2013.05.09 22:05:00 -
[1] - Quote
There is no question that skilling into the Logistics Suit is better for Assault Players then the Assault Dropsuit.
Lets take a look at the stats. (For Caldari, the main suit people skill into, and best in my opinion)
Assault Proto:
PG: 60 kW CPU: 300 gF Shield: 210 HP Armor: 120 HP Shield Recharge Rate: 25 HP/s Shield Recharge Delay: 5 s Shield Depleted Recharge Delay: 8 s Armor Repair Rate: 0 HP/s Movement Speed: 5 m/s Sprint Speed: 7.0 m/s Sprint Duration: 15.0 s Stamina: 150.0 Stamina Recovery Rate: 15 /s
Grenade: 1 High Powered Module: 4 Equipment: 1 Low Powered Module: 3 Sidearm: 1
Logistics Proto:
PG: 78 kW] CPU: 390 gF Shield: 180 HP Armor: 90 HP Shield Recharge Rate: 20 HP/s Shield Recharge Delay: 4.0 s Shield Depleted Recharge Delay: 6.0 s Armor Repair Rate: 0 Movement Speed: 4.7 m/s Sprint Speed: 6.6 m/s Sprint Duration: 11.5 m/s Stamina: 115 Stamina Recovery Rate: 12 /s
Grenade: 1 High Powered Module: 5 Equipment: 3 Low Powered Module: 4 Sidearm:0
Logistics having and extra High Powered Slot and Low Powered Slot, along with 3 Equipment Slots is obviously the main advantage over the Assault Class. Though they have less base shield, they are able to have more shield and more armor than the Assault. Or, they can have the same Shield, With an extra ten percent damage added from a LDM. They have more PG and CPU then the Assault, so they can put their preferred modules on without having to ration PG/CPU. Logistics have a little less mobility, but it is not very noticeable. Logistics is the obvious choice for an assault player to go into, and that is proven by many of the top Assault Players skilling into the Logistics suit. There are some solutions for this, without hurting true Medics. Here are a few
1. Make a Repair Tool mandatory on the suit. This obviously will not hurt true medics, while taking up some of the PG/CPU that the Assault Players would need. Only doing this though will not make the Assault suit as good as the Logistics.
2. Take away the extra slots This is the easiest fix, seeing it is the most obvious reason Assaults go into Logistics. Personally, I would do this while making the repair tool mandatory, so Assaults grabbing a Logi Suit are dissuaded from doing so by less base shield, and PG/CPU wasted on a repair tool.
3. Make Logistics Slower and/or Bulkier. This isn't my favorite option, though it would probably do the trick. Proto Assaults would have an easier target while strafing and shooting them, while they themselves would be more elusive.
4. Extra Damage and Range for Assault Classes This by far is what I would do to even things out. Its perfect because it promotes it being an Assault Class, while not hurting logistics. It is the most appropriate bonus for suits that are made to run around and shoot people. A lot of good Medics will go 0/0 in the match, while being at the top of the leaderboard scoring the most war points. This doesn't affect them, seeing as even in the suit description it says "Only engaging the enemy when absolutely necessary". Also, it would for sure dissuade Assault Players for running around in the logistics suit, as damage and range are a big deal in this game.
Any thoughts about this, please post here. I'm just asking that if you are going to tell me that I'm an idiot, I would be fine if you explained why. Thanks |
Tiluvo
Digital Mercs
66
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Posted - 2013.05.09 22:09:00 -
[2] - Quote
Logi suits don't need a nerf, assault suits need a buff. Option 4 only. 1. Not all logis are medics, some use explosives and mines. Mandatory repair tool is overly restrictive. 2. Make the assault suits baseline better EHP, then you don't need the logi's slots to fight. 3. Logis are already slower. |
Brutus Hawke
187. Unclaimed.
2
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Posted - 2013.05.09 22:11:00 -
[3] - Quote
Tiluvo wrote:Logi suits don't need anerf, assault suits need a buff. Option 4 only.
I'm not sure, Logistics Proto and Assault Proto are already the best suits in the game, honestly. |
Picture-Mad
187. Unclaimed.
3
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Posted - 2013.05.09 22:27:00 -
[4] - Quote
Brutus is gay |
Picture-Mad
187. Unclaimed.
3
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Posted - 2013.05.09 22:28:00 -
[5] - Quote
Oh and bump |
Brutus Hawke
187. Unclaimed.
5
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Posted - 2013.05.09 22:28:00 -
[6] - Quote
Picture-Mad wrote:Brutus is an amazing person
Thanks, I know right? |
Chris F2112
187. Unclaimed.
171
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Posted - 2013.05.09 22:29:00 -
[7] - Quote
Picture-Mad wrote:Brutus is gay
Totally agree. Liking your own posts on an alt is disgusting. |
Picture-Mad
187. Unclaimed.
5
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Posted - 2013.05.09 22:30:00 -
[8] - Quote
Chris F2112 wrote:Picture-Mad wrote:Brutus is gay Totally agree. Liking your own posts on an alt is disgusting.
Get a dev in here. BAN HIS ASS |
Titan Maxima
187. Unclaimed.
0
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Posted - 2013.05.10 00:43:00 -
[9] - Quote
We all raiding this are we?
The suits do what each class is supposed to do nobody is gunna be a medic if they are like a heavy crawling around the place taking untold damage to save you! isk. I think the suits are fine its the prehistoric weapons that need the attention mainly range, wouldn't mind a damage buff on hmg's but thats only coz im a heavy
Also im suprised the proto Nanite injector isnt a little ranged for the medics |
Polish Hammer
Conspiratus Immortalis League of Infamy
388
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Posted - 2013.05.10 01:03:00 -
[10] - Quote
What if you gave some sort of bonuses to light weapons for assault suits and then equipment bonuses for logi suits?
Like assault suits would get X amount of bonus damage or reduction in PG/CPU or increased scanning awareness (i.e. stuff would pop up on your HUD at further distances than logis)
And for Logis: PG/CPU reduction for equip or increased effectiveness of equip (percentage based I would think)
Just an idea that popped into my head. |
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Wombat in combat
Internal Error. Negative-Feedback
11
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Posted - 2013.05.10 01:16:00 -
[11] - Quote
1. Make a Repair Tool mandatory on the suit. Bad, bad idea. Logis can and should be able to help out in many other ways than using a repair tool.
2. Take away the extra slots I only support removing one low slot on the prototype Caldari Logistics dropsuit.
3. Make Logistics Slower and/or Bulkier. Disagree, already slow/bulky enough. Maybe up assaults speed a tiny bit?
4. Extra Damage and Range for Assault Classes Agree. The assault bonuses need to be better and more appealing to slayers. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
605
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Posted - 2013.05.10 01:32:00 -
[12] - Quote
If we need a nerf, nerf the Caldari logi. Other suits are fine as is. |
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