Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
421. A fair adjustment for reviving rules - in Feedback/Requests [original thread]
Komodo Jones wrote: ANYWHORE! back to business, the dragging bodies concept is interesting, it would be tough to work in but would still be useful. Honestly though I think the biggest problem right now and probably the easiest to fix, is givin...
- by TechMechMeds - at 2014.01.25 06:05:00
|
422. A fair adjustment for reviving rules - in Feedback/Requests [original thread]
Komodo Jones wrote: damn you tech! I didn't even know you were in the match because we were dealing with molon at D the whole time, well played with the butt kicking. lol I'm only as good as I can be bothered, it ranges from beast - CBA lol.
- by TechMechMeds - at 2014.01.25 05:08:00
|
423. A fair adjustment for reviving rules - in Feedback/Requests [original thread]
Waiyu Ren wrote: Just off the top of my head, so probably unworkable.... But in addition to the "Request to revive being the only way to revive" point, i would kind of like an option to "drag" a teammate maybe a few meters before sticking them...
- by TechMechMeds - at 2014.01.25 00:47:00
|
424. A fair adjustment for reviving rules - in Feedback/Requests [original thread]
Nothing Certain wrote: No. While it would nice if the only revives were good ones, this view totally ignores the newer player. I went logi because of my first starter medic fit and how it was more rewarding to heal someone than just be another ...
- by TechMechMeds - at 2014.01.25 00:46:00
|
425. A fair adjustment for reviving rules - in Feedback/Requests [original thread]
Komodo Jones wrote: TechMechMeds wrote: Denn Maell wrote: Add an option to 'Refuse Revives' and I doubt anyone will disagree with this post. No because the guy getting revived can't see when a logi has cleared the enemies then goes for...
- by TechMechMeds - at 2014.01.24 20:30:00
|
426. A fair adjustment for reviving rules - in Feedback/Requests [original thread]
Denn Maell wrote: Add an option to 'Refuse Revives' and I doubt anyone will disagree with this post. No because the guy getting revived can't see when a logi has cleared the enemies then goes for a revive. Iv been in many scenarios where iv ...
- by TechMechMeds - at 2014.01.24 20:19:00
|
427. Female heavy suits - in Feedback/Requests [original thread]
BAD FURRY wrote: TechMechMeds wrote: Etc SING IT WITH ME GUY ! Fat bottom girls you make the rock-in world go round !!! GET ON YOUR BIKES AND RIDE !!!! Are you gonna take me home tonight? Oh, down beside that red firelight; Are ...
- by TechMechMeds - at 2014.01.24 20:01:00
|
428. Female heavy suits - in Feedback/Requests [original thread]
Ulysses Knapse wrote: KAGEHOSHI Horned Wolf wrote: [1. There (2nd pic is especially good), female body armor. It doesn't look much different from a male's, the difference is how it fits. Not bad, Kagehoshi, not bad. KAGEHOSHI Horned W...
- by TechMechMeds - at 2014.01.24 19:55:00
|
429. Female heavy suits - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Ulysses Knapse wrote: KAGEHOSHI Horned Wolf wrote: This may very likely be a troll/joke thread, but just in case it isn't KAGEHOSHI Horned Wolf wrote: This is a male soldier This is a female soldier Y...
- by TechMechMeds - at 2014.01.24 18:57:00
|
430. Female heavy suits - in Feedback/Requests [original thread]
Hahaha.
- by TechMechMeds - at 2014.01.24 17:37:00
|
431. A fair adjustment for reviving rules - in Feedback/Requests [original thread]
Komodo Jones wrote: We've all been picked up in the middle of the street by a blueberry that wanted his points and then immediately got shot back down, personally I don't care how many times this happens to me but some people do. So here's a w...
- by TechMechMeds - at 2014.01.24 02:55:00
|
432. scout grappling hook? - in Feedback/Requests [original thread]
Things like this could be built into the suit, you could select it from the weapon/equipment wheel. Scout - grappling hook Heavy - siege mode, basically invincible for a short time. Logi - healing nanite cloud, aoe healing and ammo restoration ...
- by TechMechMeds - at 2014.01.23 22:48:00
|
433. Split beam reapair tool should be able to focus both beams on one target if you ... - in Feedback/Requests [original thread]
NextDark Knight wrote: Hmmm.. Why can't we put Nanite injectors on riffles and fire them at downed troops. Then run to pick you needle back up to refire. +1 for your hype.
- by TechMechMeds - at 2014.01.23 21:56:00
|
434. Female heavy suits - in Feedback/Requests [original thread]
Bump for busty female hmg wielding logi matriarchs.
- by TechMechMeds - at 2014.01.23 20:45:00
|
435. Split beam reapair tool should be able to focus both beams on one target if you ... - in Feedback/Requests [original thread]
And while we are at it, why can't I heal myself with my repair tool? This would shut up the other logis whining about 1.8
- by TechMechMeds - at 2014.01.23 20:25:00
|
436. Split beam reapair tool should be able to focus both beams on one target if you ... - in Feedback/Requests [original thread]
ANON Cerberus wrote: I like the idea, but then there would be balancing issues between the different tools. Still in favour of this. Ssssshhhhh lol
- by TechMechMeds - at 2014.01.23 20:24:00
|
437. Split beam reapair tool should be able to focus both beams on one target if you ... - in Feedback/Requests [original thread]
Bump, title says it all ccp.
- by TechMechMeds - at 2014.01.23 20:20:00
|
438. CCP: Punish button for bad needle users. - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: Incin3rate wrote: If a merc picks you up in a fire fight multiple times just for there own selfish WP, I feel there should be some kind repercussion. Thanks. As Soraya said, the problem isn't them trying to pick y...
- by TechMechMeds - at 2014.01.23 20:18:00
|
439. CCP: Punish button for bad needle users. - in Feedback/Requests [original thread]
Soraya Xel wrote: The inherent problem here, is that you shouldn't be forced to get up when someone needles you. CCP badly needs to implement an Accept/Reject option. And how exactly does a dead clone decide to stay dead until further notice?
- by TechMechMeds - at 2014.01.23 20:16:00
|
440. Split beam reapair tool should be able to focus both beams on one target if you ... - in Feedback/Requests [original thread]
Bumped
- by TechMechMeds - at 2014.01.23 19:52:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |