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21. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Yes! Dropships are incredibly easy to take down right now. Give them teeth an...
- by Terram Nenokal - at 2013.09.18 15:56:00
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22. Sticky:FW stats discussion - in Feedback/Requests [original thread]
A specific battle? LET'S GET SOME MORE EVIDENCE THAT THESE TWO GAMES ARE LINKED PLEASE! - Eve players who were present above the district during the fight, and which ones fired orbitals - ISK destroyed in space for both sides (Eve players) - ISK ...
- by Terram Nenokal - at 2013.09.11 20:23:00
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23. North? - in Feedback/Requests [original thread]
Can the top of the spawn-in map be north all the times please? Or if not, rotate the map's camera so that north is the top. It's currently different on every map. Does this bother anyone else when trying to give intel? edit: also a grid would be ...
- by Terram Nenokal - at 2013.01.14 19:10:00
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24. [Feedback/Request] Revivial System Improvement - in Feedback/Requests [original thread]
Would love all of this. +1
- by Terram Nenokal - at 2013.01.09 20:49:00
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25. [REQUEST] Drones - in Feedback/Requests [original thread]
I think these are coming eventually in one form or another. I remember hearing something about a deployable Drone Installation a while back. It might be a while though.
- by Terram Nenokal - at 2013.01.09 20:42:00
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26. Eliminate "Roadkill" deaths - in Feedback/Requests [original thread]
Vehicles should be damaged based on the mass of the suit. Heavies would destroy an LAV, and scouts would be little trouble for an LAV to kill, but their speed would help them avoid it.
- by Terram Nenokal - at 2013.01.08 20:01:00
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27. Please bring back "Restock To" as a dropsuit fitting option - in Feedback/Requests [original thread]
I miss this feature quite a bit. Bring it back plz.
- by Terram Nenokal - at 2012.12.28 21:43:00
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28. [suggestion\request] Squad leader acting as a constant objective - in Feedback/Requests [original thread]
+1
- by Terram Nenokal - at 2012.12.28 21:38:00
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29. Put a stop to redline sniping - in Feedback/Requests [original thread]
I've always liked the idea that killing in the red zone nets you no warpoints or even a kill count. Same with killing someone behind the red line. It could be justified that your contract only applies to activity within the 'burn zone'
- by Terram Nenokal - at 2012.12.13 17:27:00
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30. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
I've been using the 'codewish' lately, and it feels a bit pay-to-win still. I can fit some extra damage mods on my suit because of the lower CPU cost. Although it's an indirect damage boost, it's still a damage boost other rifles just can't get. ...
- by Terram Nenokal - at 2012.12.13 15:13:00
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31. Vertical Launch Missiles and Target Painters - in Feedback/Requests [original thread]
I think this would be solid if: 1. the missiles could be shot down 2. they moved slow enough to see coming 3. they deal really heavy damage 4. the missile only locks onto something WHILE it's target painted This reminds me of firing Arrow IVs in...
- by Terram Nenokal - at 2012.11.28 16:41:00
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32. [Request] More options for PvE - in Feedback/Requests [original thread]
I would love the option for some Eve missions to have hidden branches you can access if you have a dust squad ready to deploy in a station or something. Dust merc deploys, fights through drones or NPC soldiers, destroys some objective, Eve player ...
- by Terram Nenokal - at 2012.11.28 16:32:00
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33. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
+1, this is a great idea and would really help Dust feel a bit more permeated into Eve without being too complex.
- by Terram Nenokal - at 2012.11.28 16:27:00
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34. Yeah No, AV Grenades Need To Be Not Homing or Nerfed. - in Feedback/Requests [original thread]
DarkShadowFox wrote: I refuse to support this game through buying things. How do you plan on supporting it? Cheering loudly?
- by Terram Nenokal - at 2012.11.28 00:12:00
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35. Yeah No, AV Grenades Need To Be Not Homing or Nerfed. - in Feedback/Requests [original thread]
DarkShadowFox wrote: Garrett Blacknova wrote: I have a 200k ISK fitting for my Sica that can tank its way through enough AV grenades to fire a couple of failed shots from my main Missile Turret because Large Missile Turrets are horrifically ...
- by Terram Nenokal - at 2012.11.27 19:59:00
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36. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Spawning from the air for objectives and random spawning would be excellent, but only if we get a bit of air control based on our mass. Would also be nice to start the descent cloaked and when you start air controlling or inertia stabilizing you ...
- by Terram Nenokal - at 2012.11.26 20:32:00
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37. Playing MAG. - in Feedback/Requests [original thread]
Feels fine to me. Although this is my first console shooter since Golden Eye.
- by Terram Nenokal - at 2012.11.19 17:31:00
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38. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
agreed with everything. +1
- by Terram Nenokal - at 2012.10.31 20:12:00
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39. Simply terrible - in Feedback/Requests [original thread]
5 hours? I've been playing Eve for 5 years and I'm still trying to figure it out.
- by Terram Nenokal - at 2012.09.12 15:32:00
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40. Drones for DUST 514 - in Feedback/Requests [original thread]
Eve test server item database has a deployable Drone Installation, which I imagine will be coming in the next update to Dust. I wonder how it will work though, there are a lot of possibilities when it comes to player controlled drones. Need more i...
- by Terram Nenokal - at 2012.09.10 19:53:00
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