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1361. Thanks to CCP, I'll likely go broke - in General Discussions [original thread]
Viktor Hadah Jr wrote: I have half a bil ISK and now finally a fire pit to dump it in, new FW is going to be fun... If you're rich Thats just about poverty level. Some folks have a bit more just from pubs. I had 99 krins since I lost a few ...
- by Tech Ohm Eaven - at 2013.10.21 01:00:00
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1362. Amarr teams, useless, again..... - in General Discussions [original thread]
Vyzion Eyri wrote: Petition: when an ingame tutorial is implemented please include a whole 10 minute section as a lecture on how the MCC cannot be damaged by small arms or indeed, anything, from the battlefield EXCEPT NULL CANNONS. Sheesh. Blo...
- by Tech Ohm Eaven - at 2013.10.21 00:50:00
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1363. Why do people get such a massive hard on for vehicles? - in General Discussions [original thread]
Shotty GoBang wrote: Humble Seeker wrote: ... half the enemy team pulled out swarm launchers (so at least six of them), and fired them ALL at once at us ... survived. Seldom crash a dropship with proto swarms, even when focusing fire wit...
- by Tech Ohm Eaven - at 2013.10.18 13:49:00
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1364. Why do people get such a massive hard on for vehicles? - in General Discussions [original thread]
Humble Seeker wrote: A few days ago, I joined a squad of two guys who were looking for a second gunner for their dropship testing. In one match, at least half the enemy team pulled out swarm launchers (so at least six of them), and fired them ...
- by Tech Ohm Eaven - at 2013.10.18 13:42:00
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1365. Why do people get such a massive hard on for vehicles? - in General Discussions [original thread]
calvin b wrote: Sinboto Simmons wrote: If you're an older player it's most likely hatred for vehicles in builds past, these new guys have it lucky lol. +1. I see a vehicle I see red, I do everything in my power to kill it. Sorry its a co...
- by Tech Ohm Eaven - at 2013.10.18 13:30:00
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1366. Why do people get such a massive hard on for vehicles? - in General Discussions [original thread]
N1ck Comeau wrote: I really don't understand. (yes this is a slight rage thread) I was flying around in a logi ship, i had one gunner, we were kinda doing are thing, getting a few kills here and there, not a massive threat. I was getting hit ...
- by Tech Ohm Eaven - at 2013.10.18 13:19:00
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1367. Everybody is crying again and this time it's the AR? - in General Discussions [original thread]
Flux Raeder wrote: meri jin wrote: Well Ladies the time has come, WE, the almighty community have found something new to ***** and moan about. Get ready to contribute your share on this in the various crying postings about the AR, or even s...
- by Tech Ohm Eaven - at 2013.10.18 12:49:00
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1368. Tank Vote: - in General Discussions [original thread]
ISK CHEAP. That way tankers no longer have to OCD about keeping a tank alive to make a profit. Plus its more fun for tankers just getting kills without the large cost. On the flipside more tanks on the field means more reasons to run AV. Give ...
- by Tech Ohm Eaven - at 2013.10.16 14:25:00
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1369. 1.7 Missile tanks: 12 round clip and .15s fire interval, will make large missile... - in General Discussions [original thread]
E3 build 2012. When Sagaris was doing 70 and 0 driven by good pilots. And someone said but there was no AV back then? ERROR! try again! Back then we made four hundred THOUSAND S K I L L P O I N T S per match. Everyone was running proto forge ...
- by Tech Ohm Eaven - at 2013.10.16 14:16:00
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1370. Charge shot solid slug shotguns?? - in General Discussions [original thread]
Banning Hammer wrote: Tech Ohm Eaven wrote: Is anyone worried about a weapon like this? Me I also used to run heavy frame and my one worry was invisible dancing shotgun scouts.
