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241. CPM input request: Commandos - in Feedback/Requests [original thread]
Despite the many down sides to the commando the down time is by far the worse as someone said earlier I in the time it takes my my health to return can easily watch 3 team mates die and do. I still don't understand why we do not have grenades that...
- by The Master Race - at 2014.10.27 00:40:00
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242. Thanks sax - in General Discussions [original thread]
How about Mag Sec/Nova knife or Ion Pistol/Nova knife maybe I can learn a bit more from you sax. Deficiencies Charge time/dispersion or Range/dispersion/overheat/jamming.
- by The Master Race - at 2014.10.27 00:33:00
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243. suicide pack corp - in General Discussions [original thread]
The op/corp players should be banned for promoting abuse and abuse. You are not meant to be able to run proto all the time it subverts the market system your isk income/expenditure should be something you must balance. The only people that have su...
- by The Master Race - at 2014.10.26 02:01:00
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244. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
Whats the problem? I used the breach after the patch, but now use the AR again because with bad rng on the breach you can miss every shot with your crosshairs on target. Edit: I might have to try out the burst since a dev likes it. To the guys ta...
- by The Master Race - at 2014.10.26 00:28:00
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245. Thanks sax - in General Discussions [original thread]
Cool, is it current patch? I use ion/nova knife myself since the buff the second ion isn't really needed any longer; the range of the ion pistol is brutal if you find yourself pinned down.
- by The Master Race - at 2014.10.26 00:15:00
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246. Thanks sax - in General Discussions [original thread]
A side arm scout would be cool as well. do it first plz so I can inject it into my other thread as an example of the viablility the weaker weapons you use the better, but it is up to you.
- by The Master Race - at 2014.10.25 17:50:00
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247. Thanks sax - in General Discussions [original thread]
The AR has heavy range limitations and the ScrR has heat limitations. While the LR has potential CQC limitations I don't think it would make for an entertaining video.
- by The Master Race - at 2014.10.25 17:28:00
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248. Thanks sax - in General Discussions [original thread]
I would like to see AR or ScrR cause the LR is pretty boss in my book.
- by The Master Race - at 2014.10.25 14:34:00
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249. Thanks sax - in General Discussions [original thread]
Since I watched your vids I have since switched up to locus grenades and its working well thanks for making me a better grenadier. Now next time you make a video do it with an up weapon you scrub. 8D
- by The Master Race - at 2014.10.25 13:14:00
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250. To Rattati: ARR and CQC - in Feedback/Requests [original thread]
Lmao yea the RR needs a buff because it under preforms /rolls eyes... come on really... this thread is unreal and it will be even more unreal if the dev team eats it up. It isn't enough they have one of the most over powered weapons in the game.
- by The Master Race - at 2014.10.24 21:29:00
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251. Sidearms Only Scout - in General Discussions [original thread]
Mahal Daj wrote: What if we make the cloak a light weapon module? That is some great out of the box thinking, but since sidearms require 2 to use in most cases lets alter it a bit. Lets say that the side arm only change only effects the scou...
- by The Master Race - at 2014.10.24 13:37:00
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252. Breach AR + Knives - in General Discussions [original thread]
How to know if you are a scrub: if your total is 3 you are a scrub 1. Are you a scout + 1 2. Do you use cloak + 2 3. do you use cloak/rifle + 5 4. Do you use cloak/shotgun +10 5. Do you use only sidearms - 1 6. Do you use RR + 2 7. Do you use CR +...
- by The Master Race - at 2014.10.24 12:46:00
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253. M-CRU and why we dont use them - in General Discussions [original thread]
I use them also I agree with the people stealing my ride and would like to add it is buggy and sometimes will not allow people to spawn in.
- by The Master Race - at 2014.10.24 09:03:00
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254. CPM input request: Commandos - in Feedback/Requests [original thread]
One ammando is miss spelled how long did it take you to find it?
- by The Master Race - at 2014.10.24 02:18:00
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255. 'Quafe' Saga BPO - in General Discussions [original thread]
https://www.youtube.com/watch?v=ZyhrYis509A
- by The Master Race - at 2014.10.23 21:15:00
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256. The Laser - in Feedback/Requests [original thread]
It scales with heat, but yea seems a lil weak long rang ak commando
- by The Master Race - at 2014.10.23 20:10:00
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257. Can we remove scout's sidearm slot in 1.9? - in Feedback/Requests [original thread]
Yea lol this would be great as it would not effect any problems with the class still allow cheap one shot kills and take away the ability to swap sidearms killing that play style lol.
- by The Master Race - at 2014.10.23 10:38:00
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258. Sidearms Only Scout - in General Discussions [original thread]
Stay on topic please the only proposed change is making scouts side arm only. Then what is a scout's job? Stand there ewar at things? yes, and as ivy says "The main thing I wonder about is why people think the scout cannot be an infiltrator unit....
- by The Master Race - at 2014.10.23 09:53:00
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259. CPM input request: Commandos - in Feedback/Requests [original thread]
Yea every pretty much everything is better than the armando at using lazers cause of the slots, but i like haveing my shotty too the lazer is just the bate...mwaahhaahahaa MWHAHAHAHJAJAJ
- by The Master Race - at 2014.10.23 01:57:00
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260. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
The kick itself isn't the problem it is the progression of kick cause it does kick pretty good when allowed to, but I agree that sounds like a good assault change.
- by The Master Race - at 2014.10.23 00:41:00
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