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81. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Noraa Anderson wrote: Hang on, hang on! I think suppression could work but it would have to be handled carefully. First of all only high rates of sustained fire from the HMG or a Blaster Turret OR the combined effort of 3 assault rifle users/4...
- by Telcontar Dunedain - at 2012.12.25 08:45:00
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82. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Victor 'LifeLine' Ramous wrote: Baracka Flocka Flame wrote: If numbz can troll people this community is going to be something special in release ..lol Yeah holy crap, i was going to play along but geezes people.... its SATIRE! However, g...
- by Telcontar Dunedain - at 2012.12.25 08:08:00
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83. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Yes i said it nubs, DUST needs to be the benchmark of military tactical gaming and thus needs a suppression effect ala BF dont believe me? just watch this vid and see how tactical this is, beware tho all this raw talent ...
- by Telcontar Dunedain - at 2012.12.25 08:02:00
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84. DUST needs suppression, discuss - in Feedback/Requests [original thread]
HECATONCHIRES GYGES wrote: ok so the OP wants Supperession then there would be a skill to offset this...so essentially all you want to do is add another fking skill and have the new player even more confused that he needs to buy this skill so h...
- by Telcontar Dunedain - at 2012.12.25 07:57:00
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85. DUST needs suppression, discuss - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: For a second I thought you're serious. Anyway, as a Battlefield 3 player I have to say that suppresion isn't as bad as people make it out. As long as you balance it right (and they eventually did), it works well for the...
- by Telcontar Dunedain - at 2012.12.25 07:53:00
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86. DUST needs suppression, discuss - in Feedback/Requests [original thread]
TLDR; Consoletrash trolling each other as to who is worst. GGF fwiw I ilke the harsh sun effects. It's ok with me if we have to adapt to harsh planets. htfu. You want grey corridor so your little nerd eyes can deal?
- by Telcontar Dunedain - at 2012.12.25 07:41:00
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87. SP, how they could fix it PERFECTLY - in Feedback/Requests [original thread]
Cry moar bitches. CCP needs to give us other **** to do besides grinding SP. We need territory, gear and prestige to fight for. You whiners are focused on loserville stuff. TBH I want my SP to be handled in the first hours of the week so I can...
- by Telcontar Dunedain - at 2012.12.25 06:50:00
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88. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Attention - CCP and other scrubs watching this. This is a joke, do not implement. Unimplement this in Mass Drivers.
- by Telcontar Dunedain - at 2012.12.25 01:11:00
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89. Orbital Strike Testing Results - in Feedback/Requests [original thread]
How many warpoints were required to enable the strikes?
- by Telcontar Dunedain - at 2012.12.24 18:27:00
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90. Removing The Keyboard in combat (request) - in Feedback/Requests [original thread]
DarkShadowFox wrote: Mobius Wyvern wrote: Crm234 wrote: Once again CCP will shoot itself in the foot with a keyboard and mouse. After three builds that I know of were still having movement problems. Its hard enough trying to program the M...
- by Telcontar Dunedain - at 2012.12.22 23:39:00
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91. [request] Recoil Recovery - in Feedback/Requests [original thread]
recoil reduction is trash Don't take away more control from players able to correctly compensate.
- by Telcontar Dunedain - at 2012.12.22 19:22:00
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92. [Idea] More realistic friendly fire - in Feedback/Requests [original thread]
Kain Spero wrote: I was thinking about the friendly fire thing in high-sec and had a thought. What if the weapons had IFF locks instead of firing into friendlies and doing no damage? Example: You throw a nade into a group of friendlies and the...
- by Telcontar Dunedain - at 2012.12.17 23:31:00
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93. [Request] Reduced reward matches - in Feedback/Requests [original thread]
R F Gyro wrote: Telcontar Dunedain wrote: Lol's aside. You (and CCP) are making a mistake by trying to balance this game in it's current state. If there were other places for advanced players to go they wouldn't be in these endless hisec m...
- by Telcontar Dunedain - at 2012.12.17 23:28:00
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94. [Request] Reduced reward matches - in Feedback/Requests [original thread]
R F Gyro wrote: Telcontar Dunedain wrote: R F Gyro wrote: It might also be worth keeping track of the KDR of players in these matches; anyone with a particularly high KDR in them could get a gentle reminder from the GMs about griefing, an...
- by Telcontar Dunedain - at 2012.12.17 22:43:00
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95. [Request] Reduced reward matches - in Feedback/Requests [original thread]
R F Gyro wrote: It might also be worth keeping track of the KDR of players in these matches; anyone with a particularly high KDR in them could get a gentle reminder from the GMs about griefing, and a suggestion that they move to regular matches...
- by Telcontar Dunedain - at 2012.12.17 22:26:00
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96. Falling damage resistance for scout suits. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Telcontar Dunedain wrote: This post makes me sad. The reason it does is that it's a post about tweaking the game balance that reveals how FAR away from its potential Dust514 is. Gravity has been talked about a...
- by Telcontar Dunedain - at 2012.12.15 21:08:00
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97. Falling damage resistance for scout suits. - in Feedback/Requests [original thread]
This post makes me sad. The reason it does is that it's a post about tweaking the game balance that reveals how FAR away from its potential Dust514 is. Gravity has been talked about as a fundamental mechanic on all these planets. Where is it? ...
- by Telcontar Dunedain - at 2012.12.14 22:45:00
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98. Re-Enable the ability to choose contracts & return the battles with tier re... - in Feedback/Requests [original thread]
While well intentioned you still don't get my basic point Nova. This is fiddling with a system that is broken from lack of players. Yes I would like much more battle choice but we won't get it just by these changes. This game is lacking MMO feat...
- by Telcontar Dunedain - at 2012.12.14 20:50:00
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99. WP must be increased for AV roles to fix this discrepancy. - in Feedback/Requests [original thread]
HowDidThatTaste wrote: This seems like a huge problem for people hunting tanks. we all know tanks will be getting more power again so the following way isk is distributed it is in effect discouraging AV players. If you spend most of a mat...
- by Telcontar Dunedain - at 2012.12.13 22:44:00
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100. [Request] Manual and per-weapon customization of sensitivity - in Feedback/Requests [original thread]
Would like this but want other things first :)
- by Telcontar Dunedain - at 2012.11.28 21:18:00
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