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61. List Officer Weapons Amount - in General Discussions [original thread]
I actually didnt check my side arms had 3 wolfmans and 6 heavy weapons so 23 total not counting the ones from the news letter. I only play dom/skirm mostly solo and avg 800 points. I have also been doing fw for a sample, but thats on hold because ...
- by The Master Race - at 2014.11.22 19:02:00
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62. List Officer Weapons Amount - in General Discussions [original thread]
I would think that the % of cheaters is quite small and do not represent the community as a whole... I mean how pathetic.
- by The Master Race - at 2014.11.22 18:54:00
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63. List Officer Weapons Amount - in General Discussions [original thread]
does it?
- by The Master Race - at 2014.11.22 18:46:00
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64. List Officer Weapons Amount - in General Discussions [original thread]
Ahh yea, but I am trying to keep the Riffraff out. 8D
- by The Master Race - at 2014.11.22 18:40:00
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65. List Officer Weapons Amount - in General Discussions [original thread]
I hear a lot of hate from officer weapon drop rate I myself have gotten 14 officer weapons. List your drops mine are mostly MD, SG, and SR. Now, if you are boosting tryhard no one cares about your drops, you are bad for the dust community, and th...
- by The Master Race - at 2014.11.22 18:28:00
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66. TTK balance problem: OHKs - in General Discussions [original thread]
Vesta Opalus wrote: Blueprint For Murder wrote: The Ion Pistol and Scrambler Rifle should read (charged) (headshot). As for the rail gun it doesn't normally seem like a ohk, but the ARR and any CR seems very close to it. I think he means ...
- by The Master Race - at 2014.11.22 17:11:00
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67. Assault AFK.0 - in General Discussions [original thread]
The tryhards strike again.
- by The Master Race - at 2014.11.22 16:51:00
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68. My opinion on the cloak nerf - in General Discussions [original thread]
I don't like it because it didn't seem to make a positive difference to me, but I am pretty sure it is bugged and isn't working right now anyway, unless they fixed it. The nerf avoided alpha scouts completely the reason we see less strife and side...
- by The Master Race - at 2014.11.22 16:44:00
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69. BrAR514? - in General Discussions [original thread]
Lol I must be playing a different game because I hardly see it maybe you should take the time and actually take a sample mine was 3 brAR users with a total of 18 kills which isn't ****. The "problem" is the devs created a counter for RR and some c...
- by The Master Race - at 2014.11.22 14:54:00
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70. Combat rifle pros/cons - in General Discussions [original thread]
Everyone suffers hit detection issues vs the ck scouts it isn't a cr or even projectile weapon thing. The CR is good because it: Pros 1. Has a positive modifier for all but ck, but probably all in application. 2. Has laughable kick and dispersio...
- by The Master Race - at 2014.11.22 12:28:00
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71. Ads Resurgence - in General Discussions [original thread]
Atiim 8D I loose to them all the time. I can't get 4 shots out fast enough to stop them from ohking me.. and they are probably not over powered, but I believe av is up. At the very least swarms could use a little more force (knock back) to give so...
- by The Master Race - at 2014.11.21 18:28:00
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72. TTK balance problem: OHKs - in General Discussions [original thread]
The Ion Pistol and Scrambler Rifle should read (charged) (headshot). As for the rail gun it doesn't normally seem like a ohk, but the ARR and any CR seems very close to it.
- by The Master Race - at 2014.11.21 18:11:00
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73. Blueprint For Murder: Feedback - in General Discussions [original thread]
The way it is imagined this would not really be an issue because the offensive window would be so short, and require recovery each time used. If you had enough rep tools on you may be able to use it in that respect, but even then the regressive di...
- by The Master Race - at 2014.11.21 16:16:00
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74. Blueprint For Murder: Feedback - in General Discussions [original thread]
insta po?
- by The Master Race - at 2014.11.21 15:58:00
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75. Blueprint For Murder: Feedback - in General Discussions [original thread]
This was thought up when we were under the constraints of no new client updates which is the reason for all of the reused assets. I find this to be both a somewhat original and fun idea for an Amarr heavy weapon also the added value to shield tan...
- by The Master Race - at 2014.11.21 15:45:00
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76. Replace Scout Light weapon slot with a second Sidearm slot - in Feedback/Requests [original thread]
GöêGöêGöÅGöüGò«Gò¡GöüGöôGöêGò¡GöüGöüGöüGöüGò« GöêGöêGöâGöÅGöùGö¢GöôGöâGò¡Gö½GôPGôÿGô¥GôÜGöâ GöêGöêGò¦GöôGûïGûïGöÅGò»Gò»Gò¦GöüGöüGöüGöüGò» GöêGò¡GöüGö+Gò«Gò¦GöùGöüGöüGöüGöüGò«Gò¡Gò«Göê GöêGöâGûÄGûÄGöâGò¦Gò¦Gò¦Gò¦Gò¦Gò¦GöúGöüGò»Göê GöêGò¦GöüGö¦Gö+Gû...
- by The Master Race - at 2014.11.21 15:38:00
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77. Ads Resurgence - in General Discussions [original thread]
I was mistaken about the changes for now I thought rattati had posted it and not commented, but whateves you can read about the proposed changes here: https://forums.dust514.com/default.aspx?g=postmessage&t=179191&f=730&q=2449805
- by The Master Race - at 2014.11.21 15:12:00
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78. Ads Resurgence - in General Discussions [original thread]
Is it just me or is there a ton of ads in every match and that they have the ability to ohk again? Have you guys seen the proposed missile turret changes? With the planned changes to you think that they should buff AV? What do you guys think the ...
- by The Master Race - at 2014.11.21 14:56:00
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79. AFkers are out of control (30 sec video) - in General Discussions [original thread]
We need a min score for payout 200-250 wp
- by The Master Race - at 2014.11.21 08:32:00
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80. Blueprint For Murder: Feedback - in General Discussions [original thread]
GöêGöêGöÅGöüGò«Gò¡GöüGöôGöêGò¡GöüGöüGöüGöüGò« GöêGöêGöâGöÅGöùGö¢GöôGöâGò¡Gö½GôPGôÿGô¥GôÜGöâ GöêGöêGò¦GöôGûïGûïGöÅGò»Gò»Gò¦GöüGöüGöüGöüGò» GöêGò¡GöüGö+Gò«Gò¦GöùGöüGöüGöüGöüGò«Gò¡Gò«Göê GöêGöâGûÄGûÄGöâGò¦Gò¦Gò¦Gò¦Gò¦Gò¦GöúGöüGò»Göê GöêGò¦GöüGö¦Gö+Gû...
- by The Master Race - at 2014.11.20 16:43:00
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