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741. Double grenade suits - in Feedback/Requests [original thread]
Perhaps just add grenade options to sidearm slot on these suits for simplified use. Tap R2 to use
- by Text Grant - at 2013.05.30 06:56:00
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742. AP mines - in Feedback/Requests [original thread]
It would take planning to get a kill. AV mines that did more damage but you had to actually hit the mine to go off and couldn't skill into it till RE lvl 5 would also be a nice addition
- by Text Grant - at 2013.05.30 06:35:00
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743. Double grenade suits - in Feedback/Requests [original thread]
A specialty suit with an extra equipment slot that only holds grenades but is missing another key slot in the suit
- by Text Grant - at 2013.05.30 04:24:00
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744. AP mines - in Feedback/Requests [original thread]
A new skill just for these perhaps after remote explosives lvl 3
- by Text Grant - at 2013.05.30 04:10:00
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745. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted!
- by Text Grant - at 2013.05.29 06:31:00
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746. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
AV nades dont kill LAV's anymore. Nor do proxy mines. You need about 3 to kill them before they run you over in .5 seconds.
- by Text Grant - at 2013.05.29 01:26:00
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747. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
Everyone is looking to make LAV's immortal to the ground soldiers that don't have swarms or forge guns. AV grenades are built to do high damage to vehicles and only vehicles. Do not nerf a purpose built tool that is under powered at the moment any...
- by Text Grant - at 2013.05.29 00:05:00
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748. Vehicles are OP - in Feedback/Requests [original thread]
only heavies can carry forges. maybe forges are balanced but i dropped 5 proto packed grenades in it with no active boosters running
- by Text Grant - at 2013.05.20 22:24:00
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749. Vehicles are OP - in Feedback/Requests [original thread]
Maken Tosch wrote: Mary Sedillo wrote: The guy built his tank well and it did the job: kept him alive well enough to fight you off. Why penalize a player who has spent a MASSIVE amount of SP just to make his tank effective against your AV's?...
- by Text Grant - at 2013.05.20 22:08:00
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750. Vehicles are OP - in Feedback/Requests [original thread]
CharCharOdell wrote: Text Grant wrote: I just waited behind a Madrugar until its shield hardeners went away then hit it with 5 Lai Dai Packed AV Grenades before he got his blaster cannon on me and stopped me. Yes i had removed all his shield...
- by Text Grant - at 2013.05.20 21:51:00
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751. Vehicles are OP - in Feedback/Requests [original thread]
have you played av or tank in uprising after the buff to total HP?
- by Text Grant - at 2013.05.20 21:39:00
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752. Vehicles are OP - in Feedback/Requests [original thread]
Seeing as you think its overpowered i have a couple of questions for you. How much damage would you have AV do? and are you a tanker or an AV?
- by Text Grant - at 2013.05.20 21:25:00
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753. Vehicles are OP - in Feedback/Requests [original thread]
If it was AR 514 then 90% of the people on the forums would be agreeing with me. Seeing that everyone is defending the tank gods though...
- by Text Grant - at 2013.05.20 21:18:00
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754. Vehicles are OP - in Feedback/Requests [original thread]
if it was AR 514 then at the end of the match tank drivers wouldnt be 30/0
- by Text Grant - at 2013.05.20 21:09:00
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755. Vehicles are OP - in Feedback/Requests [original thread]
Maybe it already is tank 514
- by Text Grant - at 2013.05.20 21:05:00
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756. Vehicles are OP - in Feedback/Requests [original thread]
The way everyone keeps saying that teamwork is required to take out militia tanks will only end in 32 tanks rolling across the field. ANTI VEHICLE weapons should do what they say.
- by Text Grant - at 2013.05.20 21:01:00
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757. Vehicles are OP - in Feedback/Requests [original thread]
The problem is i build my suit to kill tanks, and LAV's. If it doesnt work then the AV grenades should just be removed from the game. I am built to kill them and put a majority of my sp into doing so. Im not hitting them with an AR.
- by Text Grant - at 2013.05.20 20:33:00
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758. Vehicles are OP - in Feedback/Requests [original thread]
Nice. 3 tank drivers run up to defend their rolling god cannons. We should all just bow and let the tank gods rename to Tank 514.
- by Text Grant - at 2013.05.20 20:28:00
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759. Vehicles are OP - in Feedback/Requests [original thread]
Not dropships. They didn't receive a buff to remove. And AV grenades shouldn't scare you.
- by Text Grant - at 2013.05.20 20:21:00
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760. Vehicles are OP - in Feedback/Requests [original thread]
I just waited behind a Madrugar until its shield hardeners went away then hit it with 5 Lai Dai Packed AV Grenades before he got his blaster cannon on me and stopped me. Yes i had removed all his shields but this is a game killer. Anti vehicle gre...
- by Text Grant - at 2013.05.20 20:11:00
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