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961. Tell me what u think about Ambush matches. - in General Discussions [original thread]
THUNDERGROOVE wrote: Would be a lot better if each side had a pre-determined spawn instead of spawning either on top of 3 mercs from the other team or 2 miles away from the nearest person. I completely understand the spawn system the way it i...
- by Th3rdSun - at 2012.09.24 01:51:00
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962. It's your Name - in General Discussions [original thread]
IISoLiDuZ II SNaKe wrote: Well my name is from one of the best characters in the Metal Gear Solid Series besides everyones Fav Solid Snake.Solidus Snake was the 3rd and best brother(in my opinion) of the Series wielding a P90 and 2 swords and o...
- by Th3rdSun - at 2012.09.23 23:51:00
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963. Tell me what u think about Ambush matches. - in General Discussions [original thread]
Ambush is horrible,especially since it seems that the majority of the matches are on that TERRIBLE map with all of the rocks.I'm soo sick of that map that I never want to play it again.
- by Th3rdSun - at 2012.09.23 23:08:00
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964. Why I stopped playing - in General Discussions [original thread]
Sandair Mulholy wrote: For months I enjoyed playing the beta, even with the little problems everywhere, I thoroughly enjoyed it. Then came the last build. So here are my reasons, in order of importance: Ambush maps (i.e.: random spawn, no ...
- by Th3rdSun - at 2012.09.21 21:40:00
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965. Number One Concern For The Next Build - in General Discussions [original thread]
Pokey Dravon wrote: Actually there are 4 skirmish matches, but it seems the game REALLY likes us to play the freaking spire map 9 times out of 10. but yes, stability is going to be a big thing, hopefully the move to TQ wont cause another can o...
- by Th3rdSun - at 2012.09.17 10:49:00
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966. Number One Concern For The Next Build - in General Discussions [original thread]
While I grew incredibly tired of the last build's single skirmish map,the one positive that I could take away from it was that at least it was stable.This build it worse than the build before the last one,which leads me to my point. I personally ...
- by Th3rdSun - at 2012.09.17 03:10:00
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967. DUST 514 trailer 2011 questions - in General Discussions [original thread]
tribal wyvern wrote: FORTUNE96 wrote: The game looked better and you could use your gun inside of a dropship also the gun the dude was holding looked cool and the HUD looked cool what happened to this? Keep in mind that alot of that trail...
- by Th3rdSun - at 2012.09.17 02:46:00
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968. Anyone else feel like we need a ground transport? - in General Discussions [original thread]
Hmm,would be nice,but I think it shoud be able to be fitted with some quality ordinance.
- by Th3rdSun - at 2012.09.17 02:07:00
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969. Mass Drivers - in General Discussions [original thread]
Honestly,I don't know why anyone would be using a mass driver right now.It's a grenade launcher,and we all know that the grenade physics,in general,are pretty bad right now,so there really isn't any point of using them. So,I would wait to see wha...
- by Th3rdSun - at 2012.09.16 22:11:00
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970. Why Dust should be like MAG(Discuss) - in General Discussions [original thread]
Selinate deux wrote: Dust 514 was NEVER meant to be anything like MAG in the long run and should NEVER become anything like MAG. GTFO and play something else if you want to play a game like MAG. Dust is meant to be a full-scale MMOFPS that dire...
- by Th3rdSun - at 2012.09.15 20:59:00
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971. Why Dust should be like MAG(Discuss) - in General Discussions [original thread]
I still don't understand why people are comparing a finished broken game with a game that's not even a full game yet,and still in the development stages. MAG was great,key word, WAS ... Zipper and Sony completely screwed the pooch on what could'...
- by Th3rdSun - at 2012.09.15 20:29:00
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972. Anyone else saw an improvement in hit detection since the hotfix ? - in General Discussions [original thread]
I played one match of Ambush yesterday,and it seemed less laggy,but as someone mentioned,it was probably due to less stress on the server at that particular time.The second match that I got into,I had to quit because of the "invalid" bug. Have to...
- by Th3rdSun - at 2012.09.15 20:05:00
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973. Burst AR vs. Other - in General Discussions [original thread]
I've tried and tried it the previous build to use the Burst AR,but I just can't do it. I haven't used it in this build,but I loved the Duvolle AR(prototype) most.I still HATE the Breach ARs.I do like the Tactical ARs.It's basically a pistol with ...
- by Th3rdSun - at 2012.09.14 04:02:00
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974. Big Issue - in General Discussions [original thread]
TEBOW BAGGINS wrote: the flux nades are waaaay bugged.. they randomly vaporize a full shield/full armor troop, and they're only supposed to work vs shield but they randomly fry someones full armored suit sometimes. and yea I've seen them do zer...
- by Th3rdSun - at 2012.09.10 00:24:00
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975. About People Who Hate Dust - in General Discussions [original thread]
Beast Beastlington wrote: Th3rdSun wrote: Beast Beastlington wrote: Th3rdSun wrote: Beast Beastlington wrote: The second thing for me is the ADS view. It's jarring to say the least. I hope this view isn't going to be a permanent fe...
- by Th3rdSun - at 2012.09.10 00:18:00
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976. Am I the only one who plays logistics? - in General Discussions [original thread]
It seems that there are far less Logistics than there were a few weekends ago,and that's even before the new influx of players.
- by Th3rdSun - at 2012.09.10 00:15:00
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977. Dust514stats.com - in General Discussions [original thread]
Wow,I hate this forum.had a nice response about KDR,and it didn't get posted nor saved.Seems like this forum is another thing that CCP really needs to fix.
- by Th3rdSun - at 2012.09.09 19:56:00
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978. About People Who Hate Dust - in General Discussions [original thread]
Beast Beastlington wrote: Th3rdSun wrote: Beast Beastlington wrote: The second thing for me is the ADS view. It's jarring to say the least. I hope this view isn't going to be a permanent feature and we see something more akin to the E3 2...
- by Th3rdSun - at 2012.09.09 19:10:00
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979. Will the MMO gameplay part of this MMOFPS ever show in multiplayer scale of Dust? - in General Discussions [original thread]
When will people stop asking for bigger sized squads before CCP gets the servers from freezing and kicking people out? Bigger squads and player per map will do nothing but make the beta harder to play unless they get the servers more stable.
- by Th3rdSun - at 2012.09.09 19:05:00
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980. About People Who Hate Dust - in General Discussions [original thread]
Beast Beastlington wrote: The second thing for me is the ADS view. It's jarring to say the least. I hope this view isn't going to be a permanent feature and we see something more akin to the E3 2011 view. Again, for me, it creates a disconnect...
- by Th3rdSun - at 2012.09.09 14:49:00
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