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401. CCP what happened? - in Feedback/Requests [original thread]
I know you guys dont have a real play test server but the problems that you have released are just baffeling to me. Things i never had issues with before are totally broken now. Me and several people from my corp squaded up and had a nice 6 man sq...
- by Thurak1 - at 2013.09.04 07:10:00
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402. Get Ready to Troll... - in Feedback/Requests [original thread]
Yep and now thanks to auto aim i think everyone should be able to see clearly just how much dps a AR does. If not i will be having lessons on my days off schooling people with my duvol. Went 35 - 0 today thanks to auto aim. Its darned near impossi...
- by Thurak1 - at 2013.09.04 06:53:00
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403. [Request] Open Singularity to Dust - in Feedback/Requests [original thread]
That would make far too much sence. CCP is not testing anything in dust they expect you to spend skillpoint on things so they can see just how broken a weapon is then nerf it into the ground. They will probably do the same with any new dropsuits t...
- by Thurak1 - at 2013.09.03 23:12:00
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404. [Feedback] Better play-test your builds/updates - in Feedback/Requests [original thread]
I agree 100% i have said a few times now that they should have a real play test server one where there are several hundred players testing all the new gear. Then they could see what weapons are OP before releasing them along with many other things...
- by Thurak1 - at 2013.09.03 23:02:00
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405. Skill respec - in Feedback/Requests [original thread]
He is probably a murder taxi driver. Now vehicles dont run people over just push them.
- by Thurak1 - at 2013.09.03 21:10:00
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406. [Feedback] SP bonus and rework system - in Feedback/Requests [original thread]
Dear ccp, I find it very funny that with this new sp bonus system you encourage people to play every day yet then say you are making events only weekend long. So you dont want people to get burnt out yet you want to make people log in every day. ...
- by Thurak1 - at 2013.09.03 21:00:00
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407. Heavy Snipers - in Feedback/Requests [original thread]
Deranged Disaster wrote: First and foremost heavies are at the disadvantage of not being able to reach a certain amount of damage output due to the lack of damage modifiers because of the available high slots they have at their disposal, aside ...
- by Thurak1 - at 2013.09.01 07:22:00
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408. [Request] Seeking CCP/CPM Clarification on Stacking Penalties - in Feedback/Requests [original thread]
This wouldnt even be an issue if CCP simply showed all information accuratly on your dropsuit fitting page. For example i have armor 5 and shield 5 so when i put on my heavy suit with no mods i have just over 1k ehps. I dont get to see the full de...
- by Thurak1 - at 2013.09.01 06:58:00
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409. Am I the only one who sees 30K people online? - in Feedback/Requests [original thread]
That is a pretty small player base. I wonder if it would be prudent for dust to expand to the PC market and allow pc players to play with console players. Also as a note 5-19 was the record hi at almost 10k. That was right about when it was releas...
- by Thurak1 - at 2013.09.01 06:24:00
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410. [REQUEST] Null cannon & MCC destruction - in Feedback/Requests [original thread]
I hate to say it but yes especially given that there is a militia heavy frame and militia forge gun it would be pretty easy and cheap for 1 team to all drop as forge gunners and take out objectives.
- by Thurak1 - at 2013.09.01 03:50:00
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411. Nanite injector glitch - in Feedback/Requests [original thread]
Just another thing in the laundry list of things ccp needs to fix. i wonder where this is on their priority list.
- by Thurak1 - at 2013.09.01 03:46:00
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412. Breach Forge - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Spycrab Potato wrote: Your only immobile when you are charging. NO. You are ALWAYS immobile. The description does give the feel that its only while charging and this is the way it should be. Between this and the ...
- by Thurak1 - at 2013.09.01 02:46:00
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413. [REQUEST] Null cannon & MCC destruction - in Feedback/Requests [original thread]
Would be pretty cool to be able to take out objectives with my forge gun. It would take quite a few shots but at least it would be doable.
- by Thurak1 - at 2013.09.01 02:14:00
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414. [Request] Ability to sell gear. - in Feedback/Requests [original thread]
I have heard many times that this is in the works but seriously when will we be able to sell gear back to the market? I have tons of salvage that is of no use to me at all that i would love to cash in on to replenish stuff i actually use.
- by Thurak1 - at 2013.09.01 01:58:00
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415. [Request] Pick up nanohives!! - in Feedback/Requests [original thread]
CLONE117 wrote: would the nanohive still be active after its picked up or deactivated?... since i could see a heavy wearing a bunch of nanohives on his back with a big hmg... ... heavies dont get to have nanohives.
- by Thurak1 - at 2013.09.01 01:54:00
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416. [Request] Pick up nanohives!! - in Feedback/Requests [original thread]
Your not getting any response because your tactics are flawed. Just let this thread die and learn how to use your equipment effectively. If you are really running around with a nanohive and using it just to reload grenades i suggest learning how t...
- by Thurak1 - at 2013.08.31 23:54:00
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417. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Given how easy dropships are taken out of the air and the fact that EVERYONE can access a swarm launcher i dont see a big deal with this. Someone starts flying around with a dropship of doom maybe a few people with active brain cells will swap out...
- by Thurak1 - at 2013.08.31 23:37:00
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418. Net ISK/AUR Loss/Gain Per Match At End Game Screen - in Feedback/Requests [original thread]
dullrust wrote: Yes this would be nice. Add to that a total isk lost and total isk destroyed in the character sheet tab and ill be happy I would love to see how much isk i cost the opposing team.
- by Thurak1 - at 2013.08.31 06:16:00
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419. Grenade Spam [Feedback] - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Thurak1 wrote: I would make it a 8 second belay between re-stocks. So if you get to a supply depot you can probably get re-stocked instantly but if you are just spamming grenades it will apply. So if i am out on the fr...
- by Thurak1 - at 2013.08.31 04:41:00
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420. [REQUEST:] Hierarchic voice chat for corp battles - in Feedback/Requests [original thread]
The concept of tiered communication is a great idea. The military has had it for decades now in one form or another.
- by Thurak1 - at 2013.08.31 04:37:00
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