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281. Game, Vehicle and Infantry Balance. A stand for a solution to end al... - in Feedback/Requests [original thread]
Isa Lucifer wrote: I completly agree with the tank ideas as well with the map balances/changes you want. I do not know the style of maps you talk about in ArmA. I would rather prefer more big maps in style with PS2 (havent played it thou, just ...
- by The Black Jackal - at 2014.03.17 10:16:00
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282. Cloak: You do not decloak when hacking an objective or vehicle. - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: game - "objective b is being hacked" merc- " but know one is at objective b" game-"enemy is now in control of objective b" merc-* heads to forum"this game is crap im quiting, theres a stupid bug that makes the obj...
- by The Black Jackal - at 2014.03.15 02:57:00
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283. Once you go Black, you just never go back. (CPM1 Candidacy Shout-Out) - in The Council's Chamber [original thread]
Soraya Xel wrote: The Black Jackal wrote: You know you just want me in to take care of writing up the walls of text. :D Pretty much, yeah. Jackal for secretary! ;) If I get in, I'll probably wind up doing that. I have long hours at hom...
- by The Black Jackal - at 2014.03.15 00:37:00
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284. Once you go Black, you just never go back. (CPM1 Candidacy Shout-Out) - in The Council's Chamber [original thread]
SponkSponkSponk wrote: Knowing what you do about CCP and Dust and the CPM0, what do you think the greatest challenges will be for the members of CPM1? Well aside from continued damage control for mistakes made. The biggest challenges will ha...
- by The Black Jackal - at 2014.03.14 07:07:00
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285. Once you go Black, you just never go back. (CPM1 Candidacy Shout-Out) - in The Council's Chamber [original thread]
Spartacus Dust wrote: Jackal you have my full support, I was extremely happy to have talked with you, in the event i'm not elected, I do want to keep in touch, your ideas are really nothing short of amazing :) Best of luck to you! You know ...
- by The Black Jackal - at 2014.03.14 06:04:00
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286. CPM Candidates, what will you do for the new players? - in The Council's Chamber [original thread]
1. What would you do to help newer players? A running tuturial series denoting how, why, when, and what do do about gameplay situations with a voice over explaining what actions in said scenarios do what. For example, the 'Stage 1' Tutuoria...
- by The Black Jackal - at 2014.03.13 09:41:00
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287. lolcpm - Not representing the community since it began - in General Discussions [original thread]
Kevall Longstride wrote: Canari Elphus wrote: If you have issues with who is currently representing you then I expect that you would be quite involved with the current CPM1 elections coming up. This is your chance to decide who is going to b...
- by The Black Jackal - at 2014.03.13 09:23:00
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288. Game, Vehicle and Infantry Balance. A stand for a solution to end al... - in Feedback/Requests [original thread]
Bumping it above the nerf hammer threads.
- by The Black Jackal - at 2014.03.13 08:42:00
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289. Once you go Black, you just never go back. (CPM1 Candidacy Shout-Out) - in The Council's Chamber [original thread]
Shameless bump. I'd post more questions from my random squads, but in all seriousness, most of the questions received have been non-CPM relevant, and / or reiterations of previous questions. Still running for CPM1 of course! Thank you to all th...
- by The Black Jackal - at 2014.03.13 08:38:00
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290. Open invite for CPM and Hopefuls to join on Podside tonight - in The Council's Chamber [original thread]
Echoing the above, that a little more advanced warning would be nice. And possibly a poke on Skype I'm always willing to do Podside, and would love to get on as one of the CPM Hopefuls! Despite being in AU, which completely screws up any Timezone ...
- by The Black Jackal - at 2014.03.08 08:52:00
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291. Game, Vehicle and Infantry Balance. A stand for a solution to end al... - in Feedback/Requests [original thread]
Korvin Lomont wrote: The Black Jackal wrote: I have been arguing against the numerical 'nerf hammer' being cried for by people all over the forums in relation to Vehicles. Specifically Heavy Attack Vehicles which are 'dominating the field' a...
- by The Black Jackal - at 2014.03.07 11:04:00
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292. Game, Vehicle and Infantry Balance. A stand for a solution to end al... - in Feedback/Requests [original thread]
Bumping again to keep the thread above the nerfbat threads!
- by The Black Jackal - at 2014.03.07 10:38:00
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293. Tech De Ra for CPM1 // Now in the correct subforum! - in The Council's Chamber [original thread]
Already expressed my condolences on Skype, but for sure, I think the CPM will miss out on having someone like you on the Council. But I firmly believe that at a business level, you can probably do as much as the CPM can. You've said as much on Sk...
- by The Black Jackal - at 2014.03.07 10:31:00
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294. Ok cpm nominatees - in The Council's Chamber [original thread]
The above candidates have pretty muxh said what needs to be said. I'll throw the same voice in with them.
- by The Black Jackal - at 2014.03.05 09:36:00
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295. Game, Vehicle and Infantry Balance. A stand for a solution to end al... - in Feedback/Requests [original thread]
Bumping it above the HAV nerfbat threads again.
- by The Black Jackal - at 2014.03.05 09:34:00
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296. Game, Vehicle and Infantry Balance. A stand for a solution to end al... - in Feedback/Requests [original thread]
Godin Thekiller wrote: I'll leave this here . Also, the idea of having these ways of blocking HAV's and slowing their process is good.say wait for a HAV to wonder into a compound, and the enemy closes the gates, and you have to send in a team ...
- by The Black Jackal - at 2014.02.28 13:22:00
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297. Game, Vehicle and Infantry Balance. A stand for a solution to end al... - in Feedback/Requests [original thread]
Demo Isher wrote: The Black Jackal wrote: Demo Isher wrote: So basically you are just asking for more divers maps that hold player interaction and to be able to call down buildings/fortification. Hmm you know we have something like that i...
- by The Black Jackal - at 2014.02.26 23:44:00
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298. Game, Vehicle and Infantry Balance. A stand for a solution to end al... - in Feedback/Requests [original thread]
Bumping to keep it ahead of the 'nerfbat' threads and QQ.
- by The Black Jackal - at 2014.02.26 21:32:00
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299. Game, Vehicle and Infantry Balance. A stand for a solution to end al... - in Feedback/Requests [original thread]
Bumping again to keep this above the nerfbat threads.
- by The Black Jackal - at 2014.02.25 03:04:00
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300. Remove WP for destroying yellow installation - in Feedback/Requests [original thread]
Awry Barux wrote: Just take the turrets out until we can buy them, custom-fit them, and call them in using the OMS menu. As it is, they're simply an annoyance. Edit: actually, really, how hard would it be to make turrets a vehicle hull? 0 high...
- by The Black Jackal - at 2014.02.25 02:06:00
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