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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1172
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Posted - 2014.11.27 15:13:00 -
[1] - Quote
I made more AFKing in a losing battle than playing in a winning battle.
CCP can you just put the old system back? |
Topher Mellen
Scott-Mellen Corporation
126
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Posted - 2014.11.27 15:17:00 -
[2] - Quote
deezy dabest wrote:I made more AFKing in a losing battle than playing in a winning battle.
CCP can you just put the old system back?
I personally don't understand why the payouts aren't scaled with the value the opposing team lost instead of your own. I hate playing a game where I'm on the militia team up against the full-proto-all-the-time team and make 150k for my effort. |
Nirwanda Vaughns
998
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Posted - 2014.11.27 15:19:00 -
[3] - Quote
tbh i think the base isk payouts could do with trippling, 500k should allow newer players to build up a good stock pile to run some proto when they reach it and it'd allow everyone else to use a bit more proto than we can now. you'd only have to die 2-3 times running full proto to lose money so people would still have to go back to running cheap suits when they run out. it'd also allow other players to at least be more competetive against the bigger proto stompoing corps than what they are now and even the playfield a touch
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Mejt0
Fat'Kids are Hard to Kidnap
534
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Posted - 2014.11.27 15:38:00 -
[4] - Quote
Average payouts are 300-400k.
Farm that wp guys (by this i mean, destroy instalations and kill. More killing is actually better).
Just don't be Wp wh*** like these rep guys.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Ryme Intrinseca
Dead Man's Game RUST415
2087
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Posted - 2014.11.27 15:41:00 -
[5] - Quote
Topher Mellen wrote:deezy dabest wrote:I made more AFKing in a losing battle than playing in a winning battle.
CCP can you just put the old system back? I personally don't understand why the payouts aren't scaled with the value the opposing team lost instead of your own. I believe they are. |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1172
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Posted - 2014.11.27 16:03:00 -
[6] - Quote
The system worked really well before.
ISK lost went to a pool and divided based on win or loss then WP.
I feel like they adjusted it so that ISK is spread differently. |
Thumb Green
Raymond James Corp
1856
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Posted - 2014.11.27 16:05:00 -
[7] - Quote
Ryme Intrinseca wrote:Topher Mellen wrote:deezy dabest wrote:I made more AFKing in a losing battle than playing in a winning battle.
CCP can you just put the old system back? I personally don't understand why the payouts aren't scaled with the value the opposing team lost instead of your own. I believe they are. People say that but the only thing I've noticed that increases the payout is having a higher percentage of your teams WP's than anyone else.
Nobody really knows how it works, not even CCP. What I do know though is that the game was super fun to play when the payouts were bugged and the average player could afford to fight proto with proto; in all honesty the game hadn't been so fun since Chrome.
Kills:21, Deaths:5, KDR: time for a smoke.
Join us in our Pumpkin Crushing
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Topher Mellen
Scott-Mellen Corporation
128
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Posted - 2014.11.27 16:21:00 -
[8] - Quote
Ryme Intrinseca wrote:Topher Mellen wrote:deezy dabest wrote:I made more AFKing in a losing battle than playing in a winning battle.
CCP can you just put the old system back? I personally don't understand why the payouts aren't scaled with the value the opposing team lost instead of your own. I believe they are. I think they're based on the loses of your team. |
Joseph Ridgeson
warravens Capital Punishment.
2780
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Posted - 2014.11.27 16:29:00 -
[9] - Quote
Topher Mellen wrote:Ryme Intrinseca wrote:Topher Mellen wrote:deezy dabest wrote:I made more AFKing in a losing battle than playing in a winning battle.
CCP can you just put the old system back? I personally don't understand why the payouts aren't scaled with the value the opposing team lost instead of your own. I believe they are. I think they're based on the loses of your team. This is going to be a quote back and forth really. I am fairly certain that it is based on what you kill. When I tank and blow up other tanks, I can hit far larger numbers than when I am running on the ground even if I pull more WP's as a Logi. I believe it is WP and then what you kill.
If it was based on what your team lost then there would be no risk in using Prototype gear. I highly doubt CCP would design the game with "you get more money when you lose money" rather than "you get more when you blow up more."
