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901. To Team TrueGrit: Fake attacks to lock down districts in PC - in Feedback/Requests [original thread]
I think you should pay for MCC's as well. And be able to choose between cheap crappy ones or beefed up expensive ones! Also, the MCC should be optional for defenders, with the game type becoming Skirmish 1.0 (Basically Rush from Battlefield) if ...
- by Talos Vagheitan - at 2013.12.31 21:19:00
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902. [REQUEST] Dropships shouldn't just fall when HP reaches zero - in Feedback/Requests [original thread]
Somewhat agreed. I do love the way dropships plummet from the sky currently. But it would also be pretty sweet to be able to take out one engine as you said and watch a pilot struggle to land. On a related note, it would be cool vehicles has...
- by Talos Vagheitan - at 2013.12.31 15:49:00
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903. Remove Ambient Lighting - in Feedback/Requests [original thread]
I like how the rail rifle turns into a strobe light in some of the darker areas already. That effect would be nuts if they made maps darker!
- by Talos Vagheitan - at 2013.12.31 05:33:00
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904. Mine-sweeper APC vehicle? - in Feedback/Requests [original thread]
Equip a scanner on your vehicle. Minesweeper.
- by Talos Vagheitan - at 2013.12.31 03:53:00
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905. Dust lacks... Dust... [REQUEST] Add more Dust to Dust please CCP - in Feedback/Requests [original thread]
Please go easy on our over half-decade old technology.
- by Talos Vagheitan - at 2013.12.31 03:27:00
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906. [REQUEST] The assault dropship has to be the last aerial vehicle with... - in Feedback/Requests [original thread]
You want a flying tank?
- by Talos Vagheitan - at 2013.12.30 23:38:00
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907. Idea on FW gear - in Feedback/Requests [original thread]
T8R Raid wrote: Wouldn't it be neat if opposing factions had penalties to wearing their gear with other faction gear, for instance, my federation scout with an imperial pistol would take more CPU/PG for cross factional gear We don't want to...
- by Talos Vagheitan - at 2013.12.30 22:26:00
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908. [suggestion] to stop the endless respec whining - in Feedback/Requests [original thread]
maka rax wrote: CCP should just put down a policy to NOT RESPEC. EVER. Then you just get a canned response: "Sorry, it's against policy to offer respect. Ticket closed. Have a nice day." That's pretty much what it is. But they have made...
- by Talos Vagheitan - at 2013.12.30 21:53:00
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909. cash for respes tokens - in Feedback/Requests [original thread]
Props to CCP for not selling out the quality of their product. CCP would make a few bucks off this, but it would be bad for the game. This is borderline Pay-to-Win as well. If some people are able to pay money and chase whatever skills are curre...
- by Talos Vagheitan - at 2013.12.30 20:41:00
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910. Tighten RR hip-fire spread to make it more like the laser rifle in CQC - in Feedback/Requests [original thread]
I-Shayz-I wrote: Except for the ARR...maybe even widen the spread of that one. The problem with the rail rifle is that it is too effective at close range. Tightening its spread makes it as ineffective as the laser rifle when trying to track an...
- by Talos Vagheitan - at 2013.12.29 09:54:00
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911. [Request] Allow Nanite Injector to work on enemies - in Feedback/Requests [original thread]
The Nanite Injector should not be limited to use on teammates. And there are several valid reasons for this - 1.) Reviving a downed enemy over and over will prevent them from spawning, forcing the enemy to play short-handed. 2.) The psychologica...
- by Talos Vagheitan - at 2013.12.29 09:47:00
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912. Tank Wreckage Remaining on the Map - in Feedback/Requests [original thread]
True Adamance wrote: I can understand that corpse essentially are decomposed by the Nanites within out blood eating us alive after death....but why do tank wrecks not remain on the battlefield after they are destroyed. Personally I think it w...
- by Talos Vagheitan - at 2013.12.28 08:50:00
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913. [Request] Vehicle-to-Vehicle Lock-on Missiles - in Feedback/Requests [original thread]
I'd like to see a lock-on type weapon which could equipped by vehicles. Similar to, or perhaps a larger version of the swarm launcher, but vehicle mounted. In the case of a dropship, it would greatly enhance air-to-ground attack capabilities, as ...
- by Talos Vagheitan - at 2013.12.28 05:16:00
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914. Request: HAV rear view camera (toggling of mini map) - in Feedback/Requests [original thread]
+1 For the good tank idea. -1 For telling me you deserve 100 likes.
- by Talos Vagheitan - at 2013.12.28 04:06:00
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915. request: next update maps and game modes - in Feedback/Requests [original thread]
Holy Great Wall of Text.
- by Talos Vagheitan - at 2013.12.28 04:05:00
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916. Please Re-nerf The Swarm Launchers or Tanks! - in Feedback/Requests [original thread]
FYI: Nerf means to make weaker
- by Talos Vagheitan - at 2013.12.28 00:30:00
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917. [Request] Time Machine Active Module - in Feedback/Requests [original thread]
A great mechanic for a sci-fi FPS would be time travel. The Time Travel Device (TTD) would take up an equipment slot and have a high CPU/PG requirement. When activated/deployed, the user would be able to travel forward or backwards through time...
- by Talos Vagheitan - at 2013.12.27 08:44:00
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918. [Request] Hardcore reloading. - in Feedback/Requests [original thread]
Namirial Kensai wrote: Talos Vagheitan wrote: Compared with what's on the market, I will go on a limb and say that Dust makes a strong case for most in-depth FPS out there. In that case, why not make it more of what it already is. My sugge...
- by Talos Vagheitan - at 2013.12.27 08:25:00
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919. idea's - in Feedback/Requests [original thread]
powdemonic wrote: hi I have had the idea that might help you guys at ccp to increase the speed of development of dust 514 by having art contest's of thing like new tanks for the ammar and minmatar ( I want my damn minmatar rust bucket damn it, ...
- by Talos Vagheitan - at 2013.12.26 17:19:00
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920. Request: Squad/team notifications - in Feedback/Requests [original thread]
Much of this could be automated. Need ammo/reps would be simple enough to add an indicator is a player is below 25% on either. Honestly, I love the idea of better communication, but I really can't see many players who choose to run with no mic ...
- by Talos Vagheitan - at 2013.12.26 17:17:00
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