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21. I use proto large missile turrets. - in General Discussions [original thread]
I dont know why every one say missle turrets sucks they're not ment for infantry , I use missle as support, destroy depots ,crus, installation, unaware maddys and if thats the case blasters sucks too seeing that a redline nub tank with rail can do...
- by The Final Fantasy - at 2013.09.02 06:19:00
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22. Warning to forges - in General Discussions [original thread]
Charlotte O'Dell wrote: The Final Fantasy wrote: Charlotte O'Dell wrote: How so? They're mounted on tanks that can be 3 shorter by proto AV. Show me with numbers exactly why they are OP. pls explain how u can even reach the redline ...
- by The Final Fantasy - at 2013.08.01 20:10:00
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23. Warning to forges - in General Discussions [original thread]
Void Echo wrote: The Final Fantasy wrote: Charlotte O'Dell wrote: How so? They're mounted on tanks that can be 3 shorter by proto AV. Show me with numbers exactly why they are OP. pls explain how u can even reach the redline tank on...
- by The Final Fantasy - at 2013.08.01 20:05:00
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24. Warning to forges - in General Discussions [original thread]
Poplo Furuya wrote: The Final Fantasy wrote: Charlotte O'Dell wrote: How so? They're mounted on tanks that can be 3 shorter by proto AV. Show me with numbers exactly why they are OP. pls explain how u can even reach the redline tank...
- by The Final Fantasy - at 2013.08.01 01:56:00
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25. Team Fortress 2 - in General Discussions [original thread]
Synthetic Waffles wrote: Anyone who has played tf2 knows that some aspects of dust were influenced by tf2, the scouts, the heavies, the medics, the upcoming cloaking makes the spies, but why havent they added engineers? I main engie in tf2 and ...
- by The Final Fantasy - at 2013.08.01 01:35:00
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26. Warning to forges - in General Discussions [original thread]
Charlotte O'Dell wrote: How so? They're mounted on tanks that can be 3 shorter by proto AV. Show me with numbers exactly why they are OP. pls explain how u can even reach the redline tank on the mountain beyond your reach, chances r its a t...
- by The Final Fantasy - at 2013.08.01 01:25:00
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27. Warning to forges - in General Discussions [original thread]
Not really, see a vehicle point n shoot boom direct hit ?(input 1,2,3)k+ dmg already , vehicle moving shoot ahead of it problem solved. I rather take av nades to the face than get killed by some guy in butt-fck egypt rail sniping me at the comfor...
- by The Final Fantasy - at 2013.07.31 21:20:00
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28. Tanks are useless... - in General Discussions [original thread]
DoJax Eclaire wrote: NIGGSWORM wrote: Xocoyol Zaraoul wrote: NIGGSWORM wrote: Anyway they were probably in militia suit cuz any1 with a std swarm/ forgegun could take my 2.6mil isk tank down Woah hey... Woah... What? How... What? I ...
- by The Final Fantasy - at 2013.07.31 18:06:00
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29. Warning to forges - in General Discussions [original thread]
Lance 2ballzStrong wrote: Cat Merc wrote: CuuCH Crusher wrote: Cat Merc wrote: To be fair forge guns are a bit on the strong side. Proto suit with 800 eHP killed in two splash shots from a forge gun. And before you say anything about c...
- by The Final Fantasy - at 2013.07.31 18:02:00
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30. Tanks are useless... - in General Discussions [original thread]
Robocop Junior wrote: NIGGSWORM wrote: Robocop Junior wrote: The tankers I see usually kick ass maybe you are doing it wrong. they kick ass going 36 AND 1 and that "1" is like 1mil isk... LOL i would pay 1 million isk to get 36 kil...
- by The Final Fantasy - at 2013.07.27 19:25:00
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31. 48-2, 48-3, 66-2 Skirmish - in General Discussions [original thread]
Alldin Kan wrote: Cy Clone1 wrote: repeating what was said by Op, imagine if more logis started using repair tools. I forgot to mention the PRO nanite injector, for some miracle I was never revived by one in Uprising. sadly it always ...
- by The Final Fantasy - at 2013.07.25 20:19:00
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32. Dropships - in General Discussions [original thread]
Baal Roo wrote: The Final Fantasy wrote: EternalRMG wrote: Are the ones, that are going to suffer the most because of the nerf to armor reps Tank and lav drivers can just get out of the vehicle and finish the reps, that the new armor repp...
- by The Final Fantasy - at 2013.07.21 03:20:00
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33. LLAV's and You! - in General Discussions [original thread]
Pocket Rocket Girl wrote: The Final Fantasy wrote: I'm actually one of those rare peepz i have 2 shield rep and help out fellow tankers but now its kinda pointless to go into any lav seeing ccp announced the lav hit box glitch isn't a glitc...
- by The Final Fantasy - at 2013.07.20 20:42:00
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34. Dropships - in General Discussions [original thread]
EternalRMG wrote: Are the ones, that are going to suffer the most because of the nerf to armor reps Tank and lav drivers can just get out of the vehicle and finish the reps, that the new armor reppers could not but for dropships, we can afford ...
- by The Final Fantasy - at 2013.07.20 20:27:00
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35. Do not nerf armor tanks - in General Discussions [original thread]
guys you're forgetting that pro Rail tank sitting in the mountain will destroy your tanks anway it wont matter how fast u rep
- by The Final Fantasy - at 2013.07.20 19:59:00
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36. LLAV's and You! - in General Discussions [original thread]
kiro of justice wrote: How many of you, would be willing to actually SUPPORT in your LLAV's? I know I wouldn't mind it, but as the incoming nerf approaches, I only fear they'll become cardboard. I know that they shouldn't be as tough as HAV's...
- by The Final Fantasy - at 2013.07.20 19:48:00
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37. Do not nerf armor tanks - in General Discussions [original thread]
Markul Gartel wrote: With the current imbalance of av - hav's you cannot seriously think degrading the efficiency of the armor repairs is a good idea. Why do you guys at Ccp think people should pay 1 million ISk for a worthless squishy tank ! ...
- by The Final Fantasy - at 2013.07.20 19:38:00
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38. The new, biggest threat to Dropships and game balance in general. - in General Discussions [original thread]
Laurent Cazaderon wrote: the more i think about tanks, the more i tend to think having long range turrets for them is a crappy idea. true long range tank will always be the perfect tank you can kill ppl from a distance and not get killed you...
- by The Final Fantasy - at 2013.07.08 15:25:00
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39. The new, biggest threat to Dropships and game balance in general. - in General Discussions [original thread]
Felix Faraday wrote: Serimos Haeraven wrote: The most concerning, game-breaking component of Dust as far as Dropships are concerned are Railgun tank red-line snipers. It's a mouthfull, but that use of the tank makes it so over powered its ri...
- by The Final Fantasy - at 2013.07.08 15:20:00
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40. Melee aim assist - in General Discussions [original thread]
Maken Tosch wrote: The Final Fantasy wrote: there is a melee lock on just not for knifes which is stupid cus u miss 90% of the time because they move 1cm to the left or the right complety missing them or hitting them once which cause them to...
- by The Final Fantasy - at 2013.05.25 15:14:00
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