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81. Questions Answered by CCP. A MUST READ! - in General Discussions [original thread]
Maximus Stryker wrote: Thranx1231 wrote: Forlorn Destrier wrote: Oxskull Duncarino wrote: As with all other wipes, all your SP, ISK, and records will be wiped. It's back to basics All your equipment will be wiped. All original Aurum...
- by Thranx1231 - at 2013.01.08 17:34:00
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82. So I had this idea for a fit... - in General Discussions [original thread]
No it isn't. I found my first Heavy/Sniper and it sucked. I put an entire Sniper clip into that thick headed Merc and it was still standing. Or that could be the Hit Detection Bug and Dust would be great once again.
- by Thranx1231 - at 2013.01.08 17:30:00
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83. FPS player retention, SP cap help or hurt? - in General Discussions [original thread]
Sentient Archon wrote: The funny thing is you get 5 SP for every 1 second of Battle. This means that every minute of battle you can get 300 SP. Which means if you play a skirmish game of 30 minutes you get 9000 SP per game. 3 skirmishes and you...
- by Thranx1231 - at 2013.01.08 17:20:00
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84. Questions Answered by CCP. A MUST READ! - in General Discussions [original thread]
Forlorn Destrier wrote: Oxskull Duncarino wrote: As with all other wipes, all your SP, ISK, and records will be wiped. It's back to basics All your equipment will be wiped. All original Aurum and equipment from Merc packs will be still yo...
- by Thranx1231 - at 2013.01.08 16:42:00
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85. Questions Answered by CCP. A MUST READ! - in General Discussions [original thread]
CCP Nullarbor wrote: The character and corp reset will happen on the 10th during the migration to TQ. After that you can start accepting applications to your EVE corp on TQ. CEOs wanting to keep their existing corporation name will then get unt...
- by Thranx1231 - at 2013.01.08 16:28:00
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86. Dust514 version of t-bagging - in General Discussions [original thread]
Crm234 wrote: Tea bagging only makes sense if both players are evenly match that rarely happens in Dust. Basically what it comes down to is your doing a happy dance when you steal candy from a baby in a stroller. Since two players meet and ...
- by Thranx1231 - at 2013.01.08 16:23:00
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87. Dust514 version of t-bagging - in General Discussions [original thread]
Okay, this entire t-bag stuff is just confusing to me. Help me out. First, many FPS players seems to be ... young shall we say. Not all by any measure and not uniquely male even. But this t-bag thing seems to be great sport to those that fit my o...
- by Thranx1231 - at 2013.01.08 13:31:00
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88. Anyone use Active scanners? - in General Discussions [original thread]
I used them and had one in a HAV used against me last week (~1st week Jan 2013). When I used one in a LAV it sent our a visible signal pulse and it showed more Reds immediately. With a little more detail if I recall correctly. I was in a bit of a...
- by Thranx1231 - at 2013.01.08 11:30:00
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89. Officer AR's - wow!~!~ :O - in General Discussions [original thread]
Mr Zitro wrote: All I get from this post is officer weapons are amazing... That's the way the should be... This is how they have always been. Did you just now notice? Yeah, he kinda said that in his post.
- by Thranx1231 - at 2013.01.07 01:37:00
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90. Sorry Guys - in General Discussions [original thread]
Breakin Stuff wrote: DarkShadowFox wrote: Many irrelevant and pointless things You know, the derogatory term tryhard has just been usurped. You are now designated as a CryHard for your QQ posting that goes above and beyond the call of duty ...
- by Thranx1231 - at 2013.01.07 01:33:00
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91. New ideas for turrets - in General Discussions [original thread]
Maybe for the Zombie edition, otherwise, No. Flames don't propagate nor persist currently. That isn't going to change. Game engine and environment modifications required. Some dweeb shooting flames is just asking to get Forged the Kitten out of ...
- by Thranx1231 - at 2013.01.06 18:39:00
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92. laser rifles are over powerful - in General Discussions [original thread]
One thing that I use the not over powered at all laser is a ... laser pointer. It is amazing how even a bunch of non-mic using Mercs can find who I just pointed out. Works great and not getting the kill doesn't bother me. Just knock down thei...
- by Thranx1231 - at 2013.01.06 18:24:00
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93. Just figured out CCP's AR damage nerf...... - in General Discussions [original thread]
Ydubbs81 RND wrote: Remember in Codex..each tier was separated by a complex damage mod? Militia was 30, Gek was 33, and duvolle was 36. Now, they are separated by an enhanced damaged mod. That is why the militia grade was bumped up. Exile x...
- by Thranx1231 - at 2013.01.04 05:23:00
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94. roccat isku - in General Discussions [original thread]
Do you have one? Plug it in and update the thread. If not, sorry. Controller gaming at this place.
- by Thranx1231 - at 2013.01.03 08:26:00
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95. win loss ratio calculation - in General Discussions [original thread]
Yeah, I saw that one. However, switch to corp, then contacts and back to overall. That cleared it up for me, I thought it did anyway. Maybe just got fat fingered. If that is the condition it is just uninitialized variable(s). Which is why switch...
- by Thranx1231 - at 2013.01.03 08:22:00
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96. laser rifles are over powerful - in General Discussions [original thread]
semperfi1999 wrote: Thranx your info on the laser rifle is off. The laser becomes more powerful as your fire it whether you are hitting a target or not. As a result you will see most "skilled" laser rifle users fire off to the side of their tar...
- by Thranx1231 - at 2013.01.02 21:41:00
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97. laser rifles are over powerful - in General Discussions [original thread]
[quote=xprotoman23One of my dudes got the viziam today and was effortlessly melting dudes. [/quote] Are you going to tell them they are redlining cowards ? Your next team meeting is going to be so much fun .
- by Thranx1231 - at 2013.01.02 10:39:00
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98. laser rifles are over powerful - in General Discussions [original thread]
Maken Tosch wrote: Laser rifles have a major disadvantage. They are pathetic when the target is up close as the true damage potential of the rifle diminishes if the target is not at optimal range. If I am ever pegged by a laser rifle in my scou...
- by Thranx1231 - at 2013.01.02 10:35:00
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99. laser rifles are over powerful - in General Discussions [original thread]
You are consistent I must admit. Is there anything you actually like as is or isn't over powered? I agree, lasers are tough. Getting killed by a single head shot from a good sniper is worse. Forged gunned in the middle of trashing most of their s...
- by Thranx1231 - at 2013.01.02 09:06:00
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100. Can bluedots spawn on your droplink?? - in General Discussions [original thread]
Gunner Visari wrote: That may be a bug yes, but i do know the hacked drop uplinks from the merc pack allow team spawing, hence the hacked. Now i have never been able to spawn in on other squad member links except my own in skirmish. In ambush...
- by Thranx1231 - at 2013.01.01 06:27:00
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