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941. Ok ok ok, enough with the tears about balance and nerfs - in General Discussions [original thread]
I really do not understand the problem with clack shotgun scouts. Bads are only marginally more difficult to handle, while good scouts aren't really much more effective as they're using EXACTLY the same skills and techniques as pre-cloak; they jus...
- by The Eristic - at 2014.03.30 10:21:00
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942. Multiple Scanners? - in General Discussions [original thread]
SgtMajSquish MLBJ wrote: Its also a shame that the loudest vehicle in the game(tanks) shows up less on the radar than a heavy dropsuit. That is supposedly a bug. Seems to be low on the priority list, sadly.
- by The Eristic - at 2014.03.30 05:31:00
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943. Dropsuit hindsight - in General Discussions [original thread]
Main - nothing at the moment, was Amarr Assault V, will probably go back into that (since I have Prof IV ScR) and either a Scout or the rest of the Assaults, can't decide Alt 1 - Amarr Commando V, Amarr Scout IV (in hindsight, should've gone V), ...
- by The Eristic - at 2014.03.30 01:28:00
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944. [Feedback] Ion pistol - in General Discussions [original thread]
Dexter307 wrote: Bolt and ion pistol both need more damage All the pistols need buffing in various ways. I'm of the opinion that sidearms shouldn't be forced into the finisher niche (they certainly weren't before, except maybe the post-nerf ...
- by The Eristic - at 2014.03.29 19:07:00
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945. Amarr scout... - in General Discussions [original thread]
Michael Arck wrote: I heard about this and chuckled. Can someone explain to me, again, how this all happened? CCP accidentally made the normal 8x multiplier for Amarr Scout 4x instead. After realizing their mistake, they charged the people ...
- by The Eristic - at 2014.03.29 09:31:00
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946. Nerf Scout HP - in General Discussions [original thread]
The base HP is low enough, just add penalties for stacking HP mods on lights.
- by The Eristic - at 2014.03.29 09:04:00
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947. I want a game mode that's... - in General Discussions [original thread]
Kasote Denzara wrote: Only Sentinels with HMGs would spawn. Possibly FGs. Madmen with Plasma Cannons possibly would spawn too. PlC Firing Lines. Yes, please.
- by The Eristic - at 2014.03.29 09:02:00
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948. Who likes the proficiency? - in General Discussions [original thread]
Arx Ardashir wrote: I kinda wish they were all like the old shotgun prof bonus, to where they improved some other aspect instead of all of them being flat damage increases. A million times this.
- by The Eristic - at 2014.03.29 01:24:00
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949. 1% of Mercs are extremely wealthy and 99% of Mercs can barely play. - in General Discussions [original thread]
Making isk is painfully easy unless you're a real logi or an ADS pilot. I'm not generally one to "Git Gud" anyone, but c'mon, get a little more willpower... or a little more skill. I really do not understand how people can be so broke.
- by The Eristic - at 2014.03.28 19:17:00
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950. Profile Dampners - Necessary for mk.0 Scouts now? - in General Discussions [original thread]
Just how low can a ck.0 get? Is it possible to hide from one with anything other than dampened a gk.0?
- by The Eristic - at 2014.03.28 18:01:00
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951. So CCP Devs - in General Discussions [original thread]
Miokai Zahou wrote: Hmmmmm I've come to the conclusion that CCP wanted pandas in space thus the caldari heavy frame was born. We were already here. However, at least two of us are Cal Heavies now. Does that make them... DOUBLE PANDAS?
- by The Eristic - at 2014.03.28 08:13:00
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952. Clack scout - in General Discussions [original thread]
CLACK.
- by The Eristic - at 2014.03.28 08:08:00
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953. Still got my bonus SP and suit refund, anyone else still got it? - in General Discussions [original thread]
Yep. This character is sitting on 5 or 6mil, no clue where to put it. All my significant cores are maxed or at least high enough to not limit me, I'm thoroughly skilled into all the weapons I like. My old suit is kinda boned at the moment, so I'm ...
- by The Eristic - at 2014.03.28 03:35:00
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954. Bolt Pistol... MY NEW SIDEARM! - in General Discussions [original thread]
Hits aren't registering about a third of the time for me, sadly.
- by The Eristic - at 2014.03.28 02:59:00
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955. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
Commando bonus per the dropsuit devblogs includes both light weapons and sidearms, but in game, the bonus only mentions light weapons and it does not appear to affect sidearms in match. Was this a last minute change or is it a bug?
- by The Eristic - at 2014.03.27 04:31:00
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956. Commandos still have 240 Melee Damage - in General Discussions [original thread]
Rynoceros wrote: The Eristic wrote: Hopefully, CCP just came to their senses and realized the nerf they'd planned was the bad kind of silly and ultimately fun-destroying. Yeah, that's what it was, r...right? :^| You know it didn't happen ...
- by The Eristic - at 2014.03.26 11:19:00
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957. How to fix the Ion Pistol - in General Discussions [original thread]
I actually kinda like it. Has a lot of personality. Needs like one more round in the clip, though, or a touch more damage. Can't *quite* finish off the armor most of the time with standard fire. The Bolt Pistol is the one that feels unusable to me.
- by The Eristic - at 2014.03.26 11:17:00
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958. Dopest looking new dropsuit? - in General Discussions [original thread]
Sweet Jesus, the Cal Commando. My sides are in need of reloading.
- by The Eristic - at 2014.03.26 01:06:00
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959. Commandos still have 240 Melee Damage - in General Discussions [original thread]
Hopefully, CCP just came to their senses and realized the nerf they'd planned was the bad kind of silly and ultimately fun-destroying. Yeah, that's what it was, r...right? :^|
- by The Eristic - at 2014.03.26 00:27:00
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960. Scrambler Pistol: Stealth Nerf on Rate of Fire - in General Discussions [original thread]
Man, this is some BS.
- by The Eristic - at 2014.03.25 20:33:00
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