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Fox Gaden
Immortal Guides Learning Alliance
5150
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Posted - 2014.11.27 16:44:00 -
[10] - Quote
Nirwanda Vaughns in his signature wrote:Never argue with an idiot. they bring you down to their level and beat you through experience That is good advice for the average debater, but a master debater will realize that they are not trying to convince the idiot, they are trying to convince everyone else who are reading the thread. When handled well, the idiot's responses can make your case for your.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1173
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Posted - 2014.11.27 16:52:00 -
[11] - Quote
Joseph Ridgeson wrote:Topher Mellen wrote:Ryme Intrinseca wrote:Topher Mellen wrote:deezy dabest wrote:I made more AFKing in a losing battle than playing in a winning battle.
CCP can you just put the old system back? I personally don't understand why the payouts aren't scaled with the value the opposing team lost instead of your own. I believe they are. I think they're based on the loses of your team. This is going to be a quote back and forth really. I am fairly certain that it is based on what you kill. When I tank and blow up other tanks, I can hit far larger numbers than when I am running on the ground even if I pull more WP's as a Logi. I believe it is WP and then what you kill. If it was based on what your team lost then there would be no risk in using Prototype gear. I highly doubt CCP would design the game with "you get more money when you lose money" rather than "you get more when you blow up more."
Previously it was based on WP and time in battle.
X time time in battle = base pay
and then
(total isk destroyed by both sides * percent for winning side) * percent of total team wp = battle pay
It really does not seem to work any where close to this any more.
http://blog.us.playstation.com/2012/12/11/dust-514-war-and-profit/ |
Luk Manag
of Terror TRE GAFFEL
590
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Posted - 2014.11.27 16:56:00 -
[12] - Quote
If you want to make isk, you need a ton of WP. That's all.
There will be bullets. ACR+SMG [CEO of Terror]
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Topher Mellen
Scott-Mellen Corporation
130
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Posted - 2014.11.27 17:11:00 -
[13] - Quote
All the same to be honest. The payout now is a hair too low IMO. |
gustavo acosta
Capital Acquisitions LLC General Tso's Alliance
438
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Posted - 2014.11.27 17:17:00 -
[14] - Quote
Risk is supposed to equal reward, but it really doesn't. I mean I can just run basic suits/starter fits in a match, and I'll always get the same payout as when I use adv/pro fits.
Winning a match isn't even a factor in isk distribution.
Gallente scout, heavy, logi, and assault
Can I haz ur isk?
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Bradric Banewolf
D3ATH CARD RUST415
485
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Posted - 2014.11.27 17:45:00 -
[15] - Quote
Be a logi. That's the way to make money?! Play dom, logi-wh*re, and spam equipment?! Also, AV does decent, but no where near what those true logi-wh*re's get.
It's frustrating to go absolute berserk for the team, dying tons, killing as much as you got killed, really dishing out what you got in return, and all just to come in 6th with 2300 wp's?! While those 5 Logis break 3500 wp's for following me around?! They get more pay for not fighting. There ain't sh*t about the rep tool that is complicated!
I had a lvl 3 gal logi (before respec), and I didn't even spec into a rep tool, EVER! I could break 500k on links and nanocircuitry alone!
What about the guys actually fighting the enemy? I believe AV should get paid more than logies because they're actually destroying huge amounts of equipment, and are always in danger directly! I believe logi equipment should be cheaper also! 28k for a proto hive that may or may not get deployed in time is a waste?! All disposable equipment should be much cheaper.
Currently taking the L in a bpo is more lucrative than actually fighting for the win?! Run logi in a dren, and make 300k easy. Win, lose, or draw you get paid while the guys on your team getting slaughtered for 150k are forced to take a loss in a sever bpo because it's more economical?! One job CCP?!
Nowadays when I'm in a heavy I cuss the logies around to get the hell away from me! I'm no cash cow! If you're not shooting quit the match so we can pick up a shooter! Most will half logi anyway. They rep you out of convenience. Soon as sh*t gets real you don't even get a warno when they bail on you?! To balance cost they usually have some bs militia rifle?! To be fair it makes sense because the equipment cost as much as the darn rifle in some cases?!
