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2381. The newbie "standing syndrome" - in General Discussions [original thread]
SoTa PoP wrote: Shadow Katana wrote: not a disease its call aiming they're acutally using FPS instinct where standing still give you the best accuracy and its true they're not use to the typical Run and gun / Spray and pray of the Dust world...
- by Tech Ohm Eaven - at 2013.01.26 19:04:00
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2382. Gotta love Friday night in Dust... - in General Discussions [original thread]
DJINN leukoplast wrote: All the basement dwellers are playing on their alts (from reaching cap with numerous characters cause they have nothing better to do on a Friday night). Feels like good ol' times in Dust, many good players playing in n...
- by Tech Ohm Eaven - at 2013.01.26 12:23:00
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2383. [db] dustboard.com - in General Discussions [original thread]
Bendtner92 wrote: Where do you guys get 4k deaths from? It's 4k new players. Yesterday it was 627,000 players. Today its 701, 000 players. Servers are getting hammered by the loads.
- by Tech Ohm Eaven - at 2013.01.26 12:18:00
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2384. 100 man battles or more? - in General Discussions [original thread]
iceyburnz wrote: 256 players + 1 MCC commander per side = 514. Theres you answer. Yes but I heard that the PS3 is a testbed and that we may see 1028 players on the PS4. But its a bit early to talk about such high player numbers.
- by Tech Ohm Eaven - at 2013.01.26 12:12:00
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2385. F2P but P2C ??? - in General Discussions [original thread]
Berserker007 wrote: ok, as well all know; this game is 100% free to play, as you dont really need to buy anything. However; at the moment (maybe will change), it really is P2C, or pay 2 compete as i put it. At the moment, unless you are runnin...
- by Tech Ohm Eaven - at 2013.01.26 12:06:00
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2386. not really impressed so far - in General Discussions [original thread]
whatupgirrrrrrl wrote: i think i've decided to play it through so i can see the changes myself as the game evolves, and by then i would understand the game more instead of starting fresh. You can also: Create a Corporation and be its CEO an...
- by Tech Ohm Eaven - at 2013.01.23 07:30:00
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2387. Pointless to play Dust every day?? - in General Discussions [original thread]
Folks keep talking about the SP cap and sp gains and I wonder if perhaps I will then play Borderlands 2, Dead Island, AC3, etc and then come back to Dust in about three months or so and have two or three million sp(from passive sp gains) to be abl...
- by Tech Ohm Eaven - at 2013.01.22 12:40:00
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2388. So much butthurt. - in General Discussions [original thread]
Folks asking about nerf this and nerf that and then when they get CCP to grant them what they want?? QQ and butthurt. I.e. the SP cap changed from weekly to daily since there was whining about it and now that its daily we get QQ and more QQ.
- by Tech Ohm Eaven - at 2013.01.21 23:49:00
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2389. Little talk about AV vs vehicle - in Feedback/Requests [original thread]
Garbage AV fits versus garbage "tanks"= tossup. Garbage AV fits versus REAL TANKS= DEAD infantry. Proto AV fits versus garbage "tanks"=dead garbage tanks. Proto TANKS versus garbage AV fits= DEAD infantry. Working as intended. Get some skills yo.
- by Tech Ohm Eaven - at 2013.01.21 23:11:00
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2390. Hear me out - in Feedback/Requests [original thread]
0 Try Harder wrote: Y0UR NAME HERE wrote: But HAV's are op, and they need a team to survive, cuz no solo allowed. QFT! Stinker Butt wrote: Are we playing the same game? I see them soloing all the time. Probably. I see them solo all...
- by Tech Ohm Eaven - at 2013.01.21 23:03:00
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2391. [Request] Kinetic Catalyzer add 5% to your sprint and movement speed per level - in Feedback/Requests [original thread]
Sounds good since the poor scout suits really need a defining role and going faster helps.
- by Tech Ohm Eaven - at 2013.01.21 22:51:00
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2392. Little talk about AV vs vehicle - in Feedback/Requests [original thread]
Breakin Stuff wrote: it's an instant gratification thing. they want to be invulnerable NOW! AV is fine. Tanks are not, nor should they be, sacrosanct. Kill them all. Hell yeah!! Kill them all!! Quote from the Animatrix. If anything AV is ...
- by Tech Ohm Eaven - at 2013.01.21 22:41:00
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2393. Little talk about AV vs vehicle - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: Tech Ohm Eaven wrote: Baal Omniscient wrote: Y0UR NAME HERE wrote: William HBonney wrote: They NEED to nerf the militia and standard AV weapons to force people to actually spec into them if they want to hunt hi...
- by Tech Ohm Eaven - at 2013.01.21 22:32:00
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2394. Little talk about AV vs vehicle - in Feedback/Requests [original thread]
Baal Omniscient wrote: Y0UR NAME HERE wrote: William HBonney wrote: They NEED to nerf the militia and standard AV weapons to force people to actually spec into them if they want to hunt high end tanks. Having good militia and standard gea...
- by Tech Ohm Eaven - at 2013.01.21 22:21:00
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2395. Little talk about AV vs vehicle - in Feedback/Requests [original thread]
Caeli SineDeo wrote: First of covering the grenades. I think flux and AV grenades need some tweaking currently the standard varients are very powerful. I would like to see them tweaked so the standard lose 300 damage overall and the advanced t...
- by Tech Ohm Eaven - at 2013.01.21 10:32:00
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2396. So I finally got to do some OB's - in General Discussions [original thread]
BursegSardaukar wrote: I watched the corporation contracts for people that accepted one half of a contract, marked the system/planet/time and then moved a small fleet there. We had alts in both Gal and Cald militia in orbit so we could do eithe...
- by Tech Ohm Eaven - at 2013.01.21 04:06:00
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2397. Discussion: Does the Daily Skill Point Cap Hurt the "Working Man"? - in General Discussions [original thread]
Quill Killian wrote: Ydubbs81 RND wrote: Daily cap hurts everyone...not just people with jobs but hardcore players as well. Because after 4 games, there is no more incentive to play. It really is like you're playing for nothing. And although...
- by Tech Ohm Eaven - at 2013.01.21 04:02:00
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2398. Discussion: Does the Daily Skill Point Cap Hurt the "Working Man"? - in General Discussions [original thread]
Quill Killian wrote: Tech Ohm Eaven wrote: I agree that folks may be right about being wrong about disagreeing about a consensus that was wrong about being right then was overturned Oh LOOK!! another SP thread! Never seen one of those be...
- by Tech Ohm Eaven - at 2013.01.21 03:55:00
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2399. Discussion: Does the Daily Skill Point Cap Hurt the "Working Man"? - in General Discussions [original thread]
I agree that folks may be right about being wrong about disagreeing about a consensus that was wrong about being right then was overturned Oh LOOK!! another SP thread! Never seen one of those before I remember when we got 400, 000 SP per ...
- by Tech Ohm Eaven - at 2013.01.21 00:31:00
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2400. HMG needs a OVERHAUL ASAP - in General Discussions [original thread]
High Commander' Rhnz wrote: Before every Heavy comes in here and starts crying," The HMG takes skill" ... looks at Taste. Let me just kindly point out the facts of why your HMG is imbalanced. 1. ROM and Accuracy Rating: HMG has not only the b...
- by Tech Ohm Eaven - at 2013.01.19 17:36:00
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