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KenKaniff69
Fatal Absolution
2469
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Posted - 2014.10.23 19:49:00 -
[1] - Quote
I have been using the laser on my amarr alt quite a bit lately.
Properly fitted aswell with 3 damage mods, proficiency, amarr assault, and viziam.
Just wondering what everyone thinks of it in it's current state.
Personally I think it needs a slight range buff to compete with the RR at range, but thats just me.
Also I would prefer if it would scale it's damage more towards the end of it's range.
Upclose it seems far better than it used to be, which is unexpected.
Is the coding for how the damage scales a function of time, heat, and distance?
If so I would prefer an exponential curve rather that flattens out in the optimal range than the constant curve it seems to have.
Since we are balancing off of numbers, what are the KD's and such of people using the laser?
I barely see anyone else using them (maybe one person every 4 games).
?
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TooMany Names AlreadyTaken
Going for the gold
215
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Posted - 2014.10.23 20:03:00 -
[2] - Quote
KenKaniff69 wrote:I have been using the laser on my amarr alt quite a bit lately.
Properly fitted aswell with 3 damage mods, proficiency, amarr assault, and viziam.
Just wondering what everyone thinks of it in it's current state.
Personally I think it needs a slight range buff to compete with the RR at range, but thats just me.
Also I would prefer if it would scale it's damage more towards the end of it's range.
Upclose it seems far better than it used to be, which is unexpected.
Is the coding for how the damage scales a function of time, heat, and distance?
If so I would prefer an exponential curve rather that flattens out in the optimal range than the constant curve it seems to have.
Since we are balancing off of numbers, what are the KD's and such of people using the laser?
I barely see anyone else using them (maybe one person every 4 games). I just love humiliating caldari assaults with my militia laser hahaha.
40 kills with the most basic, cheapest possible dual-wielding standard Bolt Pistol fit...
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Blueprint For Murder
Immortal Guides
164
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Posted - 2014.10.23 20:10:00 -
[3] - Quote
It scales with heat, but yea seems a lil weak long rang ak commando
The miracle food of high-energy plankton gathered from the oceans of the world.Wizard Talk
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The Master Race
Immortal Guides
166
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Posted - 2014.10.23 20:10:00 -
[4] - Quote
It scales with heat, but yea seems a lil weak long rang ak commando
The miracle food of high-energy plankton gathered from the oceans of the world.Wizard Talk
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3880
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Posted - 2014.10.23 21:43:00 -
[5] - Quote
Traditional laser combat method:
Aim away.
Heat laser.
Sweep to target head.
Enjoy near-instapop.
If you holdthe laser on them from first trigger pull they tend to buy the hint and hide.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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KenKaniff69
Fatal Absolution
2469
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Posted - 2014.10.24 00:18:00 -
[6] - Quote
Breakin Stuff wrote:Traditional laser combat method:
Aim away.
Heat laser.
Sweep to target head.
Enjoy near-instapop.
If you holdthe laser on them from first trigger pull they tend to buy the hint and hide. Yeah no **** shurlock.
But seriously there are quite a few times that the rail rifle could do the job much better, but my alt is 100% amarr.
?
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Victor Moody Stahl
Amarr Templars Amarr Empire
45
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Posted - 2014.10.24 00:21:00 -
[7] - Quote
Protip:
As a glorious Amarrian overlord, I can say that the laser rifle will rip the rail rifle apart due to the fact that the LR actually has an optimal range profile of 50-150 meters, instead of the lesser just-under-100 meter range profile of the RR.
In case you're not sure what that means, it means you actually outrange the rail rifle if you carry a laser rifle.
Buff Logis | Nerf Goldfish
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
259
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Posted - 2014.10.24 00:26:00 -
[8] - Quote
For the love of the divine empress DO NOT buff my mistress again she is still recovering yet from a manic psycho laughter fit after running 72/2 yesterday.
Unfortunately my mistress has not recovered but would you like some play full pics of laser rifle stomps ?
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1138
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Posted - 2014.10.24 00:26:00 -
[9] - Quote
Victor Moody Stahl wrote:Protip:
As a glorious Amarrian overlord, I can say that the laser rifle will rip the rail rifle apart due to the fact that the LR actually has an optimal range profile of 50-150 meters, instead of the lesser just-under-100 meter range profile of the RR.
In case you're not sure what that means, it means you actually outrange the rail rifle if you carry a laser rifle. Also you aren't a scrub with the LR unlike the RR
Pokemon master and Tekken Lord
Gk0 Scout yay :)
Pls fix SCR CCP
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
259
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Posted - 2014.10.24 00:27:00 -
[10] - Quote
Victor Moody Stahl wrote:Protip:
As a glorious Amarrian overlord, I can say that the laser rifle will rip the rail rifle apart due to the fact that the LR actually has an optimal range profile of 50-150 meters, instead of the lesser just-under-100 meter range profile of the RR.
In case you're not sure what that means, it means you actually outrange the rail rifle if you carry a laser rifle. Yes yes this right here
We are way stronger than rr more range MOAR POWER
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
259
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Posted - 2014.10.24 00:29:00 -
[11] - Quote
Breakin Stuff wrote:Traditional laser combat method:
Aim away.
Heat laser.
Sweep to target head.
Enjoy near-instapop.
If you holdthe laser on them from first trigger pull they tend to buy the hint and hide.
odd I hardy ever precooked anymore depends on the target but usually pre cooking is not necessary
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
260
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Posted - 2014.10.24 00:39:00 -
[12] - Quote
http://m.imgur.com/hM8qVjh
http://m.imgur.com/2zn7VgN
http://m.imgur.com/FpccWrJ
http://m.imgur.com/77B3nXm
http://m.imgur.com/kSPOk56
http://m.imgur.com/d8kgYhu
just a few that were on my phone
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
260
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Posted - 2014.10.24 00:48:00 -
[13] - Quote
Blueprint For Murder wrote:It scales with heat, but yea seems a lil weak long rang ak commando Well u just said the problem right there stop using it on a commando
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Abe Foster
Rebels New Republic INTERGALACTIC WARPIGS
67
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Posted - 2014.10.24 02:11:00 -
[14] - Quote
My fellow merc told me that using a mouse and keyboard works better with more fine tuning.
Ishukone Nova Knifes cut thought heavies like butter.
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KrazyEyeKilla
Nyain San General Tso's Alliance
34
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Posted - 2014.10.24 02:17:00 -
[15] - Quote
Would love to see the original scope back. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3893
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Posted - 2014.10.24 07:56:00 -
[16] - Quote
Laser rifles and mass drivers are tge only true suppression weapons in DUST.
In the right hands they're lethal in a way you would never believe.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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John Demonsbane
Unorganized Ninja Infantry Tactics
4256
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Posted - 2014.10.24 13:41:00 -
[17] - Quote
I'd also like the damage/range curve to be a little less harsh, myself. Maybe an extra 5m on the optimal. Otherwise it's in a pretty good place now.
It's obviously a niche weapon that you always need to mind your engagement range when using, unlike the scrubs best friend RR.
(The godfather of tactical logistics)
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manboar thunder fist
Dead Man's Game RUST415
173
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Posted - 2014.10.24 13:49:00 -
[18] - Quote
laser is fine as it is, functioning efficiently no change needed.
Source: Manammarboar says so
NERF SCOUTS, NERF TANKS, NERF AV, NERF ASSAULTS, NERF LOGIS, NERF HEAVIES
nerf life
Delta- bye bye ads, bye bye scr
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3895
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Posted - 2014.10.24 13:55:00 -
[19] - Quote
manboar thunder fist wrote:laser is fine as it is, functioning efficiently no change needed.
Source: Manammarboar says so The only thing you need to make the laser into a lethal weapon is patience. Once you learn it you will watch people scream with rage as they melt then send you hatemail.
Cherish the hatemail.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Jebus McKing
lol Proto
797
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Posted - 2014.10.24 15:20:00 -
[20] - Quote
The only thing I would change about the LR is giving it a bit more effective range so that it doesn't go from full damage to 0% within 10m.
But even without this change the LR seems fine the way it is.
DUST514 is love // @JebusMcKing
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Victor Moody Stahl
Amarr Templars Amarr Empire
48
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Posted - 2014.10.24 16:18:00 -
[21] - Quote
John Demonsbane wrote:I'd also like the damage/range curve to be a little less harsh, myself. Maybe an extra 5m on the optimal. Otherwise it's in a pretty good place now.
It's obviously a niche weapon that you always need to mind your engagement range when using, unlike the scrubs best friend RR.
(tbh that's actually my main complaint with it: the beam is just so loud and visible, it's like shouting "hey I'm over here!" constantly... Unlike the RR which was designed by ninjas with invisible f*cking bullets and is completely silent from more than 30m away)
As both the father of tactical logistics, and the author of the laser rifle guide, what do you think of the LR+AmLogi combination? The LR was probably my favorite gun in beta, and I'm quite diehard pro-Amarr suits (they just look better, after all), and I'd like to actually put this into use.
Breakin Stuff wrote:Cherish the hatemail.
This should be part of your sig. Also, nerf goldfish.
Buff Logis | Nerf Goldfish
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
2130
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Posted - 2014.10.24 16:19:00 -
[22] - Quote
Its nice and it can do ok but I find it has many problems.
I agree that it does need a little more range, I also hate the fact that you have 2 engagement options with it.
A. You attack at first sight but because the initial startup damage is so low, people are usually behind cover or out of the way before you can kill them. It ends up being the assist rifle.
or
B. You precharge it up against an unsuspecting enemy by firing at a wall or something, then swing the beam into their head and try n take them out real fast. While this does work fairly well, it means you are absolutely chomping through your available ammo. Something no other gun has to contend with :(
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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Victor Moody Stahl
Amarr Templars Amarr Empire
48
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Posted - 2014.10.24 16:22:00 -
[23] - Quote
Well, mass drivers have the same ammo limitation problem; it really just ends up washing out, IMO, since everybody can carry nanos.
Of course, that's not to say that everybody should carry nanos... but I digress.
Buff Logis | Nerf Goldfish
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Amanda Strikeforce
0
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Posted - 2014.10.24 16:51:00 -
[24] - Quote
KenKaniff69 wrote:I have been using the laser on my amarr alt quite a bit lately.
Properly fitted aswell with 3 damage mods, proficiency, amarr assault, and viziam.
Just wondering what everyone thinks of it in it's current state.
Personally I think it needs a slight range buff to compete with the RR at range, but thats just me.
Also I would prefer if it would scale it's damage more towards the end of it's range.
Upclose it seems far better than it used to be, which is unexpected.
Is the coding for how the damage scales a function of time, heat, and distance?
If so I would prefer an exponential curve rather that flattens out in the optimal range than the constant curve it seems to have.
Since we are balancing off of numbers, what are the KD's and such of people using the laser?
I barely see anyone else using them (maybe one person every 4 games). Amanda thinks they are a great weapon to use against reds out in the open (especially against heavy's). But they are not so good against strafing scouts at close range.
oh by the way...I'm a dude, Amanda Strikeforce is just a character I made up :)
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John Demonsbane
Unorganized Ninja Infantry Tactics
4258
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Posted - 2014.10.24 17:33:00 -
[25] - Quote
Victor Moody Stahl wrote:John Demonsbane wrote:I'd also like the damage/range curve to be a little less harsh, myself. Maybe an extra 5m on the optimal. Otherwise it's in a pretty good place now.
It's obviously a niche weapon that you always need to mind your engagement range when using, unlike the scrubs best friend RR.
(tbh that's actually my main complaint with it: the beam is just so loud and visible, it's like shouting "hey I'm over here!" constantly... Unlike the RR which was designed by ninjas with invisible f*cking bullets and is completely silent from more than 30m away) As both the father of tactical logistics, and the author of the laser rifle guide, what do you think of the LR+AmLogi combination? The LR was probably my favorite gun in beta, and I'm quite diehard pro-Amarr suits (they just look better, after all), and I'd like to actually put this into use.
A major reason I am the godfather of tactical logisticsGäó(lol) is that I definitely do not have the raw gungame of a Mortedeamor or Viktor. As such I personally find I need the Amarr assault bonus to really do well with it. It's also not a great choice for the two roles I generally find myself in: tight frontline support or lonewolf infiltrator logi. (Attracts too much attention when you are all alone and is not flexible enough to be a great complement to following around the big boys in close quarters.)
When I feel like burning heretics I grab my assault suit. I do have one fit still with an LR on my Amarr logi, but I use it less and less for various reasons, the biggest one is probably that the more I got used to the assault bonus the more I tended to overheat in the logi suit as my internal timer is set to the assault.
I understand the weapon and can explain it's use pretty well (I am in large part an educator by trade IRL) but sadly that does not directly translate into being a killing machine. If I remember correctly, Morte uses an Amarr logi a fair amount of the time and seems to do pretty well. If you have solid gungame I'd say it is a very viable fit. Wouldn't recommend it for any of the non-sidearm logi suits, of course.
