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341. i love wp for vehicle damage - in General Discussions [original thread]
Charlotte O'Dell wrote: Last night I made >768k from one battle netting >4,000 WP. How? 10 vehicle kills and a few assists vs a squad of 3 ADS' and 3 HAVs. I love love love it. Only lost a couple tanks doing so and one was a sica. The D...
- by The Robot Devil - at 2014.04.10 02:56:00
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342. Gallante commando - in General Discussions [original thread]
Fire of Prometheus wrote: The gallente commando is the ultimate pint defence....use the shotgun and arm but let the enemy come to you, it's probably the most defensive commando in the game....join "commando squadron" channel and I can help you ...
- by The Robot Devil - at 2014.04.10 02:50:00
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343. All hail the laser rifle! - in General Discussions [original thread]
Nocturnal Soul wrote: John Demonsbane wrote: Nocturnal Soul wrote: Awry Barux wrote: Now if only it didn't have a weirdly high ADS sensitivity multiplier relative to other weapons. It feels wrong. Anyone agree? Is it all in my head? ...
- by The Robot Devil - at 2014.04.10 02:23:00
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344. All hail the laser rifle! - in General Discussions [original thread]
Awry Barux wrote: Now if only it didn't have a weirdly high ADS sensitivity multiplier relative to other weapons. It feels wrong. Anyone agree? Is it all in my head? I have a hard time with it when aiming at range. I use a fat suit to help ...
- by The Robot Devil - at 2014.04.10 02:19:00
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345. All hail the laser rifle! - in General Discussions [original thread]
True Adamance wrote: The Robot Devil wrote: Cat Merc wrote: It wrecks EVERYTHING at range! It's the Amarr sniper in all it's glory It is very good at range, to the point of OP. I am not saying that it is but any changes that make i...
- by The Robot Devil - at 2014.04.10 02:18:00
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346. Things only a closed beta Vet will understand - in General Discussions [original thread]
Tech Ohm Eaven wrote: when MCC Cestus had 150 hp when A and B were live when MCC Cestus had 180 hp when A and B were dead MCC Cestus damage +15 , MCC Cestus damage +15, MCC Cestus damage +15, MCC Cestus damage +15, MCC Cestus damage +15, MCC C...
- by The Robot Devil - at 2014.04.10 02:07:00
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347. All hail the laser rifle! - in General Discussions [original thread]
Cat Merc wrote: It wrecks EVERYTHING at range! It's the Amarr sniper in all it's glory It is very good at range, to the point of OP. I am not saying that it is but any changes that make it any better and the tears will fall. I don't use ...
- by The Robot Devil - at 2014.04.10 00:36:00
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348. Cry or Cheer after fanfest? - in General Discussions [original thread]
Canari Elphus wrote: Expectations: - Player Market - PC 2.0 - Racial Vehicles (fall) - PvE (late summer) Hopeful: - Player count expansion for matches from 32 to 48/64 - Medium ground vehicles - Skirmish 3.0 for PC and FW - Dust 'careers' outs...
- by The Robot Devil - at 2014.04.09 11:36:00
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349. What's your maniacal laughter moment? - in General Discussions [original thread]
Any kill I get with an Exile AR, standard flaylock or PLC. Oh yeah, I really enjoy goading LAVs with a PLC over the prox minefield I just laid out for them. Especially if it is a pop n' drop heavy in that LAV.
- by The Robot Devil - at 2014.04.09 09:43:00
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350. ETA on heavy weapons? - in General Discussions [original thread]
RuckingFetard wrote: Please NO Soon(tm) or anything of that kind Getting annoying as to having to use only FG/HMG on my heavy. Stinkfist almost seems like it was written for this game.
- by The Robot Devil - at 2014.04.08 18:21:00
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351. Too many modules are for low slots. - in General Discussions [original thread]
Maken Tosch wrote: We just need new modules. +1000000000 We need more of everything and including more of what we have now.
- by The Robot Devil - at 2014.04.08 17:16:00
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352. Allowing EVE players to Give Dust Players isk - in General Discussions [original thread]
Maken Tosch wrote: CaptainPichardFacePalm.jpg I wonder sometimes if he knows how popular those images are with people like us and in social media in general.
- by The Robot Devil - at 2014.04.08 04:16:00
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353. Allowing EVE players to Give Dust Players isk - in General Discussions [original thread]
I don't think it would break the game as much as a lot of people do. Large corps would just buy BPO and make the goods to give out for free to infantry. Large, rich groups will always have more and be able to do more because everyone wants to be r...
- by The Robot Devil - at 2014.04.08 04:10:00
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354. If CCP introduced the market tomorrow - in General Discussions [original thread]
Lorhak Gannarsein wrote: And somehow we had fully functioning industry, market mechanics and supply lines set up would they remove the NPC market? In other words, would the price be hard-capped at 57k for a proto suit? It would probably b...
- by The Robot Devil - at 2014.04.08 03:42:00
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355. Things only a closed beta Vet will understand - in General Discussions [original thread]
Sgt Kirk wrote: I really miss crater lake. Also "The bowl map" later. I miss the bowl also, that map was so fun...sometimes.
- by The Robot Devil - at 2014.04.08 00:44:00
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356. Easy patch fix to camping Scouts at Objectives. - in General Discussions [original thread]
Get CCP to add a new grenade that decloaks and a piece of equipment like a nanohive that decloaks in its AoE. Flux grenades shouldn't decloak but there should be a decloaking grenade.
- by The Robot Devil - at 2014.04.08 00:40:00
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357. Warpoints: Full List Wanted - in General Discussions [original thread]
Guardian (repairing someone when they get a kill) also works while repping vehicles.
- by The Robot Devil - at 2014.04.07 23:52:00
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358. Community - in General Discussions [original thread]
The PC mechanic needs to be changed to a battle every few hours instead of one a day. That would change things but as it is now it will be very difficult to dislodge them from their districts.
- by The Robot Devil - at 2014.04.07 08:04:00
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359. Community - in General Discussions [original thread]
I will help you the best I can with a rep tool but other than than I am no where near a ringer.
- by The Robot Devil - at 2014.04.07 07:45:00
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360. how to fix the afk farming - in General Discussions [original thread]
Put a random timer on the MCC, if the timer times out make the merc input a random code. If the code isn't put in within 20 seconds or three times in a row then kick the merc and fine them 100k. It isn't difficult to solve, no algorithm needed. Ju...
- by The Robot Devil - at 2014.04.07 03:10:00
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