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201. I have a confession to make.... - in General Discussions [original thread]
IRuby Heart wrote: I have my reasons. Whew. Glad you had reasons. Reasons make everything okay.
- by Tiel Syysch - at 2013.02.18 22:49:00
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202. a Great idea - in General Discussions [original thread]
Lurchasaurus wrote: Tiel Syysch wrote: Pretty sure you don't know what "great" means if you want to make swarms require even less skill by removing a vehicle's ability to hide from it. Tiel, you seem to be a ******. I'm tired of those swa...
- by Tiel Syysch - at 2013.02.18 19:50:00
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203. Huge problem with turret installations - in General Discussions [original thread]
Use a militia forge.
- by Tiel Syysch - at 2013.02.18 19:48:00
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204. a Great idea - in General Discussions [original thread]
Pretty sure you don't know what "great" means if you want to make swarms require even less skill by removing a vehicle's ability to hide from it.
- by Tiel Syysch - at 2013.02.18 19:40:00
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205. Light weapon sharpshooter - in General Discussions [original thread]
Leovarian L Lavitz wrote: Mass drivers have a base range of around 90 meters ish, it extends that. The missile will just vanish otherwise. No it does not. It has a base range of ~135m. Sharpshooter does absolutely nothing for the mass driver.
- by Tiel Syysch - at 2013.02.18 07:17:00
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206. How do you guys do it? - in General Discussions [original thread]
Don't ignore the radar. Hell, I probably watch it more than the rest of the screen.
- by Tiel Syysch - at 2013.02.18 02:34:00
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207. How do you guys do it? - in General Discussions [original thread]
Don Know wrote: It feels weird, like I cant get a grip with aiming at a enemy without firing to the left or right somewhat Do you have aim assist on?
- by Tiel Syysch - at 2013.02.18 02:19:00
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208. Faction Warfare/Corp Battle Flow and Implementation (Roles for Jet-Type Aircraft) - in Feedback/Requests [original thread]
I like B more than A, and I only dislike A because I don't think it should be unique to fighters. I think vehicles should be able to pass between combat zones, as well as the person in the commander role being able to manage squads and flag them ...
- by Tiel Syysch - at 2013.02.18 02:11:00
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209. CSM8 - A Vote for a Larger Universe - in General Discussions [original thread]
The Black Jackal wrote: This also includes an idea (if it's been posted before I apologise) of a 'Free' Taskforce Voice Channel for Corporation Battles only. Allowing EVE-Players in Orbit to communicate via voice comms with the soldiers on...
- by Tiel Syysch - at 2013.02.17 23:41:00
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210. mass drivers - in General Discussions [original thread]
Jack McReady wrote: Tiel Syysch wrote: Scheneighnay McBob wrote: Tiel Syysch wrote: Mass driver hits too hard and is easy to aim. Been saying this for months now. I hope all the people who only expect to get assists with it continue t...
- by Tiel Syysch - at 2013.02.17 19:49:00
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211. Since we are getting new suits.... - in General Discussions [original thread]
Maken Tosch wrote: The big problem is that respeccing will take away the very essence of having meaningful choices by taking away permanent consequences We need to have choices before the choices can be meaningful. Right now we have one suit...
- by Tiel Syysch - at 2013.02.17 18:52:00
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212. mass drivers - in General Discussions [original thread]
Scheneighnay McBob wrote: Tiel Syysch wrote: Mass driver hits too hard and is easy to aim. Been saying this for months now. I hope all the people who only expect to get assists with it continue to use it, though, so CCP will keep buffing it...
- by Tiel Syysch - at 2013.02.17 18:03:00
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213. Since we are getting new suits.... - in General Discussions [original thread]
Personally, I would like to see an option for SP spent on dropsuit skills to be refunded. Why? For a while there, racial variants etc was an eventuallyGäó kind of thing that we'll get one day, then all of a sudden it's "loljk, nope, soon." So som...
- by Tiel Syysch - at 2013.02.17 17:59:00
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214. mass drivers - in General Discussions [original thread]
Mass driver hits too hard and is easy to aim. Been saying this for months now. I hope all the people who only expect to get assists with it continue to use it, though, so CCP will keep buffing it unnecessarily for me.
- by Tiel Syysch - at 2013.02.17 17:44:00
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215. *THAT'S RACIST* - in General Discussions [original thread]
This was a pretty stupid post to have made. Friendly banter is one thing, racist jokes are pretty much always not cool.
- by Tiel Syysch - at 2013.02.17 04:36:00
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216. Good Fight - in General Discussions [original thread]
You can tell how much a factor someone is by how much they think pub stats matter.
- by Tiel Syysch - at 2013.02.16 21:30:00
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217. Who keeps the tank? - in General Discussions [original thread]
thunderdick7 wrote: Should have just driven his tank into the red zone, make him paid for the lost That's what I do if I don't just kill it without hacking. Joyride around for a while, kill his team with his own tank, then drive out into the...
- by Tiel Syysch - at 2013.02.16 00:53:00
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218. CSM8 - A Vote for a Larger Universe - in General Discussions [original thread]
The Black Jackal wrote: I understand what you are saying, but as I have also stated. Separating the community is not good for either game. It simply breeds a caste society. EVE Vs. DUST... not EVE and DUST, or not NEW EDEN. It's not separa...
- by Tiel Syysch - at 2013.02.16 00:12:00
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219. NEW DUST RECORD: 100 PEOPLE ONLINE IN CORP CHANNEL - in General Discussions [original thread]
Maybe now you'll stop spamming local with recruit messages that take up the entire screen.
- by Tiel Syysch - at 2013.02.15 23:29:00
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220. [ Request ] better ISK rewards per battle - in Feedback/Requests [original thread]
I think we need higher risk/reward game types, rather than a global payout increase. My main suit is like 145k per fit, and I made ~10 mil over the past week. I don't understand having trouble making money in this game when you're running substan...
- by Tiel Syysch - at 2013.02.15 22:25:00
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