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1. Domination Style Ambush - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Captain Wontubulous wrote: ... snip..... NO MORE MCCs you want CAMPING in Ambush too? **ck that..... Why would people AFK in an a short ambush when they have a nice long skirmish match to sit around in? And peop...
- by Tidaen - at 2013.07.09 12:39:00
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2. (request) making meters meters - in Feedback/Requests [original thread]
I too would like too see this addressed. It has been an annoyance for quite some time.
- by Tidaen - at 2013.07.07 02:09:00
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3. UPRISING: Specializations are redundant - make them differ more from basic frames - in Feedback/Requests [original thread]
Absolutely agree with the OP. I sort of feel that the addition of the active scanner has given the role of 'scouting' over to the logi. Although I suppose a scout could do this task as well. I would love to see some clearly defined roles that eac...
- by Tidaen - at 2013.05.07 02:41:00
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4. WEAPON PROBLEM - in Feedback/Requests [original thread]
Buster Friently wrote: 18 rounds total. That's six in the gun, and two additional drums. This seems fine to me when compared to any other weapon in dust. Also, MDs are fine. If someone killed you with one, they were going to kill you with s...
- by Tidaen - at 2013.04.18 20:01:00
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5. Little Things to improve DUST 514 - in Feedback/Requests [original thread]
-A little counter in the top corner of the screen telling the squad leader the total accumulated WP for the match. - A status indicator next to people portrait in corp chat, letting others know if they are in a match or not.
- by Tidaen - at 2013.04.15 04:12:00
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6. Change to the Breach AR? - in Feedback/Requests [original thread]
Back in closed beta the Breach AR was the only game in town as far as Assault Rifles were concerned. It had excellent damage, hipfire spread and was easily controlled with low recoil. But the mighty nerf hammer was swung and the breach AR has been...
- by Tidaen - at 2013.04.14 21:11:00
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7. Suggestion: Status indicator by player names in chat channels - in Feedback/Requests [original thread]
Something as simple as an indicator light on the lower corner of the players portrait. Red for - 'in match' Yellow for - 'Away' Green for - 'Free'
- by Tidaen - at 2013.04.14 15:09:00
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8. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
Ding Ding Ding! Good idea alarm! +1. As a scout I really want more options such as this instead of relying on cloaking or sniping to stay alive.
- by Tidaen - at 2013.04.10 18:11:00
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9. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: So when scouts get cloaking, how many will QQ because they can't fire while cloaked? How many will QQ when their cloak drops, or becomes ineffective of someone gets within two meters of them? How many will QQ when they ...
- by Tidaen - at 2013.03.06 06:35:00
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10. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Cross Atu wrote: snip Blah, cloaks aren't savior modules which are gonna make entire class usable. Or are you willing to force every single scout suit user to fit one? Especially as cloak module, if there's ever go...
- by Tidaen - at 2013.03.04 04:00:00
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11. Outline for a Balanced and Functional Cloak - in Feedback/Requests [original thread]
The Robot Devil wrote: A minimum to two kinds of cloaks are needed. One is the standard cloak- the merc is totally undetectable but can only move at 25% speed, a 30s cool down before recloaking and weapons don't work for 15s. Of course the attr...
- by Tidaen - at 2013.03.01 22:17:00
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12. Outline for a Balanced and Functional Cloak - in Feedback/Requests [original thread]
Jathniel wrote: Tidaen wrote: stuff . Yeah, the tears would be wonderful. lol, but I see what you mean about adding an element of danger to it. How about instant shield failure if you are shot WHILE your cloak is active? Players stor...
- by Tidaen - at 2013.03.01 04:58:00
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13. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
Jathniel wrote: On-topic: I really think a cloaking device for the scout suit would make it more useful overall vs. other scout suits. There was another thread where someone had some excellent ideas, well thought-out ideas for cloaking. Ju...
- by Tidaen - at 2013.03.01 01:32:00
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14. Outline for a Balanced and Functional Cloak - in Feedback/Requests [original thread]
Vyzion Eyri wrote: snip.. This should give rise to another role for logistics; scanning. Skills going into upgrading your scanners will become a great benefit; and thus it brings another dimension of battle into play: the invisible war. De...
- by Tidaen - at 2013.02.25 13:41:00
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15. Outline for a Balanced and Functional Cloak - in Feedback/Requests [original thread]
I know its been talked about to death but I'll throw this idea out there for debate and refinement. Cloaking Module - Equipment Slot - Requires Full Shields to Activate - Activation takes shields to zero - Cycle time lasts for 30 seconds - Pena...
- by Tidaen - at 2013.02.25 06:34:00
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16. [request] Get Rid of the free Anti-armour class - in Feedback/Requests [original thread]
Coleman Gray wrote: Tidaen wrote: snip. Don't get me wrong, I have NO issue if they bought the items ect, what I'm talking about is that it's fre, may take a few lives but theres no risk involved with the free class. I myself have swit...
- by Tidaen - at 2013.02.25 05:02:00
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17. [request] Get Rid of the free Anti-armour class - in Feedback/Requests [original thread]
I don't know how you are fitting your tanks, but with a militia swarm launcher I am usually unable to break a non-militia tank unless a few of us are throwing swarms at you. A well fit jeep can't expect to tank swarms, but can certainly take 2 or ...
- by Tidaen - at 2013.02.25 04:51:00
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18. [ Feedback ] HMG biggest noob-cannon in history - in Feedback/Requests [original thread]
If you are driving a Humvee do you expect to go head to head with a Abrams tank? Of course not. Dudes in assault suits need to get used to the fact that they can't expect to kill everything in front of them without having to think. If you are fool...
- by Tidaen - at 2013.02.25 04:42:00
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19. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
With regards to cloaking, the one thing I would not like to see is cloaking being the only way to make the scout viable. The cloak should allow the scout to operate behind enemy lines and take out lone opponents by surprise. However I would real...
- by Tidaen - at 2013.02.25 04:32:00
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20. [Idea] We need actual Scouts - in Feedback/Requests [original thread]
Scouts certainly could use some work to define their role(s). Some off the cuff ideas: - Long range, high precision suit scanners to give squad mates better radar coverage. - Cloaky hackers and saboteurs. - High Speed solo hunter-killers - Tar...
- by Tidaen - at 2013.01.25 23:53:00
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