The entire isk payout system needs a revamp! Not just more indiscriminate isk everywhere, but a more balanced system for effort put forth! Dropping equipment isn't effort?! The most I've made in a match was in a skirm where I was in a gal g-1 series 90% of the match, and in a gal assault running AV for the other 10%. The best thing to ever happen to me was the commando! As it duals as assault/AV, and has an equipment slot!
Commando for the win!
"Anybody order chaos?"
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TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1362
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Posted - 2014.11.27 18:53:00 -
[16] - Quote
yea it's pretty cool they reward me for AFKing and i'm pissing off a portion of the community as a bonus to that
AKA Zirzo Valcyn
AFKing since 2012
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Henrietta Unknown
Kirjuun Heiian
546
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Posted - 2014.11.27 19:10:00 -
[17] - Quote
I don't know why I get so worked up on winning Pub matches. 99% I get us through, but I lose a ton of suits and get only +5's for destroying uplinks. You know, the most important tactical targets? Must be the FW habit.
Anyways, I'm starting to think I'd make more ISK just straight up hacking the entire map than bothering to take on the protobears everywhere. I mean, according to my "MU", I should be able to take on proto squads solo because there are blues from big-name corps. Except that they only shine in corp squads.
Give the Magsex some love.
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Union118
Osmon Surveillance Caldari State
27
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Posted - 2014.11.27 19:11:00 -
[18] - Quote
Topher Mellen wrote:deezy dabest wrote:I made more AFKing in a losing battle than playing in a winning battle.
CCP can you just put the old system back? I personally don't understand why the payouts aren't scaled with the value the opposing team lost instead of your own. I hate playing a game where I'm on the militia team up against the full-proto-all-the-time team and make 150k for my effort. I think we should get more in the loosing team because till they fix the match making I want more isk payout because I die to much against a proto stomp. Even in advanced gear. I tend to snipe at that point.
Starter Fit Suits are OP :-)
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Ku Shala
The Generals
1031
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Posted - 2014.11.27 20:02:00 -
[19] - Quote
isk payouts are based on time in battle total match losses and warpoints. top players dont see what a newberry earns for the greatest loss ( lowest kdr) often under 100k a match. an average nothing special fit costs between 15 and 45 k depending on role 45 k fit x 150 clones / 16 = base cost for a match per clone = 421` 875 per player
now thats a high value (advanced logis ect) but really if its anticipated that 150 clone could be spent in a battle why would a clone show up for anything less than the base cost of operation?
isk payouts in a cloned match should be between 140'625 and 421'875 per player if only advanced clones are used more should be paid to players killing meta higher than theirs.
-¦a+ó a+ú-Æa+äla+ä (Caldari Specialist)
Caldari Loyalist
*Assault -Logistics-Sentinal-Scout-Commando Allround CK-0
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calvin b
Sinq Laison Gendarmes Gallente Federation
2266
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Posted - 2014.11.27 23:05:00 -
[20] - Quote
Mejt0 wrote:Average payouts are 300-400k.
Farm that wp guys (by this i mean, destroy instalations and kill. More killing is actually better).
Just don't be Wp wh*** like these rep guys.
I play slayer and I can tell you I had double the kills and WP than anyone on either side and I still got 190K ISK and less than 4K SP. WTF. ISK and SP payout is a joke.
Can the other voices in other peoples minds hear my voices in my head????
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Jacques Cayton II
Eternal Beings Dark Taboo
1170
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Posted - 2014.11.28 02:10:00 -
[21] - Quote
Mejt0 wrote:Average payouts are 300-400k.
Farm that wp guys (by this i mean, destroy instalations and kill. More killing is actually better).
Just don't be Wp wh*** like these rep guys. When hotfix happens no more wp hors
We fight for the future of the State not our
personal goals
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1175
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Posted - 2014.11.28 04:21:00 -
[22] - Quote
Simply put whatever the new system is it is incredibly conducive to AFKing. Add that to the not even close to great matchmaking system and it is not pretty.
Thank you CCP for listening to the forums once again. RUBBER BANDS ACTIVE. |
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