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2021. So it looks like Replication Skirmish 1.0 is dead since CCP killed 24 versus 24?? - in General Discussions [original thread]
Don't expect much till a few years...
- by Tectonic Fusion - at 2014.01.12 22:08:00
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2022. Regarding scouts. - in General Discussions [original thread]
Maken Tosch wrote: Tectonic Fusion wrote: Maken Tosch wrote: True Adamance wrote: Scheneighnay McBob wrote: No, that would be OP as hell. And this is coming from a scout. You can already get 60m passive scan with high precision ...
- by Tectonic Fusion - at 2014.01.12 22:06:00
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2023. Regarding scouts. - in General Discussions [original thread]
Maken Tosch wrote: True Adamance wrote: Scheneighnay McBob wrote: No, that would be OP as hell. And this is coming from a scout. You can already get 60m passive scan with high precision tell me how me sitting on top of an enemy object...
- by Tectonic Fusion - at 2014.01.12 22:02:00
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2024. Regarding scouts. - in General Discussions [original thread]
Maken Tosch wrote: One Eyed King wrote: So buff everyone else too? No thank you. We are not your servants. This^^ @OP Us scouts are not your *****. I never said that. But ok. No need to get excited lol
- by Tectonic Fusion - at 2014.01.12 22:00:00
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2025. Regarding scouts. - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: how about: 1.) give all suits the same amount of pg/cpu. if a logi can have 5 highs AND 4 lows AND 3 equipment slots AND the most cpu/pg in the game, then why the hell does a scout have to have (excluding the com...
- by Tectonic Fusion - at 2014.01.12 21:40:00
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2026. Regarding scouts. - in General Discussions [original thread]
Remove active scanners, and make scouts vision like active scanners, only the range and precision is customizable via enhancers. This would encourage having at least one scout in a squad scouting for enemies, rather than a logistics suit scanning.
- by Tectonic Fusion - at 2014.01.12 20:53:00
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2027. The rise of the tankers. - in General Discussions [original thread]
True Adamance wrote: Tectonic Fusion wrote: True Adamance wrote: Tectonic Fusion wrote: It is time for us non-AV players or AV players to see the true power of how OP tanks are with AV sucking in the next update. They have suffered eno...
- by Tectonic Fusion - at 2014.01.12 20:51:00
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2028. The rise of the tankers. - in General Discussions [original thread]
True Adamance wrote: Tectonic Fusion wrote: It is time for us non-AV players or AV players to see the true power of how OP tanks are with AV sucking in the next update. They have suffered enough, but it is time for us to feel the pain of the...
- by Tectonic Fusion - at 2014.01.12 20:46:00
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2029. The rise of the tankers. - in General Discussions [original thread]
Prediction: successful.
- by Tectonic Fusion - at 2014.01.12 20:43:00
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2030. Scouts need to have no health bar. - in General Discussions [original thread]
Bump because people keep liking the post...
- by Tectonic Fusion - at 2014.01.12 20:40:00
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2031. Pre-shinobi observations - in General Discussions [original thread]
Scheneighnay McBob wrote: SOMETHING isn't right, but I can't tell what as of now. An amarr basic med frame (no idea on the tier, but it wasn't advanced) survived 4 uncharged slashes from my ishukones (I can hear the hits connecting); I'm not ...
- by Tectonic Fusion - at 2014.01.12 03:20:00
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2032. I'm leaving Dust... - in General Discussions [original thread]
No iskies :(
- by Tectonic Fusion - at 2014.01.12 03:14:00
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2033. Cloaks... useful or potential SP dump?? - in General Discussions [original thread]
Monkey MAC wrote: Provided: Scouts are unscannable while cloaked Scouts given a Second Eq Slot Scouts given a Scan Radius buff to 30m It'll be a great addition. Otherwise it'll be pointless, especially if you are scannable. How about we ar...
- by Tectonic Fusion - at 2014.01.12 03:13:00
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2034. CBR... Just wow - in General Discussions [original thread]
mollerz wrote: Why bother with all that. Go scrambler rifle. Why waste 2 seconds killing someone when you can do it instantly? Heavys can take all my shots until overheat (prof 3 advanced ScR).
- by Tectonic Fusion - at 2014.01.12 01:41:00
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2035. Buff the Massdriver and Flaylock and Plasma Cannon. - in General Discussions [original thread]
Leovarian L Lavitz wrote: The flaylock wants to finish off an enemy, but everything else except nova knives does it better I beg to differ.
- by Tectonic Fusion - at 2014.01.11 19:10:00
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2036. Heavys with rail rifles make me rage! - in General Discussions [original thread]
OZAROW wrote: Cook a flux, count 3 sec, chuck it at the feet, on the 4Th sec it goes off, so start spraying their back with a GOOD smg, all of a sudden ur on target, the flux takes the shields an the armor melts before they spin, chances are if...
- by Tectonic Fusion - at 2014.01.11 18:45:00
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2037. If we went back in TIME - in General Discussions [original thread]
I don't know how to explain this but, the game felt more arcade-like in chromosome. It was a lot more fun with the scout suits. But what you failed to mention was damage mods had no stacking penalty and kin cats were OP because when you stacked th...
- by Tectonic Fusion - at 2014.01.10 23:45:00
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2038. Rail Rifle - in General Discussions [original thread]
Altina McAlterson wrote: Roy Ventus wrote: Bleh. Rail Rifle is nasty. Combat Rifle is nasty. Scrambler Rifle is nasty. But the AR is decent. I still use the AR but man does it feel like every other weapon outdoes me, even in optimal r...
- by Tectonic Fusion - at 2014.01.10 23:41:00
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2039. Rail Rifle - in General Discussions [original thread]
Just like those active scanners and tanks.
- by Tectonic Fusion - at 2014.01.10 23:37:00
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2040. Ever let a teammate die b/c you wanted the hack? - in General Discussions [original thread]
I always place remote explosives near it and camp if I'm in my scout suit, but I do try and defend the hack.
- by Tectonic Fusion - at 2014.01.10 20:53:00
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