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921. Sneaky Rattati is sneaky - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: 1v1. Unless you have a RR, ScR, and sometimes breach AR, and the heavy is stupid enough to try to cross open ground, you won't kill him. If you run a CQC weapon, the heavy wins 9 times out of 10, simply because they can...
- by Thumb Green - at 2014.11.28 20:00:00
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922. Best matchmaking ever CCP! Glad to see somethings being fixed. - in General Discussions [original thread]
Jebus McKing wrote: There is no matchmaking. Teambalancing takes the first 32 people that queued up and tries to balance the teams as good as possible. But if there is a squad of 6 decent players and 24 newberries in that queue, there is not ...
- by Thumb Green - at 2014.11.28 10:36:00
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923. I salute Brazilian Dust Players - in General Discussions [original thread]
Who needs proper fits when you've got lag compensation on your side?
- by Thumb Green - at 2014.11.28 08:17:00
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924. Sneaky Rattati is sneaky - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: I like the idea of nerfing it, but if this occurs, heavies will need to be severely nerfed, so that gun game alone can kill them. Gun game alone can kill a Sentinel. Good gun game includes knowing how and when to en...
- by Thumb Green - at 2014.11.28 06:08:00
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925. Who wants to get 100 mill? - in General Discussions [original thread]
I thought you just couldn't sell your account? Also, a lot might not be enough.
- by Thumb Green - at 2014.11.28 02:35:00
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926. Who wants to get 100 mill? - in General Discussions [original thread]
How about, how much do you have?
- by Thumb Green - at 2014.11.28 02:32:00
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927. Who wants to get 100 mill? - in General Discussions [original thread]
Millions just ain't worth 25$ but I'd do it for 100 trillion .
- by Thumb Green - at 2014.11.28 02:16:00
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928. LOL ISK Payouts. - in General Discussions [original thread]
Ryme Intrinseca wrote: Topher Mellen wrote: deezy dabest wrote: I made more AFKing in a losing battle than playing in a winning battle. CCP can you just put the old system back? I personally don't understand why the payouts aren't s...
- by Thumb Green - at 2014.11.27 16:05:00
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929. Who's bright idea was it - in General Discussions [original thread]
Joel II X wrote: The scanner is not a bad idea, but the STD one is horrible. You can only use it on undamped heavies and mediums without profile dampening skills or mods. I'd have to disagree. The scanner is a bad idea because it has to be t...
- by Thumb Green - at 2014.11.25 23:32:00
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930. Who's bright idea was it - in General Discussions [original thread]
Forlorn Destrier wrote: Thumb Green wrote: to put a scanner and a dampener on the Gallente 'Spartan' Assault? Seriously such a fcking waste of space, especially the scanner, I mean isn't that supposed to be the logi's gimmick? I can live wit...
- by Thumb Green - at 2014.11.25 23:26:00
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931. Who's bright idea was it - in General Discussions [original thread]
Bahirae Serugiusu wrote: Thumb Green wrote: Bahirae Serugiusu wrote: Thumb Green wrote: Vell0cet wrote: These suits arent supposed to be the best fits possible. They're already much more powerful than I'd like a lossless suit to be....
- by Thumb Green - at 2014.11.25 22:35:00
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932. Who's bright idea was it - in General Discussions [original thread]
Bahirae Serugiusu wrote: Thumb Green wrote: Vell0cet wrote: These suits arent supposed to be the best fits possible. They're already much more powerful than I'd like a lossless suit to be. If you want flexibility, get the other BPO suits....
- by Thumb Green - at 2014.11.25 21:24:00
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933. Who's bright idea was it - in General Discussions [original thread]
Vell0cet wrote: These suits arent supposed to be the best fits possible. They're already much more powerful than I'd like a lossless suit to be. If you want flexibility, get the other BPO suits. I understand that they aren't supposed to be th...
- by Thumb Green - at 2014.11.25 19:54:00
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934. Who's bright idea was it - in General Discussions [original thread]
to put a scanner and a dampener on the Gallente 'Spartan' Assault? Seriously such a fcking waste of space, especially the scanner, I mean isn't that supposed to be the logi's gimmick? I can live with the pointless dampener but I don't even want th...
- by Thumb Green - at 2014.11.25 18:59:00
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935. So how many of you think Heavies... - in General Discussions [original thread]
Fox Gaden wrote: Thumb Green wrote: I suggested this in another thread the other day and stand by it. Mobility is supposed to be one of its weaknesses but being able to drive/pilot vehicles almost completely negates that weakness. Mobility...
- by Thumb Green - at 2014.11.25 18:55:00
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936. Hardest scout to use? - in General Discussions [original thread]
Bright Steel wrote: People have no problem shooting my minja Back off, don't touch my speed I don't want to touch the speed but if that's the only way to fix the problem as some insist then it has to be done; cause the lag will always be t...
- by Thumb Green - at 2014.11.25 18:32:00
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937. Hardest scout to use? - in General Discussions [original thread]
Mejt0 wrote: Broken hit box.. you just use this argument (proved it's wrong by Ccp) over and over again. When scout sprints + there are lags, your shoots are not registered sometimes. I play as cal/minja. And i can tell you that everything k...
- by Thumb Green - at 2014.11.25 17:52:00
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938. How fast minja hacks? - in General Discussions [original thread]
It's super fast that's for sure. I've seen people rush into a defended objective and finish hacking the moment before they die.
- by Thumb Green - at 2014.11.25 16:00:00
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939. So how many of you think Heavies... - in General Discussions [original thread]
I suggested this in another thread the other day and stand by it. Mobility is supposed to be one of its weaknesses but being able to drive/pilot vehicles almost completely negates that weakness.
- by Thumb Green - at 2014.11.25 15:43:00
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940. Hardest scout to use? - in General Discussions [original thread]
Mike Ox Bigger wrote: Sometimes I have a hard time putting down Min Scouts and Min Assaults. I believe it to be a lag/hit detection issue. A while back a dev said that anything that moves at over 10m/s can be game breaking and I firmly believe...
- by Thumb Green - at 2014.11.25 02:15:00
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