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61. Beach Faylock idea! - in Feedback/Requests [original thread]
Make it an AV weapon. I wanna pop Gunlogis with a flux and a faylock
- by The True Inferno - at 2014.08.16 07:40:00
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62. Event Idea! - in Feedback/Requests [original thread]
Like the idea, what about adding those old closed beta suits Ive seen as variations, I'd love to have a 'Relic' assault suit
- by The True Inferno - at 2014.08.16 04:58:00
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63. BRING BACK the BPOs Petition - in Feedback/Requests [original thread]
X Apothecary Za'ki wrote: ps.. iirc you can get an ADVANCED BPO suit from 50 recruits getting to 100k WP Its not advanced, its actually the Beta C-II suit Basic suit, so its not Advanced. Though, I still wonder about its slot layout, bas...
- by The True Inferno - at 2014.08.16 02:42:00
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64. Assault bonuses - in Feedback/Requests [original thread]
Personally, I really dislike the current bonuses for Assault, not because they aren't very useful, mainly because they lock you in using 1 weapon/weapon class. And yes I know "You can freaken fit a different weapon" but the skill act like a mental...
- by The True Inferno - at 2014.08.16 02:15:00
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65. Seriously,what buffs are logis getting in charlie. - in Feedback/Requests [original thread]
Jack McReady wrote: logis need HEALTH to do logi stuff under fire, how hard can this be to understand? Get a heavy meat-sheild. There fixed.
- by The True Inferno - at 2014.07.25 11:03:00
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66. Seriously,what buffs are logis getting in charlie. - in Feedback/Requests [original thread]
Meee One wrote: The average cost for a Pro logistics with all equipment is easily 250k isk. Assaults Are half that. The average sp investment is 2x that of an assault as well. That is why. And everyone here is of the concensus logistics shou...
- by The True Inferno - at 2014.07.25 11:01:00
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67. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
What I would suggest to fix this would be to increase the CPU on scouts, though right now your probably thinking "WTF you saying!? BUFF them again? Yo crazy" first, let me finish and second yes I am. I would suggest to increase the CPU on scouts W...
- by The True Inferno - at 2014.07.20 10:35:00
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68. Hotfix Charlie - Update - in Feedback/Requests [original thread]
For suit skills I believe that they should be set around a type or area of item, such as equipment, sheild or armor modules, biotic modules, light weapons etc. Either that or they should be passive, effecting the suits own stats such as scan radiu...
- by The True Inferno - at 2014.07.10 14:35:00
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69. Hotfix Charlie - Update - in Feedback/Requests [original thread]
For the Assualt skill, could it not be focused on the racial weapons, as this limits freedom. It should be focused on the suit, such as th old ones were, such as, the 25 % sheild bonus we found on the caldari assault, instead of the weapons(freake...
- by The True Inferno - at 2014.07.10 12:44:00
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70. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Would it be possible to add a light weapon range increase for the assault skill? and slight modifications to the ScR such as limiting its rof to its description or increasing its heat build up for non charged fire and lowering it for full charged.
- by The True Inferno - at 2014.07.10 12:31:00
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71. [Request] Add Missing Items To Marketplace(s) - in Feedback/Requests [original thread]
I'd love to get my hands on that proto burst ScP
- by The True Inferno - at 2014.06.26 08:06:00
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72. Logistics and assault Dropship price - in Feedback/Requests [original thread]
I find that the assault and logistics dropship price is way to expensive. The assault variant costs about 500,000 isk witch is over 4 times as much as the standard dropship. For example 112500-grimsnes/myron x4 =450000 Still got 40000 to go Then...
- by The True Inferno - at 2013.08.29 04:40:00
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73. Large full map battles - in Feedback/Requests [original thread]
I've always seen how big the maps are and how little we use of them. I thought you could have massive 100 vs 100 player battles (like eve)if you removed the red zone to the edge of the map and put 2 mccs and have more null cannons with them spread...
- by The True Inferno - at 2013.08.28 19:24:00
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