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41. To the victims of forge snipers. - in General Discussions [original thread]
Duran Lex wrote: Yep, i know right? I'll compile some of the data I've read about Forge Guns. -Their payload travel an unlimited range. They can hit anyone, from anywhere on the map so long as they are on a tower. -They don't even render in...
- by TheWee BabySeamus - at 2013.08.21 19:05:00
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42. I AM THE DANGER........I AM THE ONE WHO KNOCKS! - in General Discussions [original thread]
Walter White is the best character on TV.....................END OF STORY.
- by TheWee BabySeamus - at 2013.08.10 19:25:00
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43. I AM THE DANGER........I AM THE ONE WHO KNOCKS! - in General Discussions [original thread]
Viktor Zokas wrote: That show is still running? Wow. Hell yea its still on, its on the last 8 episodes ever starting tomorrow though. If you haven't watched every season I highly recommend it, it is some crazy ass ****.
- by TheWee BabySeamus - at 2013.08.10 18:33:00
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44. I AM THE DANGER........I AM THE ONE WHO KNOCKS! - in General Discussions [original thread]
hahaha, definitely drugs...........but what else?
- by TheWee BabySeamus - at 2013.08.10 18:29:00
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45. I AM THE DANGER........I AM THE ONE WHO KNOCKS! - in General Discussions [original thread]
BREAKING BAD is starting up again Who is pumped? Final 8 episodes ever What will happen with our beloved Heisenberg????
- by TheWee BabySeamus - at 2013.08.10 18:26:00
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46. FOTM: Assault Forge Gun - in General Discussions [original thread]
DUST Fiend wrote: CHICAGOCUBS4EVER wrote: when I get home later I'll try to look all this up and make an accurate post. not gonna ballpark this and get even more crying over it Damage decay on projectile, to help dropships, punish FG sn...
- by TheWee BabySeamus - at 2013.08.07 20:24:00
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47. FOTM: Assault Forge Gun - in General Discussions [original thread]
FATPrincess - XOXO wrote: But you won't see as many since most of the playerbase is medium suits. But omg these are soooooo OP. Increase the charge up time or something CCP!!!! #lolForgeGuns inb4 Forge Guns are fine inb4 heavies are weak -X...
- by TheWee BabySeamus - at 2013.08.07 18:16:00
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48. What do we want AV nade changes to be like in 1.5? - in General Discussions [original thread]
Ninjanomyx wrote: ZDub 303 wrote: Ninjanomyx wrote: TheWee BabySeamus wrote: A separate skill for flux, AV, and locust grenades?!?!?!?! Your nucking futz . That's just my input. On a side note, I do agree that AV grenades do need to b...
- by TheWee BabySeamus - at 2013.08.07 01:42:00
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49. What do we want AV nade changes to be like in 1.5? - in General Discussions [original thread]
A separate skill for flux, AV, and locust grenades?!?!?!?! Your nucking futz . That's just my input. On a side note, I do agree that AV grenades do need to be looked at. But a separate skill for each type, come on now Core. then you would have t...
- by TheWee BabySeamus - at 2013.08.06 22:16:00
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50. I was thinking about racial heavies.... - in General Discussions [original thread]
I think the Caldari Heavy should have 4-5 Highs but other than that its a great starting place. +1
- by TheWee BabySeamus - at 2013.08.06 21:58:00
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51. dropping equipment in MCC is bugged - in General Discussions [original thread]
TEBOW BAGGINS wrote: can we get a hotfix on the bug where our droplink and nanohive disappears when dropped inside the MCC? this has been broke since uprising released. Well I guess my first question would be why are you trying to drop equi...
- by TheWee BabySeamus - at 2013.08.06 19:49:00
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52. skill respec for changing 2 playstyles - in General Discussions [original thread]
Maxi Shadow wrote: i wish u would give us a respec becouse u have changed the playstyle of 2 doupsuits and it also afectes the skills u will need to give a respec to let pople spec out of the droupsuit or u will be getting more complante from p...
- by TheWee BabySeamus - at 2013.08.06 19:46:00
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53. TRUTH OR FALSE ??? - in General Discussions [original thread]
J0HNNY BLAZE wrote: THIS IS NOT A TROLL POST I JUST WANNA KNOW IF THERES ANY TRUTH TO THIS.. SO BASICLY I WAS HAVING THIS SOME WHAT CONVERSATION WITH MR. COOLGUYZ " C.E.O OF ROBBING THE HOOD" AND HE WAS JUST TALKING ABOUT HOW WHACK ALL THESE ...
- by TheWee BabySeamus - at 2013.08.05 08:24:00
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54. CCP mintchip/CPM members: What is being done to improve the plasma cannon? - in General Discussions [original thread]
CCP Wolfman wrote: We'll be taking a look at the plasma cannon along with all AV weapons as part of the vehicle work we are doing in 1.5. Don't you dare touch the FORGE GUN
- by TheWee BabySeamus - at 2013.07.30 17:19:00
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55. SCRs OP much? - in General Discussions [original thread]
Cosgar wrote: Heimdallr69 wrote: FATPrincess - XOXO wrote: Heimdallr69 wrote: 8213 wrote: This has only been happening with Scrambler Rifles, but I'm getting killed by them in 4 shots or less. I don't know if its headshott multiplie...
- by TheWee BabySeamus - at 2013.07.28 07:23:00
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56. smexy gorillarape goes 377/1 with 18,890 WP. I smell boosting!!!!! - in General Discussions [original thread]
Xero The Mishima wrote: Roofer Madness wrote: Pics and it did happen. I went to the Oceanic server to fly some Militia Dropships. I went in to Domination thinking that most of the action would be off in one place and I would just go off in ...
- by TheWee BabySeamus - at 2013.07.25 20:25:00
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57. CPM Hints at FG nerf?! - in General Discussions [original thread]
Noc Tempre wrote: DUST Fiend wrote: Noc Tempre wrote: It seems IWS is uniformed. They are currently investigating adding falloff damage to the forge so while it should still reach out to ~400m its optimal would be much much lower (none st...
- by TheWee BabySeamus - at 2013.07.22 03:44:00
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58. YET ANOTHER RESPEC THREAD...... - in General Discussions [original thread]
SILVERBACK 01 wrote: aden slayer wrote: No. HTFU and live with your mistakes. my mistakes? its CCPs mistake for making the specialization i skilled into OP one update then nerffed to hell the next up date.. why should i pay the prince fo...
- by TheWee BabySeamus - at 2013.07.22 03:40:00
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59. Gear based match-making. - in General Discussions [original thread]
In order for matchmaking to work properly, you need to have a good number of players online. DUST has barely over 5K at peak hours..............................that is half the problem.
- by TheWee BabySeamus - at 2013.07.20 08:56:00
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60. Caldari Assault Suggestion - in General Discussions [original thread]
Nitrobeacon wrote: Yes! also give it an aditional high powered so it's 5 high powered and 4 low powered NOPE
- by TheWee BabySeamus - at 2013.07.18 20:15:00
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