- by Tech Ohm Eaven - at 2013.10.16 14:06:00
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1371. Charge shot solid slug shotguns?? - in General Discussions [original thread]
Tailss Prower wrote: Tech Ohm Eaven wrote: Is anyone worried about a weapon like this? if they added a charge shot shotgun I'm laugh at CCP and call them idiots but I wouldn't mind it if they added it and lowed overall dmg of shotguns the...
- by Tech Ohm Eaven - at 2013.10.16 14:04:00
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1372. Charge shot solid slug shotguns?? - in General Discussions [original thread]
lrian Locust wrote: Not me! You'll be de dead before you'll get near me! ;) Near you?? You do realize that a solid slug from a shotgun can travel over 100m , right?? Unlike a buckshot round that travels 15m. So say if its 50m then a soli...
- by Tech Ohm Eaven - at 2013.10.16 14:00:00
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1373. Charge shot solid slug shotguns?? - in General Discussions [original thread]
Is anyone worried about a weapon like this?
- by Tech Ohm Eaven - at 2013.10.16 13:53:00
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1374. 1.7 Missile tanks: 12 round clip and .15s fire interval, will make large missile... - in General Discussions [original thread]
Takahiro Kashuken wrote: Tech Ohm Eaven wrote: Takahiro Kashuken wrote: Tech Ohm Eaven wrote: I read this and went are you KIDDING ME??? 12 rounds in a second?? Tankers are going my tank is underpowered?? If 1.7 is true then just how...
- by Tech Ohm Eaven - at 2013.10.16 13:51:00
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1375. Everybody is crying again and this time it's the AR? - in General Discussions [original thread]
meri jin wrote: Beeeees wrote: goons baiting again? No I was just upset about the unqualified comments and postings about a self made problem. It's always like this, the community is seeking something new to wine about. CCP is listenin...
- by Tech Ohm Eaven - at 2013.10.16 13:44:00
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1376. Matchmaking .....Seriously.... - in General Discussions [original thread]
Rei Shepard wrote: Borne Velvalor wrote: Rei Shepard wrote: Vrain Matari wrote: Getting dropped into end-of-match, unbalanced matches(experienced squads vs. singles), or partially empty matches is prolly the new candidate for being the...
- by Tech Ohm Eaven - at 2013.10.16 13:22:00
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1377. Charge shot solid slug shotguns?? - in General Discussions [original thread]
The other day I was reading weapon descriptions and on one of them (or several?) it says selectable ammunition? The scrambler has a charged shot? Theres a sniper rifle thats a charged shot? So wheres the solid slug shotgun ammunition?? If there...
- by Tech Ohm Eaven - at 2013.10.16 13:11:00
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1378. 1.7 Missile tanks: 12 round clip and .15s fire interval, will make large missile... - in General Discussions [original thread]
Bendtner92 wrote: Tech Ohm Eaven wrote: 6.4 K damage?? 6.4 K DAMAGE?? Yeah that missile tank is a sitting duck to some rocks or terrain. What about the infantry?? Did you mean the DEAD infantry here or these smears that used to be infant...
- by Tech Ohm Eaven - at 2013.10.16 13:03:00
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1379. 1.7 Missile tanks: 12 round clip and .15s fire interval, will make large missile... - in General Discussions [original thread]
Takahiro Kashuken wrote: Tech Ohm Eaven wrote: I read this and went are you KIDDING ME??? 12 rounds in a second?? Tankers are going my tank is underpowered?? If 1.7 is true then just how is AV going to stand any chance at all versus: Boom...
- by Tech Ohm Eaven - at 2013.10.16 12:51:00
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1380. 1.7 Missile tanks: 12 round clip and .15s fire interval, will make large missile... - in General Discussions [original thread]
Bendtner92 wrote: Fun facts (some of them already stated by Harpyja in above post): 1.8 seconds to fire all 12 missiles. 10 second reload time, 7.5 with max skills. 12 missiles will do around 6.4k damage with no damage mods etc. A Madrugar hul...
- by Tech Ohm Eaven - at 2013.10.16 12:46:00
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