(The godfather of tactical logistics)
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CeeJ Mantis
Mantodea MC
60
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Posted - 2014.10.24 23:50:00 -
[26] - Quote
Victor Moody Stahl wrote:Protip:
As a glorious Amarrian overlord, I can say that the laser rifle will rip the rail rifle apart due to the fact that the LR actually has an optimal range profile of 50-150 meters, instead of the lesser just-under-100 meter range profile of the RR.
In case you're not sure what that means, it means you actually outrange the rail rifle if you carry a laser rifle.
I was fairly certain the optimal was 65-105m, and it falls off very after that.
Longest plasma cannon kill: 236.45m
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Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
126
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Posted - 2014.10.25 00:02:00 -
[27] - Quote
CeeJ Mantis wrote:Victor Moody Stahl wrote:Protip:
As a glorious Amarrian overlord, I can say that the laser rifle will rip the rail rifle apart due to the fact that the LR actually has an optimal range profile of 50-150 meters, instead of the lesser just-under-100 meter range profile of the RR.
In case you're not sure what that means, it means you actually outrange the rail rifle if you carry a laser rifle. I was fairly certain the optimal was 65-105m, and it falls off very after that.
Its efficacy drops sharply once outside of its optimal.
Weep not poor children, For life is this way, Murdering beauty and passion.
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Imp Smash
Molon Labe. General Tso's Alliance
270
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Posted - 2014.10.25 02:05:00 -
[28] - Quote
I think the LR is in a pretty good place.
I agree that the optimal and the effective range should be very close to eachother though. The gun makes more sense in combat like that.
Outside of that -- the damage is NOT based on heat as a lot of y'all have stated. It is based on time fired.
Now the above is just my opinion -- but in my experience the following happens.
I shoot at and melt a target. I am at 85% heat when he dies.
I stop shooting switch targets and start firing. I am at 60% heat or so when I start shooting. I am doing the same damage I did when I was at 0% heat.
So it feels to me that constant firing increases damage - but that stopping firing for even a second resets the damage despite heat.
Just my opinion though. |
John Demonsbane
Unorganized Ninja Infantry Tactics
4262
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Posted - 2014.10.25 02:14:00 -
[29] - Quote
Malleus Malificorum wrote:CeeJ Mantis wrote:Victor Moody Stahl wrote:Protip:
As a glorious Amarrian overlord, I can say that the laser rifle will rip the rail rifle apart due to the fact that the LR actually has an optimal range profile of 50-150 meters, instead of the lesser just-under-100 meter range profile of the RR.
In case you're not sure what that means, it means you actually outrange the rail rifle if you carry a laser rifle. I was fairly certain the optimal was 65-105m, and it falls off very after that. Its efficacy drops sharply once outside of its optimal.
Huh, missed that. Yes, the optimal is definitely not 150. The effective is only 110.
Here is Musta Tornius' very thorough testing of the weapon. Admittedly, he didn't really get into the range profile post-1.8, but the effective range is known to be 110.
Fanfest happened and so I never really got a chance to talk/work with them about the "new" range/damage curve, which supposedly made it so that it was more effective at closer ranges, at least according to the devs, though they were light on details. Never could get Wolfman to come out of his cave and tell us what the exact change was.
Nonetheless, it wasn't presented as some kind of total overhaul, so I suspect you probably just take the original damage curve, and stretch it slightly so the plateau is a little wider, ending at 105. My guess is that the origin on the y axis is also higher now, that would seem to be the easiest way to make it work better at close range. But I'm not really sure TBH.
...and while I'm linking threads, might as well pimp my LR guide too.
(The godfather of tactical logistics)
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John Demonsbane
Unorganized Ninja Infantry Tactics
4262
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Posted - 2014.10.25 02:19:00 -
[30] - Quote
Imp Smash wrote:I think the LR is in a pretty good place.
I agree that the optimal and the effective range should be very close to eachother though. The gun makes more sense in combat like that.
Outside of that -- the damage is NOT based on heat as a lot of y'all have stated. It is based on time fired.
Now the above is just my opinion -- but in my experience the following happens.
I shoot at and melt a target. I am at 85% heat when he dies.
I stop shooting switch targets and start firing. I am at 60% heat or so when I start shooting. I am doing the same damage I did when I was at 0% heat.
So it feels to me that constant firing increases damage - but that stopping firing for even a second resets the damage despite heat.
Just my opinion though.
You are correct. Letting go of the trigger for even an instant resets the damage output.
(The godfather of tactical logistics)
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